C#写一个简易的TCP Client端通讯

#搞单片机用到W5500网络芯片,又要跟电脑进行通讯, 上位用C#写的,所以自己学了学,也算是小抄袭大佬们的代码吧,感觉挺简单的,分享一下
先看下如何使用:
TCP_Client里面的参数是传进去的,根据项目自己去加

            m_device = new TCP_Client(textBox_IP.Text, int.Parse(textBox_Port.Text));
            if (m_device.Connect() != "OK")
            {
                MessageBox.Show("连接失败");
            }
            else
            {
               
                label_state.Text = "TCP已连接";
            }

接收:

textBox_reve.Text = m_device.Rece();//定义一个字符串接收

发送:

m_device.Send(textBox_info.Text);//实参传入需要发送的字符串

#下面附上驱动代码端:
##TCP通讯过程就不细说了,直接上代码了,我的备注感觉也挺清晰的

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;

namespace TCP_Device
{
    public class TCP_Client
    {
        private Socket socketSend;
        private string ip = "";  //定义IP号
        private int port = 0;//定义端口号
        string client_send_str = "";
        public TCP_Client(string client_ip, int client_port)
        {
            ip = client_ip;
            port = client_port;
        }
        public string Connect()//连接
        {
            string ret = "OK";
            try
            {
                socketSend = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                IPAddress ipAdress = IPAddress.Parse(ip);
                IPEndPoint point = new IPEndPoint(ipAdress, port);
                IAsyncResult connResult = socketSend.BeginConnect(point, null, null);
                connResult.AsyncWaitHandle.WaitOne(1000, true);  //等待1秒
                if(!connResult.IsCompleted)
                {
                    return ret = "连接失败";
                }
                //socketSend.Connect(point);
                //开启新的线程,不停的接收服务器发来的消息
                Thread c_thread = new Thread(Received);
                c_thread.IsBackground = true;
                c_thread.Start();
           
            }
            catch (Exception ex)
            {
                ret = ex.Message;
            }
            return ret;
        }
        public string DisConnect()//关闭连接
        {
            string ret = "OK";
            try
            {
                if (socketSend.Connected)
                {
                    socketSend.Close();
                }
            }
            catch(Exception ex)
            {
                ret = ex.Message;
            }
            return ret;
        }


        /// <summary>
        /// 接收线程
        /// </summary>
        private void Received()//接收
        {
            while (true)
            {
                try
                {
                    if (!socketSend.Connected) return;
                    byte[] buffer = new byte[1024 * 1024 * 3];
                    //实际接收到的有效字节数
                    int len = socketSend.Receive(buffer);
                    if (len == 0)
                    {
                        break;
                    }
                    client_send_str = Encoding.UTF8.GetString(buffer, 0, len);
                    
                }
                catch (Exception ex)
                {
                    
                }
            }
        }

        /// <summary>
        /// 发送消息
        /// </summary>
        /// <param name="str"></param>
        public string Send(string str)
        {
            string ret = "OK";
            try
            {
                if (socketSend == null)
                {
                    ret = "TCP未连接";
                    return ret;
                }
                byte[] buffer = Encoding.UTF8.GetBytes(str);
                socketSend.Send(buffer);
            }
            catch (Exception ex)
            {
                ret = ex.Message;
            }
            return ret;
        }
        /// <summary>
        /// 接收消息
        /// </summary>
        /// <param name="str"></param>
        public string Rece(ref string buffer)
        {
            string ret = "";
            if (!socketSend.Connected)
            {
                ret = "TCP未连接";
                return ret ;
            }
            ret = buffer;
            buffer = null;
            return ret;
        }
        public string Rece()
        {
            return Rece(ref client_send_str);
        }
        /// <summary>
        /// 用于实时监测客户端是否断开连接
        /// </summary>

    }
}

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