using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerHealth : MonoBehaviour
{
[ContextMenuItem("AddHp","AddHp")]//属性右键新增调用方法
public int startingHealth;
public Color flashColor;
void AddHp()
{
startingHealth += 30;
}
//组件右键新增方法
[ContextMenu("SetColor")]
void SetColor()
{
flashColor = Color.green;
}
}