C++远程监控系统接收端- AsyncIo-WaitForNext

// wait for the next request to complete
HRESULT
CAsyncIo::WaitForNext(
    DWORD dwTimeout,
    LPVOID * ppContext,
    DWORD  * pdwUser,
    LONG   * pcbActual)
{
    CheckPointer(ppContext,E_POINTER);
    CheckPointer(pdwUser,E_POINTER);
    CheckPointer(pcbActual,E_POINTER);

    // some errors find a sample, others don't. Ensure that
    // *ppContext is NULL if no sample found
    *ppContext = NULL;

    // wait until the event is set, but since we are not
    // holding the critsec when waiting, we may need to re-wait
    for(;;)
    {
        if(!m_evDone.Wait(dwTimeout))
        {
            // timeout occurred
            return VFW_E_TIMEOUT;
        }

        // get next event from list
        CAsyncRequest* pRequest = GetDoneItem();
        if(pRequest)
        {
            // found a completed request

            // check if ok
            HRESULT hr = pRequest->GetHResult();
            if(hr == S_FALSE)
            {
                // this means the actual length was less than
                // requested - may be ok if he aligned the end of file
                if((pRequest->GetActualLength() +
                    pRequest->GetStart()) == Size())
                {
                    hr = S_OK;
                }
                else
                {
                    // it was an actual read error
                    hr = E_FAIL;
                }
            }

            // return actual bytes read
            *pcbActual = pRequest->GetActualLength();

            // return his context
            *ppContext = pRequest->GetContext();
            *pdwUser = pRequest->GetUser();

            delete pRequest;
            return hr;
        }
        else
        {
            //  Hold the critical section while checking the list state
            CAutoLock lck(&m_csLists);
            if(m_bFlushing && !m_bWaiting)
            {
                // can't block as we are between BeginFlush and EndFlush

                // but note that if m_bWaiting is set, then there are some
                // items not yet complete that we should block for.

                return VFW_E_WRONG_STATE;
            }
        }

        // done item was grabbed between completion and
        // us locking m_csLists.
    }
}

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