本节主要介绍通过特征tag获取特征名称的函数:UF_MODL_ask_feat_name
先看效果图:
1、函数结构
int UF_MODL_ask_feat_name
(tag_t feature_tag,
char * * feature_name)
2、实例源码
#include <stdio.h>
#include <uf.h>
#include <uf_ui.h>
#include <uf_modl.h>
#define UF_CALL(X) (report( __FILE__, __LINE__, #X, (X)))
static int report( char *file, int line, char *call, int irc)
{
if (irc)
{
char messg[133];
printf("%s, line %d: %s\n", file, line, call);
(UF_get_fail_message(irc, messg)) ?
printf(" returned a %d\n", irc) :
printf(" returned error %d: %s\n", irc, messg);
}
return(irc);
}
static void do_ugopen_api(void)
{
UF_FEATURE_SIGN sign = UF_NULLSIGN;
double block_orig[3] = {0.0,0.0,0.0};
char *block_len[3] = {"1","2","3"};
char err_msg[MAX_LINE_SIZE+1];
char buffer[UF_UI_MAX_STRING_LEN+1];
char *feature_name = NULL;
int err = 0;
tag_t blk_obj;
UF_CALL(UF_UI_open_listing_window());
UF_CALL(UF_MODL_create_block1(sign, block_orig, block_len, &blk_obj));
err = UF_MODL_ask_feat_name(blk_obj,&feature_name);
if(err)
{
UF_get_fail_message(err,err_msg);
sprintf(buffer, "Error: %s\n", err_msg);
UF_UI_write_listing_window(buffer);
}
UF_UI_write_listing_window(feature_name);
UF_free(feature_name);
}
/*ARGSUSED*/
void ufusr(char *param, int *retcode, int param_len)
{
if (!UF_CALL(UF_initialize()))
{
do_ugopen_api();
UF_CALL(UF_terminate());
}
}
int ufusr_ask_unload(void)
{
return (UF_UNLOAD_IMMEDIATELY);
}
3、源码分析
这个ufun函数使用很频繁,不过需要注意一点的是,这里获取的是特征名称,不是实体名称。
关于特征和实体的区别与关联,可以参考我的另外一篇文章: 特征与体的区别与关联