我的Android心得(8)--Message & Looper & Handler


Message的机制:

这里有讲到机制:

http://blog.csdn.net/dadoneo/article/details/7667682 这里详细讲了,并且有代码示例,虽然比较长

http://blog.csdn.net/dadoneo/article/details/7667726

简单来说就是,每个线程都会有特定的一个消息队列,每个队列都会有特定的一个Looper,负责对消息队列的管理,注意这里都是有且只有一个,

用Looper可以构造Handler,Handler顾名思义就是handler the message,负责对消息的响应和处理

主线程不用初始化Looper,子线程需要初始化Looper,所以会看到在子线程构造Handler时会先 Looper.prepare(),之后会 Looper.loop()

Message用法

虽然new Message()也可以构造Message,Message.obtain() Handler.obtainMessage()可以从回收池中的Message中拿来用;

经常用到的是Handler.obtainMessage(int what, int arg1, int arg2, Object obj),what是一个标识,arg1和arg2也是自带的整型的标识,如果不用到就随便赋值,可以把要传的对象放在obj;

要发送到A线程,就用A线程的Handler去sendMessage

线程与UI更新

主线程才可以更新UI,子线程里更新会报错

这里有讲如何实现在子线程中更新UI

http://blog.csdn.net/veryitman/article/details/6384641

主线程与子线程之间的消息传递


package com.example.func;


import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.os.Bundle;
import android.os.Handler;
import android.os.Looper;
import android.os.Message;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.Toast;

public class MainActivity extends Activity{
	
	public static final int MAIN_THREAD = 1;
	public static final int OTHER_THREAD = 2;
	EventHandler mainHandler, handler1, handler2;
	
	Button bt1, bt2, bt3, bt4;
	@Override
	protected void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		setContentView(R.layout.activity_main);
		
		bt1 = (Button)findViewById(R.id.main_to_main);
		bt2 = (Button)findViewById(R.id.main_to_other);
		bt3 = (Button)findViewById(R.id.other_to_main);
		bt4 = (Button)findViewById(R.id.other_to_other);
		
		MyListener mylistener = new MyListener();
		bt1.setOnClickListener(mylistener);
		bt2.setOnClickListener(mylistener);
		bt3.setOnClickListener(mylistener);
		bt4.setOnClickListener(mylistener);
		
		// 默认构造函数是 EventHandler(Looper.mainLooper())
		mainHandler = new EventHandler();
		// 先开个子线程,在子线程中构造的 handler 是对应子线程消息队列的handler
		// 注意之前要Looper.prepare(),之后要Looper.loop()
		new Thread(new Runnable(){

			@Override
			public void run() {
				// TODO Auto-generated method stub
				Looper.prepare();
				handler1 = new EventHandler(Looper.myLooper());
				handler1.removeMessages(0);
				Looper.loop();
				while(true){
					
				}
			}
			
		}).start();
	}

	private class MyListener implements OnClickListener{

		@Override
		public void onClick(View view) {
			// TODO Auto-generated method stub

			switch(view.getId()){
			case R.id.main_to_main:
				// 主线程发给主线程
				Message msg1 = mainHandler.obtainMessage(MAIN_THREAD, 1, 1, "a message from main thread");
				mainHandler.sendMessage(msg1);
				break;
			case R.id.main_to_other:
				// 主线程发给子线程
				Message msg2 = handler1.obtainMessage(OTHER_THREAD, 1, 1, "a message from main thread");
				handler1.sendMessage(msg2);
				break;
			case R.id.other_to_main:
				// 子线程发给主线程
				new Thread(new Runnable(){
					@Override
					public void run() {
						// TODO Auto-generated method stub		
						Message msg3 = mainHandler.obtainMessage(MAIN_THREAD, 1, 1, "a message from other thread");
						mainHandler.sendMessage(msg3);
					}
					
				}).start();		
				break;
			case R.id.other_to_other:
				// 子线程发给子线程
				new Thread(new Runnable(){
					@Override
					public void run() {
						// TODO Auto-generated method stub
						Message msg4 = handler1.obtainMessage(OTHER_THREAD, 1, 1, "a message from other thread");
						handler1.sendMessage(msg4);
					}
					
				}).start();
				break;
			default:
				Toast.makeText(MainActivity.this, "default", Toast.LENGTH_SHORT).show();
					break;
			}
		}		
	}
	
	private class EventHandler extends Handler{
		/**
		 * 除了default constructor外,还要定义能够根据looper构造handler的构造函数
		 * 这样在子线程中才能构造handler
		 * @param looper
		 */
		private EventHandler(Looper looper){
			super(looper);
		}
		private EventHandler(){
			super();
		}

		@Override
		public void handleMessage(Message msg) {
			// TODO Auto-generated method stub
			String str = null;
			switch(msg.what){
			case MAIN_THREAD:
				// 这个handler是主线程的handler
				str = msg.obj.toString() + " to main thread";
				break;
			case OTHER_THREAD:
				// 这个handler是子线程的handler
				str = msg.obj.toString() + " to other thread";
				break;
			default:
				str = "default";
					break;
			}
			Toast.makeText(MainActivity.this, str, Toast.LENGTH_SHORT).show();
			super.handleMessage(msg);
		}
	}
	
}



<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
     >

    <Button 
        android:id="@+id/main_to_main"
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:text="main thread to main thread"/>
    
    <Button 
        android:id="@+id/main_to_other"
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:text="main thread to other thread"/>
    
    <Button 
        android:id="@+id/other_to_main"
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:text="other thread to main thread"/>
    
    <Button 
        android:id="@+id/other_to_other"
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:text="other thread to other thread"/>

</LinearLayout>


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