<pre class="cpp" name="code">/*
* Copyright (c) 2014, 烟台大学计算机学院
* All rights reserved.
* 文件名称:test.cpp
* 作 者:刘畅
* 完成日期:2015 年 4 月 25 日
* 版 本 号:v1.0
*
* 问题描述:在(1)的基础上,实现分数类中的对象和整型数的四则运算。
分数类中的对象可以和整型数进行四则运算,且运算符合交换律。例如:
CFraction a(1,3),b; int i=2; 可以完成b=a+i;。同样,可以完成i+a, 45+a,
a*27, 5/a等各种运算。
* 输入描述: ;
* 程序输出: 按要求输出。
#include <iostream>
#include <cmath>
using namespace std;
int gcd(int x, int y);
class CFraction
{
private:
int nume; // 分子
int deno; // 分母
public:
CFraction(int nu=0,int de=1):nume(nu),deno(de) {}
void simplify();
void display();
friend CFraction operator+(const CFraction &c1, const CFraction &c2); //两个分数相加,结果要化简
friend CFraction operator-(const CFraction &c1, const CFraction &c2); //两个分数相减,结果要化简
friend CFraction operator*(const CFraction &c1, const CFraction &c2); //两个分数相乘,结果要化简
friend CFraction operator/(const CFraction &c1, const CFraction &c2); //两个分数相除,结果要化简
friend CFraction operator+(const CFraction &c, int i);
friend CFraction operator+(int i, const CFraction &c );
friend CFraction operator-(const CFraction &c, int i);
friend CFraction operator-(int i, const CFraction &c );
friend CFraction operator*(const CFraction &c, int i);
friend CFraction operator*(int i, const CFraction &c );
friend CFraction operator/(const CFraction &c, int i);
friend CFraction operator/(int i, const CFraction &c );
CFraction operator+(); //取正一目运算
CFraction operator-(); //取反一目运算
friend bool operator>(const CFraction &c1, const CFraction &c2);
friend bool operator<(const CFraction &c1, const CFraction &c2);
friend bool operator==(const CFraction &c1, const CFraction &c2);
friend bool operator!=(const CFraction &c1, const CFraction &c2);
friend bool operator>=(const CFraction &c1, const CFraction &c2);
friend bool operator<=(const CFraction &c1, const CFraction &c2);
friend bool operator>(const CFraction &c, int i);
friend bool operator>(int i, const CFraction &c);
friend bool operator<(const CFraction &c, int i);
friend bool operator<(int i, const CFraction &c);
friend bool operator==(const CFraction &c, int i);
friend bool operator==(int i, const CFraction &c);
friend bool operator!=(const CFraction &c, int i);
friend bool operator!=(int i, const CFraction &c);
friend bool operator>=(const CFraction &c, int i);
friend bool operator>=(int i, const CFraction &c);
friend bool operator<=(const CFraction &c, int i);
friend bool operator<=(int i, const CFraction &c);
};
void CFraction::simplify()
{
int n=gcd(nume,deno);
nume/=n;
deno/=n;
}
int gcd(int x, int y)
{
int z;
while (y!=0)
{
z=x;
x=y;
y=z%y;
}
return x;
}
void CFraction::display()
{
cout<<"("<<nume<<"/"<<deno<<")"<<endl;
}
CFraction operator+(const CFraction &c1, const CFraction &c2)
{
CFraction t;
t.nume=c1.nume*c2.deno+c2.nume*c1.deno;
t.deno=c1.deno*c2.deno;
t.simplify();
return t;
}
CFraction operator-(const CFraction &c1, const CFraction &c2)
{
CFraction t;
t.nume=c1.nume*c2.deno-c2.nume*c1.deno;
t.deno=c1.deno*c2.deno;
t.simplify();
return t;
}
CFraction operator*(const CFraction &c1, const CFraction &c2)
{
CFraction t;
t.nume=c1.nume*c2.nume;
t.deno=c1.deno*c2.deno;
t.simplify();
return t;
}
CFraction operator/(const CFraction &c1, const CFraction &c2)
{
CFraction t;
if (!c2.nume) return c1;
t.nume=c1.nume*c2.deno;
t.deno=c1.deno*c2.nume;
t.simplify();
return t;
}
CFraction operator+(const CFraction &c, int i)
{
CFraction c1(c.nume+i*c.deno,c.deno);
c1.simplify();
return c1;
}
CFraction operator+(int i, const CFraction &c )
{
CFraction c1(c.nume+i*c.deno,c.deno);
c1.simplify();
return c1;
}
CFraction operator-(const CFraction &c, int i)
{
CFraction c1(c.nume-i*c.deno,c.deno);
c1.simplify();
return c1;
}
CFraction operator-(int i, const CFraction &c )
{
CFraction c1(i*c.deno-c.nume,c.deno);
c1.simplify();
return c1;
}
CFraction operator*(const CFraction &c, int i)
{
CFraction c1(c.nume*i,c.deno);
c1.simplify();
return c1;
}
CFraction operator*(int i, const CFraction &c )
{
CFraction c1(c.nume*i,c.deno);
c1.simplify();
return c1;
}
CFraction operator/(const CFraction &c, int i)
{
CFraction c1(c.nume,c.deno*i);
c1.simplify();
return c1;
}
CFraction operator/(int i, const CFraction &c )
{
CFraction c1(i*c.deno,c.nume);
c1.simplify();
return c1;
}
CFraction CFraction:: operator+()
{
CFraction c;
c.nume=nume;
c.deno=deno;
c.simplify();
return c;
}
CFraction CFraction:: operator-()
{
CFraction c;
c.nume=-nume;
c.deno=-deno;
c.simplify();
return c;
}
bool operator>(const CFraction &c1, const CFraction &c2)
{
int c1_nume,c2_nume,common_deno;
c1_nume=c1.nume*c2.deno;
c2_nume=c2.nume*c1.deno;
common_deno=c1.deno*c2.deno;
if((c1_nume-c2_nume)*common_deno>0)
return true;
return false;
}
bool operator<(const CFraction &c1, const CFraction &c2)
{
int c1_nume,c2_nume,common_deno;
c1_nume=c1.nume*c2.deno;
c2_nume=c2.nume*c1.deno;
common_deno=c1.deno*c2.deno;
if ((c1_nume-c2_nume)*common_deno<0)
return true;
return false;
}
bool operator==(const CFraction &c1, const CFraction &c2)
{
if (c1!=c2) return false;
return true;
}
bool operator!=(const CFraction &c1, const CFraction &c2)
{
if (c1>c2 || c1<c2) return true;
return false;
}
bool operator>=(const CFraction &c1, const CFraction &c2)
{
if (c1<c2) return false;
return true;
}
bool operator<=(const CFraction &c1, const CFraction &c2)
{
if (c1>c2) return false;
return true;
}
bool operator>(const CFraction &c, int i)
{
if(c.deno>0)
return c.nume>(i*c.deno);
else
return c.nume<(i*c.deno);
}
bool operator>(int i, const CFraction &c)
{
if(c.deno>0)
return (i*c.deno)>c.nume;
else
return (i*c.deno)<c.nume;
}
bool operator<(const CFraction &c, int i)
{
if(c.deno>0)
return c.nume<(i*c.deno);
else
return c.nume>(i*c.deno);
}
bool operator<(int i, const CFraction &c)
{
if(c.deno>0)
return (i*c.deno)<c.nume;
else
return (i*c.deno)>c.nume;
}
bool operator==(const CFraction &c, int i)
{
return c.nume==(i*c.deno);
}
bool operator==(int i, const CFraction &c)
{
return c.nume==(i*c.deno);
}
bool operator!=(const CFraction &c, int i)
{
return c.nume!=(i*c.deno);
}
bool operator!=(int i, const CFraction &c)
{
return c.nume!=(i*c.deno);
}
bool operator>=(const CFraction &c, int i)
{
return !(c<i);
}
bool operator>=(int i, const CFraction &c)
{
return !(i<c);
}
bool operator<=(const CFraction &c, int i)
{
return !(c>i);
}
bool operator<=(int i, const CFraction &c)
{
return !(i>c);
}
int main()
{
CFraction x(1,3),y(-5,10),s;
cout<<"分数x=1/3 y=-5/10"<<endl;
s=+x+y;
cout<<"+x+y=";
s.display();
s=x-y;
cout<<"x-y=";
s.display();
s=x*y;
cout<<"x*y=";
s.display();
s=x/y;
cout<<"x/y=";
s.display();
s=-x+y;
cout<<"-x+y=";
s.display();
x.display();
if (x>y) cout<<"大于"<<endl;
if (x<y) cout<<"小于"<<endl;
if (x==y) cout<<"等于"<<endl;
y.display();
cout<<endl;
CFraction c1(5,3),c2;
c2=c1+5;
c2.display();
c2=5+c1;
c2.display();
c2=c1-5;
c2.display();
c2=5-c1;
c2.display();
c2=c1*5;
c2.display();
c2=5*c1;
c2.display();
c2=c1/5;
c2.display();
c2=5/c1;
c2.display();
bool b;
b=(c1>2);
cout<<b<<endl;
b=(2>c1);
cout<<b<<endl;
return 0;
}
运行结果:
学习心得:
看得头晕眼花,写到最后还是错了。。。然后选择了复制贺老师的代码。。。有所改动,也有所欠缺,并没有用单步去观察