用例:
class Program
{
static void Main(string[] args)
{
List<Person> li = new List<Person>()
{
new Person("kk"),
new Person("cc"),
};
Action[] array = new Action[2];
for (int i = 0; i < 2; i++)
{
array[i] = () => { Console.WriteLine(li[i].name);};
}
for (int i = 0; i < 2; i++)
{
array[i]();
}
}
}
public class Person
{
public string name;
public Person()
{
}
public Person(string name)
{
this.name = name;
}
}
反编译
反编译可以看到在Main中有一个<>c__DisplayClass0_2.i,此变量会在复制后变为赋值时循环的次数加一
private static void Main(string[] args)
{
Program.<>c__DisplayClass0_0 <>c__DisplayClass0_ = new Program.<>c__DisplayClass0_0();
<>c__DisplayClass0_.li = new List<Person>
{
new Person("kk"),
new Person("cc")
};
Action[] array = new Action[2];
Program.<>c__DisplayClass0_1 <>c__DisplayClass0_2 = new Program.<>c__DisplayClass0_1();
<>c__DisplayClass0_2.CS$<>8__locals1 = <>c__DisplayClass0_;
<>c__DisplayClass0_2.i = 0;
while (<>c__DisplayClass0_2.i < 2)
{
array[<>c__DisplayClass0_2.i] = new Action(<>c__DisplayClass0_2.<Main>b__0);
int i = <>c__DisplayClass0_2.i;
<>c__DisplayClass0_2.i = i + 1;
}
for (int j = 0; j < 2; j++)
{
array[j]();
}
}
修改后:
static void Main(string[] args)
{
List<Person> li = new List<Person>()
{
new Person("kk"),
new Person("cc"),
};
Action[] array = new Action[2];
for (int i = 0; i < 2; i++)
{
int index = i;
array[index] = () => { Console.WriteLine(li[index].name);};
}
for (int i = 0; i < 2; i++)
{
array[i]();
}
}
反编译:
private static void Main(string[] args)
{
Program.<>c__DisplayClass0_0 <>c__DisplayClass0_ = new Program.<>c__DisplayClass0_0();
<>c__DisplayClass0_.li = new List<Person>
{
new Person("kk"),
new Person("cc")
};
Action[] array = new Action[2];
for (int i = 0; i < 2; i++)
{
Program.<>c__DisplayClass0_1 <>c__DisplayClass0_2 = new Program.<>c__DisplayClass0_1();
<>c__DisplayClass0_2.CS$<>8__locals1 = <>c__DisplayClass0_;
<>c__DisplayClass0_2.index = i;
array[<>c__DisplayClass0_2.index] = new Action(<>c__DisplayClass0_2.<Main>b__0);
}
for (int j = 0; j < 2; j++)
{
array[j]();
}
}