1、来源:
由于identify插件中在网上大多是vue2或者是选项式API的风格,但我用的是Vue3的组合式API,所以为了方便在vue3中使用identify,将identify进行了一些修改,使得可以在vue3的setup中自由使用该子组件。
2、tcom.vue
<template>
<div class="s-canvas">
<canvas id="s-canvas" :width="contentWidth" :height="contentHeight"></canvas>
</div>
</template>
<script setup>
import { nextTick } from 'vue'
var identifyCode={
type: String,
default: '1234'
}
//props
const props = defineProps({
identifyCode: {
type: String,
default: '1234'
},
fontSizeMin: {
type: Number,
default: 28
},
fontSizeMax: {
type: Number,
default: 40
},
backgroundColorMin: {
type: Number,
default: 180
},
backgroundColorMax: {
type: Number,
default: 240
},
colorMin: {
type: Number,
default: 50
},
colorMax: {
type: Number,
default: 160
},
lineColorMin: {
type: Number,
default: 40
},
lineColorMax: {
type: Number,
default: 180
},
dotColorMin: {
type: Number,
default: 0
},
dotColorMax: {
type: Number,
default: 255
},
contentWidth: {
type: Number,
default: 112
},
contentHeight: {
type: Number,
default: 40
}
})
//子组件通过 defineExpose 暴露出自身属性供父组件修改
defineExpose({
setIdentifyCode(res){
identifyCode= res
drawPic()
},
getIdentifyCode(res){
return identifyCode
}
})
// 生成一个随机数
function randomNum (min, max) {
return Math.floor(Math.random() * (max - min) + min)
}
// 生成一个随机的颜色
function randomColor (min, max) {
var r = randomNum(min, max)
var g = randomNum(min, max)
var b = randomNum(min, max)
return 'rgb(' + r + ',' + g + ',' + b + ')'
}
//等页面dom元素全都挂载后再执行后面的代码
async function drawPic () {
await nextTick()
var canvas = document.getElementById('s-canvas')
var ctx = canvas.getContext('2d')
ctx.textBaseline = 'bottom'
// 绘制背景
ctx.fillStyle = randomColor(
props.backgroundColorMin,
props.backgroundColorMax
)
ctx.fillRect(0, 0, props.contentWidth, props.contentHeight)
// 绘制文字
for (let i = 0; i < identifyCode.length; i++) {
drawText(ctx, identifyCode[i], i)
}
drawLine(ctx)
drawDot(ctx)
}
function drawText (ctx, txt, i) {
ctx.fillStyle = randomColor(props.colorMin, props.colorMax)
ctx.font = randomNum(props.fontSizeMin, props.fontSizeMax) + 'px SimHei'
var x = (i + 1) * (props.contentWidth / (identifyCode.length + 1))
var y = randomNum(props.fontSizeMax, props.contentHeight - 5)
var deg = randomNum(-30, 30)
// 修改坐标原点和旋转角度
ctx.translate(x, y)
ctx.rotate(deg * Math.PI / 270)
ctx.fillText(txt, 0, 0)
// 恢复坐标原点和旋转角度
ctx.rotate(-deg * Math.PI / 270)
ctx.translate(-x, -y)
}
function drawLine (ctx) {
// 绘制干扰线
for (let i = 0; i < 2; i++) {
ctx.strokeStyle = randomColor(
props.lineColorMin,
props.lineColorMax
)
ctx.beginPath()
ctx.moveTo(
randomNum(0, props.contentWidth),
randomNum(0, props.contentHeight)
)
ctx.lineTo(
randomNum(0, props.contentWidth),
randomNum(0, props.contentHeight)
)
ctx.stroke()
}
}
function drawDot (ctx) {
// 绘制干扰点
for (let i = 0; i < 20; i++) {
ctx.fillStyle = randomColor(0, 255)
ctx.beginPath()
ctx.arc(
randomNum(0, props.contentWidth),
randomNum(0, props.contentHeight),
1,
0,
2 * Math.PI
)
ctx.fill()
}
}
</script>
<style scoped>
.s-canvas {
height: 38px;
cursor: pointer;
}
.s-canvas canvas{
margin-top: 1px;
margin-left: 8px;
}
</style>
上方代码放在components文件夹下。
3、要引用插件的Vue页面
下方是使用案例
<template>
<div @click="click_tcom">
<tcom :identifyCode="poro" ref="tc"/>
</div>
</template>
<script setup>
import tcom from '~/components/testComponents/tcom.vue'
import {ref,onMounted} from 'vue'
var poro = "1235"
const randomNum=(min, max)=>{
return Math.floor(Math.random() * (max - min) + min)
}
const tc = ref(null)
const identifyCodes = '1234567890abcdefghijklmnopqrstuvwxyz';//验证码输入字串
const click_tcom=()=>{
poro=""
makeCode(identifyCodes, 4);
console.log(poro)
tc.value.setIdentifyCode(poro)
}
onMounted(()=>{
click_tcom()
})
// 生成随机验证码
const makeCode=(o, l)=> {
var numCode = ""
for (let i = 0; i < l; i++) {
numCode += identifyCodes[
randomNum(0,identifyCodes.length)
]
}
poro = numCode
}
</script>
验证码生成图片: