#include <iostream>
#include<cmath>
using namespace std;
class Triangle
{
public:
void setABC(double x,double y,double z);
double perimeter();
double area();
private:
double a,b,c;
};
void Triangle::setABC(double x,double y,double z)
{
a=x;
b=y;
c=z;
}
double Triangle::perimeter()
{
return a+b+c;
}
double Triangle::area()
{
double n;
n=(1.0/2)*(a+b+c);
return sqrt(n*(n+a)*(n-b)*(n-c));
}
int main()
{
Triangle tri1;
tri1.setABC(4,5,6);
cout<<"周长:"<<tri1.perimeter()<<'\t'<<"面积:"<<tri1.area()<<endl;
return 0;
#include<cmath>
using namespace std;
class Triangle
{
public:
void setABC(double x,double y,double z);
double perimeter();
double area();
private:
double a,b,c;
};
void Triangle::setABC(double x,double y,double z)
{
a=x;
b=y;
c=z;
}
double Triangle::perimeter()
{
return a+b+c;
}
double Triangle::area()
{
double n;
n=(1.0/2)*(a+b+c);
return sqrt(n*(n+a)*(n-b)*(n-c));
}
int main()
{
Triangle tri1;
tri1.setABC(4,5,6);
cout<<"周长:"<<tri1.perimeter()<<'\t'<<"面积:"<<tri1.area()<<endl;
return 0;
}