创建线程
方法1 继承 Thread 类
继承 Thread 来创建⼀个线程类.
class MyThread extends Thread {
@Override
public void run() {
System.out.println("这⾥是线程运⾏的代码");
}
}
创建 MyThread 类的实例
MyThread t = new MyThread();
调⽤ start ⽅法启动线程
t.start();
方法2 实现 Runnable 接口
实现 Runnable 接口
class MyRunnable implements Runnable {
@Override
public void run() {
System.out.println("这⾥是线程运⾏的代码");
}
}
创建 Thread 类实例,调⽤ Thread 的构造⽅法时将 Runnable 对象作为 target 参数.
Thread t = new Thread(new MyRunnable());
调⽤ start ⽅法
t.start();
方法3 匿名内部类创建 Thread 子类对象
Thread t1 = new Thread() {
@Override
public void run() {
System.out.println("使⽤匿名类创建 Thread ⼦类对象");
}
};
方法4 匿名内部类创建 Runnable 子类对象
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
System.out.println("使⽤匿名类创建 Runnable ⼦类对象");
}
});
方法5 lambda 表达式创建 Runnable 子类对象
Thread t3 = new Thread(() -> System.out.println("使⽤匿名类创建 Thread ⼦类对象"));
Thread t4 = new Thread(() -> {
System.out.println("使⽤匿名类创建 Thread ⼦类对象");
});
线程中断
李四⼀旦进到⼯作状态,他就会按照⾏动指南上的步骤去进⾏⼯作,不完成是不会结束的。但有时我 们需要增加⼀些机制,例如⽼板突然来电话了,说转账的对⽅是个骗⼦,需要赶紧停⽌转账,那张三 该如何通知李四停⽌呢?这就涉及到我们的停⽌线程的⽅式了。
public class Main {
private static class MyRunnable implements Runnable {
public volatile boolean isQuit = false;
@Override
public void run() {
while (!isQuit) {
System.out.println(Thread.currentThread().getName()
+ ": 别管我,我忙着转账呢!");
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println(Thread.currentThread().getName()
+ ": 啊!险些误了⼤事");
}
}
public static void main(String[] args) throws InterruptedException {
MyRunnable target = new MyRunnable();
Thread thread = new Thread(target, "李四");
System.out.println(Thread.currentThread().getName()
+ ": 让李四开始转账。");
thread.start();
Thread.sleep(10 * 1000);
System.out.println(Thread.currentThread().getName()
+ ": ⽼板来电话了,得赶紧通知李四对⽅是个骗⼦!");
target.isQuit = true;
}
}
线程等待
有时,我们需要等待⼀个线程完成它的⼯作后,才能进⾏⾃⼰的下⼀步⼯作。例如,张三只有等李四 转账成功,才决定是否存钱,这时我们需要⼀个⽅法明确等待线程的结束。
public class ThreadDemo {
public static void main(String[] args) throws InterruptedException {
Runnable target = () -> {
for (int i = 0; i < 10; i++) {
try {
System.out.println(Thread.currentThread().getName()
+ ": 我还在⼯作!");
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println(Thread.currentThread().getName() + ": 我结束了!")
};
Thread thread1 = new Thread(target, "李四");
Thread thread2 = new Thread(target, "王五");
System.out.println("先让李四开始⼯作");
thread1.start();
thread1.join();//等待thread1线程结束
System.out.println("李四⼯作结束了,让王五开始⼯作");
thread2.start();
thread2.join();//等待thread2线程结束
System.out.println("王五⼯作结束了");
}
}
线程休眠
也是我们⽐较熟悉⼀组⽅法,有⼀点要记得,因为线程的调度是不可控的,所以,这个⽅法只能保证 实际休眠时间是⼤于等于参数设置的休眠时间的。
public class demo {
public static void main(String[] args) {
Thread t = new Thread(() ->{
while(true){
System.out.println("hello thread");
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
});
t.start();
}
}
获取线程实例
public class ThreadDemo {
public static void main(String[] args) {
Thread thread = Thread.currentThread();
System.out.println(thread.getName());
}
}