- Python (使用Flask)lnkryy.cn
首先,你需要安装Python和Flask。Flask是一个用Python编写的轻量级Web应用框架。
安装Flask:
bash
pip install Flask
app.py(Flask应用):
python
from flask import Flask, jsonify, request
app = Flask(name)
假设的游戏列表
games = [
{“id”: 1, “name”: “Game of Thrones”, “price”: 59.99},
{“id”: 2, “name”: “Cyberpunk 2077”, “price”: 69.99},
{“id”: 3, “name”: “Minecraft”, “price”: 26.95}
]
@app.route(‘/games’, methods=[‘GET’])
def get_games():
return jsonify(games)
@app.route(‘/games/int:game_id’, methods=[‘GET’])
def get_game(game_id):
game = next((item for item in games if item[“id”] == game_id), None)
if game:
return jsonify(game)
else:
return jsonify({“error”: “Game not found”}), 404
if name == ‘main’:
app.run(debug=True)
2. JavaScript (使用Node.js和Express)
首先,你需要安装Node.js和Express。
安装Express:
bash
npm install express
server.js(Node.js/Express应用):
javascript
const express = require(‘express’);
const app = express();
const port = 3000;
// 假设的游戏列表
const games = [
{ id: 1, name: “Game of Thrones”, price: 59.99 },
{ id: 2, name: “Cyberpunk 2077”, price: 69.99 },
{ id: 3, name: “Minecraft”, price: 26.95 }
];
app.get(‘/games’, (req, res) => {
res.json(games);
});
app.get(‘/games/:game_id’, (req, res) => {
const game = games.find(game => game.id === parseInt(req.params.game_id));
if (game) {
res.json(game);
} else {
res.status(404).json({ error: “Game not found” });
}
});
app.listen(port, () => {
console.log(Server running on port ${port}
);
});
3. Java (使用Spring Boot)
Spring Boot是一个流行的Java框架,用于创建微服务。
创建一个基本的Spring Boot项目(使用Spring Initializr或IDE如IntelliJ IDEA/Eclipse)
GameController.java:
java
import org.springframework.web.bind.annotation.GetMapping;
import org.springframework.web.bind.annotation.PathVariable;
import org.springframework.web.bind.annotation.RestController;
import java.util.Arrays;
import java.util.List;
import java.util.stream.Collectors;
@RestController
public class GameController {
private static final List<Game> games = Arrays.asList(
new Game(1, "Game of Thrones", 59.99),
new Game(2, "Cyberpunk 2077", 69.99),
new Game(3, "Minecraft", 26.95)
);
@GetMapping("/games")
public List<Game> getAllGames() {
return games;
}
@GetMapping("/games/{gameId}")
public Game getGameById(@PathVariable int gameId) {
return games.stream()
.filter(game -> game.getId() == gameId)
.findFirst()
.orElseThrow(() -> new RuntimeException("Game not found"));
}
static class Game
由于“多种电脑语言”的范围非常广泛,我将选择三种流行的编程语言来演示如何构建一个基本的游戏商城的框架:Python(使用Flask框架)、JavaScript(使用Node.js和Express框架)以及Java(使用Spring Boot框架)。请注意,这里仅展示每个框架的基本结构和关键部分,并不会实现完整的商城功能。
- Python (使用Flask)
首先,你需要安装Python和Flask。Flask是一个用Python编写的轻量级Web应用框架。
安装Flask:
bash
pip install Flask
app.py(Flask应用):
python
from flask import Flask, jsonify, request
app = Flask(name)
假设的游戏列表
games = [
{“id”: 1, “name”: “Game of Thrones”, “price”: 59.99},
{“id”: 2, “name”: “Cyberpunk 2077”, “price”: 69.99},
{“id”: 3, “name”: “Minecraft”, “price”: 26.95}
]
@app.route(‘/games’, methods=[‘GET’])
def get_games():
return jsonify(games)
@app.route(‘/games/int:game_id’, methods=[‘GET’])
def get_game(game_id):
game = next((item for item in games if item[“id”] == game_id), None)
if game:
return jsonify(game)
else:
return jsonify({“error”: “Game not found”}), 404
if name == ‘main’:
app.run(debug=True)
2. JavaScript (使用Node.js和Express)
首先,你需要安装Node.js和Express。
安装Express:
bash
npm install express
server.js(Node.js/Express应用):
javascript
const express = require(‘express’);
const app = express();
const port = 3000;
// 假设的游戏列表
const games = [
{ id: 1, name: “Game of Thrones”, price: 59.99 },
{ id: 2, name: “Cyberpunk 2077”, price: 69.99 },
{ id: 3, name: “Minecraft”, price: 26.95 }
];
app.get(‘/games’, (req, res) => {
res.json(games);
});
app.get(‘/games/:game_id’, (req, res) => {
const game = games.find(game => game.id === parseInt(req.params.game_id));
if (game) {
res.json(game);
} else {
res.status(404).json({ error: “Game not found” });
}
});
app.listen(port, () => {
console.log(Server running on port ${port}
);
});
3. Java (使用Spring Boot)
Spring Boot是一个流行的Java框架,用于创建微服务。
创建一个基本的Spring Boot项目(使用Spring Initializr或IDE如IntelliJ IDEA/Eclipse)
GameController.java:
java
import org.springframework.web.bind.annotation.GetMapping;
import org.springframework.web.bind.annotation.PathVariable;
import org.springframework.web.bind.annotation.RestController;
import java.util.Arrays;
import java.util.List;
import java.util.stream.Collectors;
@RestController
public class GameController {
private static final List<Game> games = Arrays.asList(
new Game(1, "Game of Thrones", 59.99),
new Game(2, "Cyberpunk 2077", 69.99),
new Game(3, "Minecraft", 26.95)
);
@GetMapping("/games")
public List<Game> getAllGames() {
return games;
}
@GetMapping("/games/{gameId}")
public Game getGameById(@PathVariable int gameId) {
return games.stream()
.filter(game -> game.getId() == gameId)
.findFirst()
.orElseThrow(() -> new RuntimeException("Game not found"));
}
static class Game