客户端
流程
(1)使用QT的网络通信需要在.pro中加入:
QT += network
(2)创建QTcpSocket套接字对象:
socket = new QTcpSocket;
(3)连接服务器:
socket->connectToHost(IP,PORT);
(4)使用write函数向服务器发送数据:
socket->write(date);
(5)当服务端有数据到来时,会发出readyRead()函数,因此为该信号添加槽来处理接收额数据:
this->connect(socket,SIGNAL(readyRead()),this,SLOT(socket_Read_Data()));
void MainWindow::socket_Read_Data()//读取服务端发送的数据
{
QByteArray buffer;
//读取缓冲数据
buffer = socket->readAll();
}
(6)客户端与服务器断开连接:
socket->disconnectFromHost();
(7)服务器与客户端断开连接时,会发出disconnected()信号,因此添加槽来处理先关信息:
this->connect(socket,SIGNAL(disconnected()),this,SLOT(socket_Disconnected()));
void MainWindow::socket_Disconnected()//服务端断开连接时的槽
{
qDebug()<<“Disconnected!”;
}
具体实现
(1)界面设计
(2)定义
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include "QTcpSocket"
#include "QtDebug"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private:
Ui::MainWindow *ui;
public:
QTcpSocket *socket;//数据socket
private slots:
void on_pushButton_Connect_clicked();//连接
void on_pushButton_Send_clicked();//发送
void socket_Read_Data();//数据接收
void socket_Disconnected();//断开连接
};
#endif // MAINWINDOW_H
(3)实现
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include "QMessageBox"
#include "QHostAddress"
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
socket = new QTcpSocket;
this->connect(socket,SIGNAL(readyRead()),this,SLOT(socket_Read_Data()));
this->connect(socket,SIGNAL(disconnected()),this,SLOT(socket_Disconnected()));
ui->pushButton_Send->setEnabled(false);//按键使能
ui->lineEdit_IP->setText("127.0.0.1");
ui->lineEdit_PORT->setText("8765");
}
MainWindow::~MainWindow()
{
delete this->socket;
delete ui;
}
void MainWindow::on_pushButton_Connect_clicked()//连接服务器
{
if(ui->pushButton_Connect->text() =="连接")
{
QString IP;
int PORT;
//获取IP
IP = ui->lineEdit_IP->text();
//获取端口
PORT = ui->lineEdit_PORT->text().toInt();
//取消已有连接
socket->abort();
//连接服务器
socket->connectToHost(IP,PORT);
//等待连接成功
if(!socket->waitForConnected(30000))
{
qDebug()<<"Connect Faild!";
QMessageBox::information(this,"gg","fdg");
return ;
}
qDebug()<<"Connect Successfully";
// ui->textEdit_Recv->setText("成功");
//发送按键使能
ui->pushButton_Send->setEnabled(true);
//改变按钮的状态
ui->pushButton_Connect->setText("断开连接");
}
else
{
//断开连接
socket->disconnectFromHost();
//发送按键失能
ui->pushButton_Send->setEnabled(false);
//改变按钮的状态
ui->pushButton_Connect->setText("连接");
}
}
void MainWindow::on_pushButton_Send_clicked()//发送数据
{
qDebug()<<"Send:"<<ui->textEdit_Send->toPlainText();
//获取文本内容以toLocal8Bit码形式发送
socket->write(ui->textEdit_Send->toPlainText().toLocal8Bit());//toLocal8Bit中英不乱码,write发送
socket->flush();//清空缓存,马上发送消息(可以不写)
}
void MainWindow::socket_Read_Data()//读取服务端发送的数据
{
QByteArray buffer;
//读取缓冲数据
buffer = socket->readAll();
if(!buffer.isEmpty())
{
QString address= socket->peerAddress().toString();//要加头文件#include "QHostAddress"
ui->textEdit_Recv->insertPlainText(address+":"+buffer+"\n");
}
}
void MainWindow::socket_Disconnected()//服务端断开连接时的槽
{
//按键失能
//QTcpSocket *st = qobject_cast<QTcpSocket*>(sender());//得到当前服务端的套接字
ui->pushButton_Send->setEnabled(false);
ui->pushButton_Connect->setText("连接");
ui->textEdit_Recv->insertPlainText("已经断开连接\n");
qDebug()<<"Disconnected!";
}