auto pDrawNode = DrawNode::create();
this->addChild(pDrawNode,2);
pDrawNode->drawCircle(Vec2(200, 200), 50, 1, 100, false, 1, 1, Color4F::BLUE); //圆形
pDrawNode->drawTriangle(Vec2(180, 170), Vec2(240, 210), Vec2(300, 170), Color4F::GREEN); //三角形(实心)
pDrawNode->drawRect(Vec2(100, 100), Vec2(200, 500), Color4F::BLACK); //矩形
pDrawNode->drawLine(Vec2(300, 300), Vec2(300, 800), Color4F::GREEN); //线
pDrawNode->drawQuadBezier(Vec2(100, 270), Vec2(410, 500), Vec2(620, 270), 10,Color4F::BLUE); //贝塞尔曲线
cocos中的简易绘图
最新推荐文章于 2023-09-20 23:51:37 发布