#include<iostream>
#include<stdlib.h>
#include<stdio.h>
#include<conio.h>
#include<windows.h>
using namespace std;
#define high 15
#define width 25
int enemyNumbers=5;
int feijiX,feijiY;
int zong[high][width]={0};
int score;
int zidanX,zidanY;
bool fire=0;
int enemyX,enemyY;
int p=0;
void hideguangbiao(){
CONSOLE_CURSOR_INFO guangbiao_info={1,0};
SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE),&guangbiao_info);
}
void gotoxy(intx,int y){
HANDLE handle =GetStdHandle(STD_OUTPUT_HANDLE);
COORD pos;
pos.X = x;
pos.Y = y;
SetConsoleCursorPosition(handle,pos);
}
void shujuchushihua(){
feijiX=high-1;
feijiY=width/2;
zong[feijiX][feijiY]=1;
score=0;
/*zidanX=-1;
zidanY=-1;
zong[zidanX][zidanY]=2;*/
}
void show(){
gotoxy(0,0);
int i,j;
for(i=0;i<high;i++){
for(j=0;j<width;j++){
if(zong[i][j]==0)
printf(" ");
else if(zong[i][j]==1)
printf("*");
else if(zong[i][j]==2)
printf("|");
else if(zong[i][j]==3)
printf("@");
}
printf("\n");
}
printf("得分:%d",score);
}
void withoutinput(){
if(fire){
zong[zidanX][zidanY]=0;
zidanX--;
if(zong[zidanX-1][zidanY]==3){
p--;
score++;
}
zong[zidanX][zidanY]=2;
if(zidanX==-1)
fire=0;
}
while(1){
if(p>=5)
break;
enemyY=rand()%width;
enemyX=0;
zong[enemyX][enemyY]=3;
p++;
}
}
void input(){
char shuru;
if(kbhit()){
shuru=getch();
if(shuru=='w'&&feijiX>0){
zong[feijiX][feijiY]=0;
feijiX--;
zong[feijiX][feijiY]=1;
}
else if(shuru=='s'&&feijiX<high-1){
zong[feijiX][feijiY]=0;
feijiX++;
zong[feijiX][feijiY]=1;
}
else if(shuru=='a'&&feijiY>0){
zong[feijiX][feijiY]=0;
feijiY--;
zong[feijiX][feijiY]=1;
}
else if(shuru=='d'&&feijiY<width-1){
zong[feijiX][feijiY]=0;
feijiY++;
zong[feijiX][feijiY]=1;
}
else if(shuru==' '){
zidanY=feijiY;
zidanX=feijiX-1;
fire=1;
zong[zidanX][zidanY]=2;
}
}
}
int main(){
system("mode con cols=28 lines=20");
hideguangbiao();
shujuchushihua();
while(1){
show();
withoutinput();
input();
}
return 0;
}
游戏——简陋的飞机游戏and一堆bug
最新推荐文章于 2024-03-16 09:58:52 发布