电子围栏判断是否在点内

import java.awt.geom.Point2D;
import java.util.ArrayList;
import java.util.List;
public class RegionUtil {
    private static double EARTH_RADIUS = 6378137;
    //private static double EARTH_SEA = 1.852;海里

    private static double rad(double d) {
        return d * Math.PI / 180.0;
    }

    /**
     * 判断是否在多边形区域内
     *
     * @param pointLon 要判断的点的横坐标 经度
     * @param pointLat 要判断的点的纵坐标 维度
     * @param lon      区域各顶点的横坐标数组
     * @param lat      区域各顶点的纵坐标数组
     * @return
     */
    public static boolean isInPolygon(double pointLon, double pointLat, Double[] lon,
                                      Double[] lat) {
        // 将要判断的横纵坐标组成一个点
        Point2D.Double point = new Point2D.Double(pointLon, pointLat);
        // 将区域各顶点的横纵坐标放到一个点集合里面
        List<Point2D.Double> pointList = new ArrayList<Point2D.Double>();
        double polygonPoint_x = 0.0, polygonPoint_y = 0.0;
        for (int i = 0; i < lon.length; i++) {
            polygonPoint_x = lon[i];
            polygonPoint_y = lat[i];
            Point2D.Double polygonPoint = new Point2D.Double(polygonPoint_x, polygonPoint_y);
            pointList.add(polygonPoint);
        }
        return check(point, pointList);
    }

    /**
     * @param point   要判断的点的横纵坐标
     * @param polygon 组成的顶点坐标集合
     * @return
     */
    private static boolean check(Point2D.Double point, List<Point2D.Double> polygon) {
        java.awt.geom.GeneralPath peneralPath = new java.awt.geom.GeneralPath();

        Point2D.Double first = polygon.get(0);
        // 通过移动到指定坐标(以双精度指定),将一个点添加到路径中
        peneralPath.moveTo(first.x, first.y);
        polygon.remove(0);
        for (Point2D.Double d : polygon) {
            // 通过绘制一条从当前坐标到新指定坐标(以双精度指定)的直线,将一个点添加到路径中。
            peneralPath.lineTo(d.x, d.y);
        }
        // 将几何多边形封闭
        peneralPath.lineTo(first.x, first.y);
        peneralPath.closePath();
        // 测试指定的 Point2D 是否在 Shape 的边界内。
        return peneralPath.contains(point);
    }

    /**
     * 返回一个点是否在一个多边形区域内, 如果点位于多边形的顶点或边上,不算做点在多边形内,返回false
     *
     * @param point
     * @param polygon
     * @return
     */
    public static boolean checkWithJdkGeneralPath(Point2D.Double point, List<Point2D.Double> polygon) {
        java.awt.geom.GeneralPath p = new java.awt.geom.GeneralPath();
        Point2D.Double first = polygon.get(0);
        p.moveTo(first.x, first.y);
        polygon.remove(0);
        for (Point2D.Double d : polygon) {
            p.lineTo(d.x, d.y);
        }
        p.lineTo(first.x, first.y);
        p.closePath();
        return p.contains(point);
    }


    /**
     * 判断点是否在多边形内,如果点位于多边形的顶点或边上,也算做点在多边形内,直接返回true
     *
     * @param point 检测点
     * @param pts   多边形的顶点
     * @return 点在多边形内返回true, 否则返回false
     */
    public static boolean IsPtInPoly(Point2D.Double point, List<Point2D.Double> pts) {

        int N = pts.size();
        boolean boundOrVertex = true; //如果点位于多边形的顶点或边上,也算做点在多边形内,直接返回true
        int intersectCount = 0;//cross points count of x
        double precision = 2e-10; //浮点类型计算时候与0比较时候的容差
        Point2D.Double p1, p2;//neighbour bound vertices
        Point2D.Double p = point; //当前点

        p1 = pts.get(0);//left vertex
        for (int i = 1; i <= N; ++i) {//check all rays
            if (p.equals(p1)) {
                return boundOrVertex;//p is an vertex
            }

            p2 = pts.get(i % N);//right vertex
            if (p.x < Math.min(p1.x, p2.x) || p.x > Math.max(p1.x, p2.x)) {//ray is outside of our interests
                p1 = p2;
                continue;//next ray left point
            }

            if (p.x > Math.min(p1.x, p2.x) && p.x < Math.max(p1.x, p2.x)) {//ray is crossing over by the algorithm (common part of)
                if (p.y <= Math.max(p1.y, p2.y)) {//x is before of ray
                    if (p1.x == p2.x && p.y >= Math.min(p1.y, p2.y)) {//overlies on a horizontal ray
                        return boundOrVertex;
                    }

                    if (p1.y == p2.y) {//ray is vertical
                        if (p1.y == p.y) {//overlies on a vertical ray
                            return boundOrVertex;
                        } else {//before ray
                            ++intersectCount;
                        }
                    } else {//cross point on the left side
                        double xinters = (p.x - p1.x) * (p2.y - p1.y) / (p2.x - p1.x) + p1.y;//cross point of y
                        if (Math.abs(p.y - xinters) < precision) {//overlies on a ray
                            return boundOrVertex;
                        }

                        if (p.y < xinters) {//before ray
                            ++intersectCount;
                        }
                    }
                }
            } else {//special case when ray is crossing through the vertex
                if (p.x == p2.x && p.y <= p2.y) {//p crossing over p2
                    Point2D.Double p3 = pts.get((i + 1) % N); //next vertex
                    if (p.x >= Math.min(p1.x, p3.x) && p.x <= Math.max(p1.x, p3.x)) {//p.x lies between p1.x & p3.x
                        ++intersectCount;
                    } else {
                        intersectCount += 2;
                    }
                }
            }
            p1 = p2;//next ray left point
        }

        if (intersectCount % 2 == 0) {//偶数在多边形外
            return false;
        } else { //奇数在多边形内
            return true;
        }
    }

    /**
     * 通过经纬度获取距离(单位:米)
     *
     * @param lat1 纬度1
     * @param lng1 经度1
     * @param lat2 纬度2
     * @param lng2 经度2
     * @return 距离
     */
    public static double getDistance(double lat1, double lng1, double lat2,
                                     double lng2) {
        double radLat1 = rad(lat1);
        double radLat2 = rad(lat2);
        double a = radLat1 - radLat2;
        double b = rad(lng1) - rad(lng2);
        double s = 2 * Math.asin(Math.sqrt(Math.pow(Math.sin(a / 2), 2) +
                Math.cos(radLat1) * Math.cos(radLat2) * Math.pow(Math.sin(b / 2), 2)));
        s = s * EARTH_RADIUS;
        s = Math.round(s * 10000d) / 10000d;
        //double len=s/EARTH_SEA;
        //s = s / 1000;
        return s;
    }

    /**
     * @param lat1   纬度
     * @param lat2   纬度
     * @param lng1   经度
     * @param lng2   经度
     * @param radius 判断一个点是否在圆形区域内,比较坐标点与圆心的距离是否小于半径
     */
    public static boolean isInCircle(double lng1, double lat1, double lng2, double lat2, double radius) {
        double distance = getDistance(lat1, lng1, lat2, lng2);
        if (distance > radius) {
            return false;
        } else {
            //System.err.println("经度:"+lng1+"维度:"+lat1+"经度:"+lng2+"维度:"+lat2+"距离:"+distance);
            return true;
        }
    }

    public static void main(String[] args) {

        long sta=System.currentTimeMillis();
        System.out.println(sta);
        Double myList[] = new Double[4];
        myList[0] =120.431829D;
        myList[1] =120.428287;
        myList[2] =120.471881;
        myList[3] =120.472971;
        Double myList2[] = new Double[4];
        //
        //
        //
        //31.507183
        myList2[0] =31.508809;
        myList2[1] =31.489759;
        myList2[2] =31.487436;
        myList2[3] =31.507183;
        System.out.println(RegionUtil.isInPolygon(120.45124210468204,31.49829850130543,myList,myList2));
        long end=System.currentTimeMillis();
        System.out.println(end);
        System.out.println(end-sta);
    }

}
 
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