ADTS AAC
| ||||||
ADTS_header | AAC ES | ADTS_header | AAC ES |
...
| ADTS_header | AAC ES |
ADTS内容及结构
ADTS头中相对有用的信息
一般情况下ADTS的头信息都是7个字节,分为2部分:
adts_fixed_header();
adts_variable_header();
syncword
ID:MPEG Version: 0 for MPEG-4, 1 for MPEG-2
Layer:always: '00'
profile:表示使用哪个级别的AAC,有些芯片只支持AAC LC 。在MPEG-2AAC中定义了3种:
sampling_frequency_index:表示使用的采样率下标,通过这个下标在
There are 13 supported frequencies:
- 0: 96000 Hz
- 1: 88200 Hz
- 2: 64000 Hz
- 3: 48000 Hz
- 4: 44100 Hz
- 5: 32000 Hz
- 6: 24000 Hz
- 7: 22050 Hz
- 8: 16000 Hz
- 9: 12000 Hz
- 10: 11025 Hz
- 11: 8000 Hz
- 12: 7350 Hz
- 13: Reserved
- 14: Reserved
- 15: frequency is written explictly
- 0: Defined in AOT Specifc Config
- 1: 1 channel: front-center
- 2: 2 channels: front-left, front-right
- 3: 3 channels: front-center, front-left, front-right
- 4: 4 channels: front-center, front-left, front-right,back-center
- 5: 5 channels: front-center, front-left, front-right,back-left, back-right
- 6: 6 channels: front-center, front-left, front-right,back-left, back-right, LFE-channel
- 7: 8 channels: front-center, front-left, front-right,side-left, side-right, back-left, back-right, LFE-channel
- 8-15: Reserved
frame_length
adts_buffer_fullness:0x7FF 说明是码率可变的码流
将AAC打包成ADTS格式
通过对ADTS格式的了解,很容易就能把AAC打包成ADTS。我们只需得到封装格式里面关于音频采样率、声道数、元数据长度、aac格式类型等信息。然后在每个AAC原始流前面加上个ADTS头就OK了。
附上ffmpeg添加ADTS头的代码:
static int adts_write_packet(AVFormatContext*s, AVPacket *pkt)
{
}
int ff_adts_write_frame_header(ADTSContext*ctx,
{
}
二.ADIF:
Audio Data InterchangeFormat
AAC的ADIF格式见下图:
三.faad解码aac
static unsigned charframe[FRAME_MAX_LEN];
unsigned longsamplerate;
unsigned charchannels;
NeAACDecHandle decoder =0;
size_t data_size =0;
size_t size =0;
NeAACDecFrameInfoframe_info;
unsigned char* input_data= buffer;
unsigned char* pcm_data =NULL;
static int iFlag =0;
int iRead =0;
while (m_iThreadFlag&& (data_size = ReadData(NULL, buffer+iRead,BUFFER_MAX_LEN-iRead)))
{
#if1
data_size +=iRead;
if (0 ==iFlag)
{
if(get_one_ADTS_frame(buffer,data_size, frame, &size, &iRead) <0)
{
continue;
}
decoder = NeAACDecOpen();
//initializedecoder
NeAACDecInit(decoder,frame, size, &samplerate, &channels);
printf("samplerate %d,channels %d\n", samplerate, channels);
iFlag =1;
}
input_data =buffer;
while(m_iThreadFlag&& get_one_ADTS_frame(input_data, data_size, frame,&size, &iRead) == 0)
{
//decode ADTSframe
pcm_data = (unsignedchar*)NeAACDecDecode(decoder, &frame_info, frame,size);
if(frame_info.error >0)
{
printf("%s\n",NeAACDecGetErrorMessage(frame_info.error));
}
else if(pcm_data&& frame_info.samples > 0)
{
static FILE *fp1 =NULL;
if (NULL ==fp1)
{
fp1 = fopen("F:\\6.pcm","wb");
}
if(fp1)
{
fwrite(pcm_data, 1,frame_info.samples * frame_info.channels,fp1);
fflush(fp1);
}
Player((char*)pcm_data,frame_info.samples * frame_info.channels);
}
data_size -=size;
input_data +=size;
}
#endif
}
NeAACDecClose(decoder);