#include<iostream>
#include<cmath>
using namespace std;
class role
{
public:
void setrole(string a,int n);
void show();
void attack();
void eat(int n);
void beattack();
bool alived();
private:
string name;
int blood;
bool life;
};
int main()
{
role mary;
mary.setrole("Marry",4);
mary.show();
mary.attack();
mary.eat(2);
mary.beattack();
mary.beattack();
mary.show();
return 0;
return 0;
}
void role::setrole(string a,int n)
{
if(alived())
{
name=a;
blood=n;
}
else
cout<<a<<"it is dead!!"<<endl;
}
bool role::alived()
{
if(blood>0)
life=true;
else
life=false;
return life;
}
void role::show()
{
if(alived())
{
cout<<name<<" has "<<blood<<" blood , "<<"it is alived!!!"<<endl;
}
else
cout<<name<<" has "<<blood<<" blood , "<<"it is dead!!!"<<endl;
}
void role::attack()
{
if(alived())
blood+=1;
}
void role::eat(int n)
{
if(alived())
blood+=n;
}
void role::beattack()
{
if(alived())
blood-=1;
}
#include<cmath>
using namespace std;
class role
{
public:
void setrole(string a,int n);
void show();
void attack();
void eat(int n);
void beattack();
bool alived();
private:
string name;
int blood;
bool life;
};
int main()
{
role mary;
mary.setrole("Marry",4);
mary.show();
mary.attack();
mary.eat(2);
mary.beattack();
mary.beattack();
mary.show();
return 0;
return 0;
}
void role::setrole(string a,int n)
{
if(alived())
{
name=a;
blood=n;
}
else
cout<<a<<"it is dead!!"<<endl;
}
bool role::alived()
{
if(blood>0)
life=true;
else
life=false;
return life;
}
void role::show()
{
if(alived())
{
cout<<name<<" has "<<blood<<" blood , "<<"it is alived!!!"<<endl;
}
else
cout<<name<<" has "<<blood<<" blood , "<<"it is dead!!!"<<endl;
}
void role::attack()
{
if(alived())
blood+=1;
}
void role::eat(int n)
{
if(alived())
blood+=n;
}
void role::beattack()
{
if(alived())
blood-=1;
}