线性插值:
float Linear_Interpolate(float a, float b, float x)
{
return a*(1-x) + b*x
}
余弦插值:
float Cosine_Interpolate(float a,float b,float x)
{
var ft = x * 3.1415927f
var f = (1 - math.cos(ft)) * 0.5f
return a*(1-f) + b*f
}
立方插值:
float Cubic_Interpolate(float v0, float v1, float v2, float v3,float x)
{
var P = (v3 - v2) - (v0 - v1)
var Q = (v0 - v1) - P
var R = v2 - v0
var S = v1
return P*x*x*x + Q*x*x + R*x + S
}