定义Point类,有坐标x,y两个私有成员变量;对Point类重载“+”(相加)、“-”(相减)和“==”(相等)运算符,实现对坐标的改变,要求用友元函数和成员函数两种方法实现。对Point类重载<<运算符,以使得代码 Point p; cout<<p<<endl;可以输出该点对象的坐标。
函数接口定义:
实现Point类。
裁判测试程序样例:
/* 请在这里填写答案 */
int main(int argc, char const *argv[])
{
Point p1(2,3);
cout<<p1<<endl;
Point p2(4,5);
cout<<p2<<endl;
Point p3 = p1+p2;
cout<<p3<<endl;
p3 = p2-p1;
cout<<p3<<endl;
p1 += p2;
cout<<p1<<endl;
cout<<(p1==p2)<<endl;
return 0;
}
输入样例:
无
输出样例:
在这里给出相应的输出。例如:
2,3
4,5
6,8
2,2
6,8
0
#include<iostream>
using namespace std;
class Point
{
friend ostream &operator<<(ostream &cout, Point &p);
friend Point operator+ (Point &p1, Point &p2);
friend Point operator- (Point &p1, Point &p2);
friend Point operator+= (Point &p1,Point &p2);
friend bool operator==(Point &p1,Point &p2);
public:
Point(int a=0, int b=0):x(a),y(b){}
private:
int x;
int y;
};
Point operator+ (Point &p1, Point &p2)
{
Point temp;
temp.x = p1.x + p2.x;
temp.y = p1.y + p2.y;
return temp;
}
Point operator- (Point &p1, Point &p2)
{
Point temp;
temp.x = p1.x - p2.x;
temp.y = p1.y - p2.y;
return temp;
}
Point operator+= (Point &p1,Point &p2)
{
p1.x += p2.x;
p1.y += p2.y;
return p1;
}
bool operator==(Point &p1,Point &p2)
{
if(p1.x==p2.x&&p2.y==p2.y)
{
return true;
}
else
{
return false;
}
}
ostream &operator<<(ostream &cout, Point &p)
{
cout<<p.x<<","<<p.y;
return cout;
}
int main(int argc, char const *argv[])
{
Point p1(2,3);
cout<<p1<<endl;
Point p2(4,5);
cout<<p2<<endl;
Point p3 = p1+p2;
cout<<p3<<endl;
p3 = p2-p1;
cout<<p3<<endl;
p1 += p2;
cout<<p1<<endl;
cout<<(p1==p2)<<endl;
return 0;
}