xtu1440,黑棋与白棋

Source Code

Problem: 1440		User: 0000000000
Memory: 1196K		Time: 0MS
Language: GCC		Result: Accepted
Source Code

#include <stdio.h>
int main()
{
    int n;
    scanf("%d", &n);
    while (n--)
    {
        int wide;
        scanf("%d", &wide);
        char chess[16][16]={'\0'};
        for (int i = 0; i < wide; i++)
        {
            scanf("%s", chess + i);
        }
        int bcount = 0, wcount = 0;
        int Black = 0, Whire = 0;
        for (int i = 0; i < wide; i++)
        {
            bcount = 0, wcount = 0;
            for (int j = 0; j <= wide; j++)
            {
                if (chess[i][j] != 'W')
                {
                    if (wcount >= 3)
                    {
                        Whire++;
                    }
                    wcount = 0;
                }
                else if (chess[i][j] == 'W')
                {
                    wcount++;
                }
                if (chess[i][j] != 'B')
                {
                    if (bcount >= 3)
                    {
                        Black++;
                    }
                    bcount = 0;
                }
                else if (chess[i][j] == 'B')
                {
                    bcount++;
                }
            }
        }
        for (int i = 0; i < wide; i++)
        {
            bcount = 0, wcount = 0;
            for (int j = 0; j <= wide; j++)
            {
                if (chess[j][i] != 'W')
                {
                    if (wcount >= 3)
                    {
                        Whire++;
                    }
                    wcount = 0;
                }
                else if (chess[j][i] == 'W')
                {
                    wcount++;
                }
                if (chess[j][i] != 'B')
                {
                    if (bcount >= 3)
                    {
                        Black++;
                    }
                    bcount = 0;
                }
                else if (chess[j][i] == 'B')
                {
                    bcount++;
                }
            }
        }
        for (int i = 2; i < wide; i++)
        {
            bcount = 0, wcount = 0;
            int count = 1 + i;
            for (int j = 0; j <= count; j++)
            {
                if (chess[i - j][j] != 'W')
                {
                    if (wcount >= 3)
                    {
                        Whire++;
                    }
                    wcount = 0;
                }
                else if (chess[i - j][j] == 'W')
                {
                    wcount++;
                }
                if (chess[i - j][j] != 'B')
                {
                    if (bcount >= 3)
                    {
                        Black++;
                    }
                    bcount = 0;
                }
                else if (chess[i-j][j] == 'B')
                {
                    bcount++;
                }
            }
        }
        for (int i = 1; i < wide - 2; i++)
        {
            bcount = 0, wcount = 0;
            int count = wide - i;
            for (int j = 0; j <= count; j++)
            {
                if (chess[j + i][(wide - 1) - j] != 'W')
                {
                    if (wcount >= 3)
                    {
                        Whire++;
                    }
                    wcount = 0;
                }
                else if (chess[j + i][(wide - 1) - j] == 'W')
                {
                    wcount++;
                }
                if (chess[j + i][(wide - 1) - j] != 'B')
                {
                    if (bcount >= 3)
                    {
                        Black++;
                    }
                    bcount = 0;
                }
                else if (chess[j + i][(wide - 1) - j] == 'B')
                {
                    bcount++;
                }
            }
        }
        for (int i = 0; i < wide - 2; i++)
        {
            bcount = 0, wcount = 0;
            int count = wide - i;
            for (int j = 0; j <= count; j++)
            {
                if (chess[j + i][j] != 'W')
                {
                    if (wcount >= 3)
                    {
                        Whire++;
                    }
                    wcount = 0;
                }
                else if (chess[j + i][j] == 'W')
                {
                    wcount++;
                }
                if (chess[j + i][j] != 'B')
                {
                    if (bcount >= 3)
                    {
                        Black++;
                    }
                    bcount = 0;
                }
                else if (chess[j+i][j] == 'B')
                {
                    bcount++;
                }
            }
        }
        for (int i = 2; i < wide - 1; i++)
        {
            bcount = 0, wcount = 0;
            int count = 1 + i;
            for (int j = 0; j <= count; j++)
            {
                if (chess[i - j][(wide - 1) - j] != 'W')
                {
                    if (wcount >= 3)
                    {
                        Whire++;
                    }
                    wcount = 0;
                }
                else if (chess[i - j][(wide - 1) - j] == 'W')
                {
                    wcount++;
                }
                if (chess[i - j][(wide - 1) - j] != 'B')
                {
                    if (bcount >= 3)
                    {
                        Black++;
                    }
                    bcount = 0;
                }
                else if (chess[i - j][(wide - 1) - j] == 'B')
                {
                    bcount++;
                }
            }
        }
        printf("%d %d\n", Black, Whire);
    }
}

没什么技巧,就是一行行扫描

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