本文转自VC程序中树型控件节点拖动的完美实现-yuanma-ChinaUnix博客
原文中源代码已无法下载,于是在CSDN资源中搜索并下载到源码经过测试成功。
下面附上教程和源码,具体功能实现的原理和参考原博客
首先创建MFC应用程序,保持默认设置就够了,添加一个树控件在对话框中
为树控件添加变量m_TreeCtrl
头文件添加新建项XTreeCtrl.h,源文件添加新建项XTreeCtrl.cpp,这是实现节点拖拽的关键代码
XTreeCtrl.h代码如下
#pragma once
#include "afxcmn.h"
class CXTreeCtrl : public CTreeCtrl
{
public:
CXTreeCtrl();
public:
virtual ~CXTreeCtrl();
// Generated message map functions
protected:
UINT m_TimerTicks; //处理滚动的定时器所经过的时间
UINT m_nScrollTimerID; //处理滚动的定时器
CPoint m_HoverPoint; //鼠标位置
UINT m_nHoverTimerID; //鼠标敏感定时器
DWORD m_dwDragStart; //按下鼠标左键那一刻的时间
BOOL m_bDragging; //标识是否正在拖动过程中
CImageList* m_pDragImage; //拖动时显示的图象列表
HTREEITEM m_hItemDragS; //被拖动的标签
HTREEITEM m_hItemDragD; //接受拖动的标签
afx_msg void OnBegindrag(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnTimer(UINT nIDEvent);
DECLARE_MESSAGE_MAP()
private:
HTREEITEM CopyBranch(HTREEITEM htiBranch,HTREEITEM htiNewParent,HTREEITEM htiAfter);
HTREEITEM CopyItem(HTREEITEM hItem,HTREEITEM htiNewParent,HTREEITEM htiAfter);
};
XTreeCtrl.cpp代码如下
// XTreeCtrl.cpp : implementation file
#include "stdafx.h"
#include "TreeDrag.h"
#include "XTreeCtrl.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#define DRAG_DELAY 60
CXTreeCtrl::CXTreeCtrl()
{
m_bDragging = false;
}
CXTreeCtrl::~CXTreeCtrl()
{
}
BEGIN_MESSAGE_MAP(CXTreeCtrl, CTreeCtrl)
ON_NOTIFY_REFLECT(TVN_BEGINDRAG, OnBegindrag)
ON_WM_MOUSEMOVE()
ON_WM_LBUTTONUP()
ON_WM_LBUTTONDOWN()
ON_WM_TIMER()
END_MESSAGE_MAP()
/
// CXTreeCtrl message handlers
void CXTreeCtrl::OnBegindrag(NMHDR* pNMHDR, LRESULT* pResult)
{
NM_TREEVIEW* pNMTreeView = (NM_TREEVIEW*)pNMHDR;
*pResult = 0;
//如果是无意拖曳,则放弃操作
if( (GetTickCount() - m_dwDragStart) < DRAG_DELAY )
return;
m_hItemDragS = pNMTreeView->itemNew.hItem;
m_hItemDragD = NULL;
//得到用于拖动时显示的图象列表
m_pDragImage = CreateDragImage( m_hItemDragS );
if( !m_pDragImage )
return;
m_bDragging = true;
m_pDragImage->BeginDrag ( 0,CPoint(8,8) );
CPoint pt = pNMTreeView->ptDrag;
ClientToScreen( &pt );
m_pDragImage->DragEnter ( this,pt ); //"this"将拖曳动作限制在该窗口
SetCapture();
m_nScrollTimerID = SetTimer( 2,40,NULL );
}
void CXTreeCtrl::OnMouseMove(UINT nFlags, CPoint point)
{
HTREEITEM hItem;
UINT flags;
//检测鼠标敏感定时器是否存在,如果存在则删除,删除后再定时
if( m_nHoverTimerID )
{
KillTimer( m_nHoverTimerID );
m_nHoverTimerID = 0;
}
m_nHoverTimerID = SetTimer( 1,800,NULL ); //定时为 0.8 秒则自动展开
m_HoverPoint = point;
if( m_bDragging )
{
CPoint pt = point;
CImageList::DragMove( pt );
//鼠标经过时高亮显示
CImageList::DragShowNolock( false ); //避免鼠标经过时留下难看的痕迹
if( (hItem = HitTest(point,&flags)) != NULL )
{
SelectDropTarget( hItem );
m_hItemDragD = hItem;
}
CImageList::DragShowNolock( true );
//当条目被拖曳到左边缘时,将条目放在根下
CRect rect;
GetClientRect( &rect );
if( point.x < rect.left + 20 )
m_hItemDragD = NULL;
}
CTreeCtrl::OnMouseMove(nFlags, point);
}
void CXTreeCtrl::OnLButtonUp(UINT nFlags, CPoint point)
{
CTreeCtrl::OnLButtonUp(nFlags, point);
if( m_bDragging )
{
m_bDragging = FALSE;
CImageList::DragLeave( this );
CImageList::EndDrag();
ReleaseCapture();
delete m_pDragImage;
SelectDropTarget( NULL );
if( m_hItemDragS == m_hItemDragD )
{
KillTimer( m_nScrollTimerID );
return;
}
Expand( m_hItemDragD,TVE_EXPAND );
HTREEITEM htiParent = m_hItemDragD;
while( (htiParent = GetParentItem(htiParent)) != NULL )
{
if( htiParent == m_hItemDragS )
{
HTREEITEM htiNewTemp = CopyBranch( m_hItemDragS,NULL,TVI_LAST );
HTREEITEM htiNew = CopyBranch( htiNewTemp,m_hItemDragD,TVI_LAST );
DeleteItem( htiNewTemp );
SelectItem( htiNew );
KillTimer( m_nScrollTimerID );
return;
}
}
HTREEITEM htiNew = CopyBranch( m_hItemDragS,m_hItemDragD,TVI_LAST );
DeleteItem( m_hItemDragS );
SelectItem( htiNew );
KillTimer( m_nScrollTimerID );
}
}
//拷贝条目
HTREEITEM CXTreeCtrl::CopyItem(HTREEITEM hItem, HTREEITEM htiNewParent, HTREEITEM htiAfter)
{
TV_INSERTSTRUCT tvstruct;
HTREEITEM hNewItem;
CString sText;
//得到源条目的信息
tvstruct.item.hItem = hItem;
tvstruct.item.mask = TVIF_CHILDREN|TVIF_HANDLE|TVIF_IMAGE|TVIF_SELECTEDIMAGE;
GetItem( &tvstruct.item );
sText = GetItemText( hItem );
tvstruct.item.cchTextMax = sText.GetLength ();
tvstruct.item.pszText = sText.LockBuffer ();
//将条目插入到合适的位置
tvstruct.hParent = htiNewParent;
tvstruct.hInsertAfter = htiAfter;
tvstruct.item.mask = TVIF_IMAGE|TVIF_SELECTEDIMAGE|TVIF_TEXT;
hNewItem = InsertItem( &tvstruct );
sText.ReleaseBuffer ();
//限制拷贝条目数据和条目状态
SetItemData( hNewItem,GetItemData(hItem) );
SetItemState( hNewItem,GetItemState(hItem,TVIS_STATEIMAGEMASK),TVIS_STATEIMAGEMASK);
return hNewItem;
}
//拷贝分支
HTREEITEM CXTreeCtrl::CopyBranch(HTREEITEM htiBranch, HTREEITEM htiNewParent, HTREEITEM htiAfter)
{
HTREEITEM hChild;
HTREEITEM hNewItem = CopyItem( htiBranch,htiNewParent,htiAfter );
hChild = GetChildItem( htiBranch );
while( hChild != NULL )
{
CopyBranch( hChild,hNewItem,htiAfter );
hChild = GetNextSiblingItem( hChild );
}
return hNewItem;
}
void CXTreeCtrl::OnLButtonDown(UINT nFlags, CPoint point)
{
//处理无意拖曳
m_dwDragStart = GetTickCount();
CTreeCtrl::OnLButtonDown(nFlags, point);
}
void CXTreeCtrl::OnTimer(UINT nIDEvent)
{
//鼠标敏感节点
if( nIDEvent == m_nHoverTimerID )
{
KillTimer( m_nHoverTimerID );
m_nHoverTimerID = 0;
HTREEITEM trItem = 0;
UINT uFlag = 0;
trItem = HitTest( m_HoverPoint,&uFlag );
if( trItem && m_bDragging )
{
SelectItem( trItem );
Expand( trItem,TVE_EXPAND );
}
}
//处理拖曳过程中的滚动问题
else if( nIDEvent == m_nScrollTimerID )
{
m_TimerTicks++;
CPoint pt;
GetCursorPos( &pt );
CRect rect;
GetClientRect( &rect );
ClientToScreen( &rect );
HTREEITEM hItem = GetFirstVisibleItem();
if( pt.y < rect.top +10 )
{
//向上滚动
int slowscroll = 6 - (rect.top + 10 - pt.y )/20;
if( 0 == (m_TimerTicks % ((slowscroll > 0) ? slowscroll : 1)) )
{
CImageList::DragShowNolock ( false );
SendMessage( WM_VSCROLL,SB_LINEUP );
SelectDropTarget( hItem );
m_hItemDragD = hItem;
CImageList::DragShowNolock ( true );
}
}
else if( pt.y > rect.bottom - 10 )
{
//向下滚动
int slowscroll = 6 - (pt.y - rect.bottom + 10)/20;
if( 0 == (m_TimerTicks % ((slowscroll > 0) ? slowscroll : 1)) )
{
CImageList::DragShowNolock ( false );
SendMessage( WM_VSCROLL,SB_LINEDOWN );
int nCount = GetVisibleCount();
for( int i=0 ; i<nCount-1 ; i++ )
hItem = GetNextVisibleItem( hItem );
if( hItem )
SelectDropTarget( hItem );
m_hItemDragD = hItem;
CImageList::DragShowNolock ( true );
}
}
}
else
CTreeCtrl::OnTimer(nIDEvent);
}
将以上文件添加好之后,找到声明树控件对象m_TreeCtrl的头文件
将CTreeCtrl改为CXTreeCtrl,并在此头文件中添加#include "XTreeCtrl.h"
添加三个Icon资源,不做修改即可
下面初始化树控件开始测试
首先将树控件的以下属性改为True
添加CImageList m_ImageList; //声明一个图像列表类的对象,用于存放加载的一系列图像,后面需要进行创建
OnInitDialog函数中添加以下代码
HICON hIcon[3]; //图标句柄数组
hIcon[0] = AfxGetApp()->LoadIcon(IDI_ICON1); //加载ico文件并将返回句柄存入数组中
hIcon[1] = AfxGetApp()->LoadIcon(IDI_ICON2);
hIcon[2] = AfxGetApp()->LoadIcon(IDI_ICON3);
m_ImageList.Create(32,32,ILC_COLOR32,3,3); //创建图像列表的对象(大小为32X32像素)
for (int i = 0; i < 3; i++){m_ImageList.Add(hIcon[i]); }//往图像列表中添加图像
m_TreeCtrl.SetImageList(&m_ImageList,TVSIL_NORMAL); //为TreeCtrl设置图像列表
HTREEITEM hRoot; //根节点的句柄
HTREEITEM hChild; //一级子节点的句柄
HTREEITEM hCChild; //二级子节点的句柄
hRoot = m_TreeCtrl.InsertItem(_T("根节点0"),0,0); //插入根节点0
hChild = m_TreeCtrl.InsertItem(_T("一级子节点"), 1, 1, hRoot, TVI_LAST); //插入一级子节点
m_TreeCtrl.InsertItem(_T("二级子节点"), 2, 2, hChild, TVI_LAST); //插入二级子节点
m_TreeCtrl.Expand(hRoot, TVE_EXPAND); //展开根节点
hRoot = m_TreeCtrl.InsertItem(_T("根节点1"), 0, 0); //插入根节点1
hChild = m_TreeCtrl.InsertItem(_T("一级子节点"), 1, 1, hRoot, TVI_LAST); //插入一级子节点
m_TreeCtrl.InsertItem(_T("二级子节点"), 2, 2, hChild, TVI_LAST); //插入二级子节点
m_TreeCtrl.Expand(hRoot, TVE_EXPAND); //展开根节点
树控件初始化完成。F5开始调试
测试有一个小bug当移动一级子节点至其二级子节点时,一级子节点不会消失。
以上就是树控件节点拖拽实现的全部过程了