安卓应用控制系统音乐

最近在项目中有用到原生安卓和IOS,所以将自己最近所学的收获记录一下~

项目中有一个需求是通过手环来控制手机上的系统音乐播放/暂停或者进行上一首下一首的切换,在这里用到了安卓中的AudioManager来实现系统音乐的管理

首先要获取到AudioManager :

AudioManager audioManager = ((AudioManager) getSystemService(Context.AUDIO_SERVICE));

获取到AudioManager类之后一切就好办了,首先第一个需求,获取当前是否在播放音乐

使用AudioManager中的isMusicActive()方法即可,该方法会返回一个布尔值,true表示当前有声音正在播放,false则表示没有

boolean isMusicActive = audioManager.isMusicActive();

接下来是暂停或者开始音乐

这里使用AudioManager发送KeyEvent按键事件即可

KeyEvent downEvent = new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE);
        KeyEvent upEvent = new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE);
        ((AudioManager) getSystemService(Context.AUDIO_SERVICE)).dispatchMediaKeyEvent(downEvent);
        ((AudioManager) getSystemService(Context.AUDIO_SERVICE)).dispatchMediaKeyEvent(upEvent);

接下来是下一首,与暂停/开始音乐同样的方法:

KeyEvent downEvent = new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_MEDIA_NEXT);
        KeyEvent upEvent = new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_MEDIA_NEXT);
        ((AudioManager) getSystemService(Context.AUDIO_SERVICE)).dispatchMediaKeyEvent(downEvent);
        ((AudioManager) getSystemService(Context.AUDIO_SERVICE)).dispatchMediaKeyEvent(upEvent);

上一首:

KeyEvent downEvent = new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_MEDIA_PREVIOUS);
        KeyEvent upEvent = new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_MEDIA_PREVIOUS);
        ((AudioManager) getSystemService(Context.AUDIO_SERVICE)).dispatchMediaKeyEvent(downEvent);
        ((AudioManager) getSystemService(Context.AUDIO_SERVICE)).dispatchMediaKeyEvent(upEvent);

OK,现在我们已经实现基本的音乐控制了,接下来写一个Activity来进行测试一下,这里我简单的使用三个按键来绑定事件测试一下:

MainActivity.java:

package com.shine.music;

import androidx.appcompat.app.AppCompatActivity;

import android.content.Context;
import android.media.AudioManager;
import android.os.Bundle;
import android.util.Log;
import android.view.KeyEvent;
import android.view.View;

public class MainActivity extends AppCompatActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        AudioManager audioManager = ((AudioManager) getSystemService(Context.AUDIO_SERVICE));
        boolean isMusicActive = audioManager.isMusicActive();
        Log.e("shine",isMusicActive + "");
    }

    public void lastMusic(View view) {
        KeyEvent downEvent = new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_MEDIA_PREVIOUS);
        KeyEvent upEvent = new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_MEDIA_PREVIOUS);
        ((AudioManager) getSystemService(Context.AUDIO_SERVICE)).dispatchMediaKeyEvent(downEvent);
        ((AudioManager) getSystemService(Context.AUDIO_SERVICE)).dispatchMediaKeyEvent(upEvent);
    }

    public void playMusicLocal(View view) {
        KeyEvent downEvent = new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE);
        KeyEvent upEvent = new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE);
        ((AudioManager) getSystemService(Context.AUDIO_SERVICE)).dispatchMediaKeyEvent(downEvent);
        ((AudioManager) getSystemService(Context.AUDIO_SERVICE)).dispatchMediaKeyEvent(upEvent);
    }

    public void nextMusicLocal(View view) {
        KeyEvent downEvent = new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_MEDIA_NEXT);
        KeyEvent upEvent = new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_MEDIA_NEXT);
        ((AudioManager) getSystemService(Context.AUDIO_SERVICE)).dispatchMediaKeyEvent(downEvent);
        ((AudioManager) getSystemService(Context.AUDIO_SERVICE)).dispatchMediaKeyEvent(upEvent);
    }
}

 经测试是没问题的~

完整代码:

https://github.com/jiayaoxu/musicManager.git

  • 1
    点赞
  • 5
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值