一些常见步骤,列出来啦,免得自己敲,我是菜鸟,菜鸟的常见步骤就是这样吧,
服务器端
/* For sockaddr_in */
#include <netinet/in.h>
/* For socket functions */
#include <sys/socket.h>
/* For gethostbyname */
#include <netdb.h>
#include <unistd.h>
#include <string.h>
#include <stdio.h>
#include <event2/event.h>
#include <event2/listener.h>
#include <event2/bufferevent.h>
#include <strings.h>
#include <glog/logging.h>
#include <arpa/inet.h>
void socket_read_cb(struct bufferevent *bev, void *ctx);
void socket_event_cb(struct bufferevent *bev,short events, void *ctx);
void do_accept(struct evconnlistener *listener, evutil_socket_t sock, struct sockaddr *addr, int len, void *ptr);
int main(int c, char **v)
{
struct event_base *base = event_base_new();
struct sockaddr_in address;
::bzero(&address, sizeof(address));
address.sin_family = AF_INET;
//address.sin_addr.s_addr = INADDR_ANY;
const char *ip = "xxx.xxx.xxx.xxx";
inet_aton(ip, &(address.sin_addr));
address.sin_port = htons(12345);
int len = sizeof(address);
//listen
struct evconnlistener *listener = evconnlistener_new_bind(base, do_accept, base, LEV_OPT_CLOSE_ON_FREE | LEV_OPT_REUSEABLE, -1, (struct sockaddr*)&address, len);
//LOG(INFO) << "Listening...";
event_base_dispatch(base);
evconnlistener_free(listener);
event_base_free(base);
return 0;
}
void do_accept(struct evconnlistener *listener, evutil_socket_t sockfd, struct sockaddr *addr, int len, void *ptr)
{
struct event_base *base = (struct event_base*)ptr;
//创建一个buffer,与sockfd关联起来
struct bufferevent *bufev = bufferevent_socket_new(base, sockfd, BEV_OPT_CLOSE_ON_FREE);
//LOG(INFO) << "CREATE BUFFER-EVENT";
//设置buferevent的回调函数
bufferevent_setcb(bufev, socket_read_cb, NULL, socket_event_cb, NULL);
bufferevent_enable(bufev, EV_READ | EV_PERSIST);
//LOG(INFO) << "ADD BUFFER-EVENT";
}
void socket_read_cb(struct bufferevent *bev, void *ctx)
{
char msg[MAX];
int len = bufferevent_read(bev, msg, sizeof(msg));
//处理...
//写socket
bufferevent_write(bev, msg, len);
}
void socket_event_cb(struct bufferevent *bev,short events, void *ctx)
{
if (events & BEV_EVENT_EOF)
{
fprintf(stderr, "closed by peer.\n");
}
else if (events & BEV_EVENT_ERROR)
{
fprintf(stderr, "some other error\n");
}
bufferevent_free(bev);
}
客户端
/* For sockaddr_in */
#include <netinet/in.h>
/* For socket functions */
#include <sys/socket.h>
/* For gethostbyname */
#include <netdb.h>
#include <unistd.h>
#include <string.h>
#include <stdio.h>
#include <event2/event.h>
#include <event2/listener.h>
#include <event2/bufferevent.h>
#include <strings.h>
#include <glog/logging.h>
#include <arpa/inet.h>
void socket_read_cb(struct bufferevent *bev, void *ctx);
void socket_event_cb(struct bufferevent *bev,short events, void *ctx);
int main(int c, char **v)
{
struct event_base *base = event_base_new();
struct sockaddr_in address;
::bzero(&address, sizeof(address));
address.sin_family = AF_INET;
const char *ip = "10.166.15.215";
inet_aton(ip, &(address.sin_addr));
address.sin_port = htons(12345);
int len = sizeof(address);
struct bufferevent *bev;
//创建bufferevent和socket
bev = bufferevent_socket_new(base, -1, BEV_OPT_CLOSE_ON_FREE);
//connect
bufferevent_socket_connect(bev, (struct sockaddr*)&address, len);
//设置回调函数
bufferevent_setcb(bev,socket_read_cb, NULL, NULL, base);
bufferevent_enable(bev, EV_READ | EV_WRITE | EV_PERSIST);
//write ...
bufferevent_write(bev, buf, strlen(buf));
event_base_dispatch(base);
event_base_free(base);
return 0;
}
void socket_read_cb(struct bufferevent *bev, void *ctx)
{
char buf[MAX];
bufferevent_read(bev, buf, sizeof(buf));
//buffer_write..
}
void socket_event_cb(struct bufferevent *bev,short events, void *ctx)
{
...
}
先这样,再改进