- Python(使用类)ftinc.cn
python
class Game:
def init(self, name, price):
self.name = name
self.price = price
class GameStore:
def init(self):
self.games = []
def add_game(self, game):
self.games.append(game)
def show_games(self):
for game in self.games:
print(f"Name: {game.name}, Price: {game.price}")
使用示例
store = GameStore()
store.add_game(Game(“Counter-Strike: Global Offensive”, 19.99))
store.add_game(Game(“Dota 2”, 0.00)) # Free game
store.show_games()
2. JavaScript(使用对象)
javascript
class Game {
constructor(name, price) {
this.name = name;
this.price = price;
}
}
class GameStore {
constructor() {
this.games = [];
}
addGame(game) {
this.games.push(game);
}
showGames() {
this.games.forEach(game => {
console.log(`Name: ${game.name}, Price: ${game.price}`);
});
}
}
// 使用示例
const store = new GameStore();
store.addGame(new Game(“Counter-Strike: Global Offensive”, 19.99));
store.addGame(new Game(“Dota 2”, 0.00)); // Free game
store.showGames();
3. Java(使用类)
java
public class Game {
private String name;
private double price;
public Game(String name, double price) {
this.name = name;
this.price = price;
}
// Getters and setters...
}
import java.util.ArrayList;
import java.util.List;
public class GameStore {
private List games;
public GameStore() {
this.games = new ArrayList<>();
}
public void addGame(Game game) {
this.games.add(game);
}
public void showGames() {
for (Game game : games) {
System.out.println("Name: " + game.getName() + ", Price: " + game.getPrice());
}
}
// Getters and setters for games (if needed)...
// Main method for demonstration
public static void main(String[] args) {
GameStore store = new GameStore();
store.addGame(new Game("Counter-Strike: Global Offensive", 19.99));
store.addGame(new Game("Dota 2", 0.00)); // Free game
store.showGames();
}
}
以上示例仅为基本框架,你可以根据需求进一步扩展和增强这些代码。由于“多种电脑语言”是一个广泛的范围,我将为你提供三种流行编程语言(Python、JavaScript 和 Java)的简单游戏商城代码示例。请注意,这些示例将非常基础,仅用于展示核心概念。
- Python(使用类)
python
class Game:
def init(self, name, price):
self.name = name
self.price = price
class GameStore:
def init(self):
self.games = []
def add_game(self, game):
self.games.append(game)
def show_games(self):
for game in self.games:
print(f"Name: {game.name}, Price: {game.price}")
使用示例
store = GameStore()
store.add_game(Game(“Counter-Strike: Global Offensive”, 19.99))
store.add_game(Game(“Dota 2”, 0.00)) # Free game
store.show_games()
2. JavaScript(使用对象)
javascript
class Game {
constructor(name, price) {
this.name = name;
this.price = price;
}
}
class GameStore {
constructor() {
this.games = [];
}
addGame(game) {
this.games.push(game);
}
showGames() {
this.games.forEach(game => {
console.log(`Name: ${game.name}, Price: ${game.price}`);
});
}
}
// 使用示例
const store = new GameStore();
store.addGame(new Game(“Counter-Strike: Global Offensive”, 19.99));
store.addGame(new Game(“Dota 2”, 0.00)); // Free game
store.showGames();
3. Java(使用类)
java
public class Game {
private String name;
private double price;
public Game(String name, double price) {
this.name = name;
this.price = price;
}
// Getters and setters...
}
import java.util.ArrayList;
import java.util.List;
public class GameStore {
private List games;
public GameStore() {
this.games = new ArrayList<>();
}
public void addGame(Game game) {
this.games.add(game);
}
public void showGames() {
for (Game game : games) {
System.out.println("Name: " + game.getName() + ", Price: " + game.getPrice());
}
}
// Getters and setters for games (if needed)...
// Main method for demonstration
public static void main(String[] args) {
GameStore store = new GameStore();
store.addGame(new Game("Counter-Strike: Global Offensive", 19.99));
store.addGame(new Game("Dota 2", 0.00)); // Free game
store.showGames();
}
}
以上示例仅为基本框架,你可以根据需求进一步扩展和增强这些代码。