扫雷游戏(C语言实现):
1.函数头(game.h)
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define Lcount 80
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
void InitBoard(char board[ROWS][COLS], int rows, int cols, char set);//初始化棋盘
void DisplayBoard(char board[ROWS][COLS], int row, int col); //打印棋盘
void SetMine(char mine[ROWS][COLS], int row, int col); //设置雷
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
int GetMine(char mine[ROWS][COLS], int x, int y);
2.主函数(test.c)
#include"game.h"
void menu()
{
printf("****************************\n");
printf("****** 1. play ******\n");
printf("****** 0. exit ******\n");
printf("****************************\n");
}
void game()
{
char mine[ROWS][COLS] = { 0 };
char show[ROWS][COLS] = { 0 };
InitBoard(mine, ROWS, COLS, '0');
InitBoard(show, ROWS, COLS, '*');
DisplayBoard(show, ROW, COL);
SetMine(mine, ROW, COL);
DisplayBoard(mine, ROW, COL);
FindMine(mine, show, ROW, COL);
}
void test()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:>");
scanf("%d", &input);
switch(input)
{
case 1:
game();
break; break;
case 0:
printf("退出游戏!\n");
break;
default:
printf("输入错误,请重新输入!\n");
}
} while (input);
}
int main()
{
test();
return 0;
}
3.游戏的具体实现(game.c)
#include"game.h"
void InitBoard(char board[ROWS][COLS], int rows, int cols, char set)
{
int i = 0;
int j = 0;
for (i = 0; i < rows; i++)
{
for (j = 0; j < cols; j++)
{
board[i][j] = set;
}
}
}
void DisplayBoard(char board[ROWS][COLS], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i <= row; i++)
{
printf("%d ", i);
}
printf("\n");
for (i = 1; i <= row; i++)
{
printf("%d ", i);
for (j = 1; j <= col; j++)
{
printf("%c ", board[i][j]);
}
printf("\n");
}
}
void SetMine(char mine[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int count = Lcount;
while (count>0)
{
x = rand() % row + 1; //rand()%row这个函数是随机产生0~(row-1)的随机数
y = rand() % col + 1;
if (mine[x][y] == '0')
{
mine[x][y] = '1';
count--;
}
}
}
int GetMine(char mine[ROWS][COLS], int x, int y)
{
return mine[x - 1][y] +
mine[x - 1][y - 1] +
mine[x][y - 1] +
mine[x + 1][y - 1] +
mine[x + 1][y] +
mine[x + 1][y + 1] +
mine[x][y + 1] +
mine[x - 1][y + 1] - (8*'0'); //由字符转为整形
}
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int ret = 0;
int count = 0;
while (row*col-Lcount-count>0)
{
printf("请输入坐标:>");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (mine[x][y] == '1')
{
printf("你被炸死了!\n");
DisplayBoard(mine, row, col);
break;
}
else
{
ret = GetMine(mine, x, y);
show[x][y] = ret + '0';
DisplayBoard(show, row, col);
count++;
}
}
else
{
printf("输入坐标错误,请重新输入:>");
}
}
if (row*col - Lcount - count == 0)
{
printf("恭喜你,排雷成功!\n");
DisplayBoard(mine, row, col);
}
}
程序运行结果如下: