1、介绍Utility工具类 这个类使用时:和主体程序放在同一个目录即可
方法调用方式 | 方法作用 |
Utility.readMenuSelection() | 读取菜单序号:1、2、3、4 |
Utility.readNumber() | 读取金额数值 |
Utility.readString() | 读取文字 |
Utility.readConfirmSelection() | 读取确认是否退出时输入的y或n |
Utility.readKeyBoard(int limit) | 从键盘读取limit个字符 |
2、创建主体程序类testFamilyIncomeAPP
public class testFamilyIncomeAPP {
public static void main(String[] args) {
}
}
testFamilyIncomeAPP代码实现:
import org.omg.Messaging.SyncScopeHelper;
public class testFamilyIncomeAPP {
public static void main(String[] args) {
//初始化,用户账户初始化1万元。
int balance = 10000;
//初始化显示收支明细时使用的表头信息
String table = "收支明细\t账户金额\t收支金额\t说 明\n";
//界面 循环防止退出
while(true) {
//打印界面:标题
System.out.println("--------------------家庭收支记账软件-----------------------");
//菜单选项
System.out.println("------\t 1.收支明细\t------");
System.out.println("------\t 2.登记收入\t------");
System.out.println("------\t 3.登记支出\t------");
System.out.println("------\t 4.退 出\t------\n");
//提示用户输入菜单选项
System.out.print("请输入菜单选项序号:");
//读取用户输入的菜单项序号
char menuSelection = Utility.readMenuSelection();
System.out.println(menuSelection);
//根据用户输入的菜单选项序号执行相关操作
switch(menuSelection) {
case '1':
System.out.println(table);
break;
case '2'://登记收入
//界面:提示用户输入收入金额
System.out.print("请输入收入金额:");
int income = Utility.readNumber();
//界面:提示用户输入收入说明
System.out.print("请输入收入说明:");
String incomeDescription = Utility.readString();
//System.out.println("收入金额:" + income + "收入说明" + incomeDescription);//test
//系统内部累计余额
balance = balance + income;
//系统内部将新的收入信息添加表格
table = table + "收入\t" + balance + "\t" + income + "\t" + incomeDescription + "\n";
System.out.println("Save Success!");
break;
case '3':
//界面:提示用户输入支出金额
System.out.print("请输支出入金额:");
int outcome = Utility.readNumber();
//界面:提示用户输入支出说明
System.out.print("请输入支出说明:");
String outcomeDescription = Utility.readString();
//系统内部累计余额
balance = balance - outcome;
//系统内部将新的收入信息添加表格
table = table + "支出\t" + balance + "\t" + outcome + "\t" + outcomeDescription + "\n";
System.out.println("Save Success!");
break;
case '4':
System.out.print("是否需要退出(Y/N):");
char confirmWord = Utility.readConfirmSelection();
if(confirmWord == 'Y') {
System.out.println("退出ing~");
return;
}
}
}
}
}
Utility代码:
import java.util.*;
public class Utility {
private static Scanner scanner = new Scanner(System.in);
public static char readMenuSelection() {
char c;
for (; ; ) {
String str = readKeyBoard(1);
c = str.charAt(0);
if (c != '1' && c != '2' && c != '3' && c != '4') {
System.out.print("选择错误,请重新输入:");
} else break;
}
return c;
}
public static int readNumber() {
int n;
for (; ; ) {
String str = readKeyBoard(4);
try {
n = Integer.parseInt(str);
break;
} catch (NumberFormatException e) {
System.out.print("数字输入错误,请重新输入:");
}
}
return n;
}
public static String readString() {
String str = readKeyBoard(8);
return str;
}
public static char readConfirmSelection() {
char c;
for (; ; ) {
String str = readKeyBoard(1).toUpperCase();
c = str.charAt(0);
if (c == 'Y' || c == 'N') {
break;
} else {
System.out.print("选择错误,请重新输入:");
}
}
return c;
}
private static String readKeyBoard(int limit) {
String line = "";
while (scanner.hasNext()) {
line = scanner.nextLine();
if (line.length() < 1 || line.length() > limit) {
System.out.print("输入长度(不大于" + limit + ")错误,请重新输入:");
continue;
}
break;
}
return line;
}
}
总结:整个收支项目:初始化、界面、系统内部运算、数据;面向过程方式。
优化:系统界面与系统内部运算分开写,界面分为视图加控制器的部分,系统运算属于业务逻辑层部分,数据可以保存与数据库中。