请求播放
流连接建立之后,就可以请求播放了。
先看一下请求播放的流程是怎么样的,具体操作如下:
1、客户端发送命令“播放”给服务器
2、服务器接收到命令之后,发送消息“设置块大小”给客户端
3、服务器发送“stream begin”给客户端,告诉客户端 流的id
4、播放命令成功的话,服务器发送“响应状态”给客户端,告诉客户端播放成功
5、服务器发送音视频数据给客户端
关键的代码同样在HandleInvoke函数中
/*
** 处理命令消息
** 这些命令消息是使用AMF0格式进行编码的
** 下面的代码是精简过的
*/
static int
HandleInvoke(RTMP *r, const char *body, unsigned int nBodySize)
{
AMFObject obj;
AVal method;
double txn;
int ret = 0, nRes;
char pbuf[256], *pend = pbuf + sizeof(pbuf), *enc, **params = NULL;
char *host = r->Link.hostname.av_len ? r->Link.hostname.av_val : "";
char *pageUrl = r->Link.pageUrl.av_len ? r->Link.pageUrl.av_val : "";
int param_count;
AVal av_Command, av_Response;
if (body[0] != 0x02) /* make sure it is a string method name we start with */
{
RTMP_Log(RTMP_LOGWARNING, "%s, Sanity failed. no string method in invoke packet",
__FUNCTION__);
return 0;
}
nRes = AMF_Decode(&obj, body, nBodySize, FALSE);
if (nRes < 0)
{
RTMP_Log(RTMP_LOGERROR, "%s, error decoding invoke packet", __FUNCTION__);
return 0;
}
AMF_Dump(&obj);
AMFProp_GetString(AMF_GetProp(&obj, NULL, 0), &method);
txn = AMFProp_GetNumber(AMF_GetProp(&obj, NULL, 1));
RTMP_Log(RTMP_LOGDEBUG, "%s, server invoking <%s>", __FUNCTION__, method.av_val);
// 处理”result“
if (AVMATCH(&method, &av__result))
{
AVal methodInvoked = { 0 };
int i;
for (i = 0; i < r->m_numCalls; i++) {
if (r->m_methodCalls[i].num == (int)txn) {
methodInvoked = r->m_methodCalls[i].name;
AV_erase(r->m_methodCalls, &r->m_numCalls, i, FALSE);
break;
}
}
if (!methodInvoked.av_val) {
RTMP_Log(RTMP_LOGDEBUG, "%s, received result id %f without matching request",
__FUNCTION__, txn);
goto leave;
}
RTMP_Log(RTMP_LOGDEBUG, "%s, received result for method call <%s>", __FUNCTION__,
methodInvoked.av_val);
// ”connect“命令完成
if (AVMATCH(&methodInvoked, &av_connect))
{
if (r->Link.token.av_len)
{
AMFObjectProperty p;
if (RTMP_FindFirstMatchingProperty(&obj, &av_secureToken, &p))
{
DecodeTEA(&r->Link.token, &p.p_vu.p_aval);
SendSecureTokenResponse(r, &p.p_vu.p_aval);
}
}
if (r->Link.protocol & RTMP_FEATURE_WRITE)
{
SendReleaseStream(r);
SendFCPublish(r);
}
else
{
// 向服务器发送”确认窗口大小“
RTMP_SendServerBW(r);
RTMP_SendCtrl(r, 3, 0, 300);
}
// 删除无关代码***
// 创建流
RTMP_SendCreateStream(r);
}
// 删除无关代码***
// ”创建流“命令成功
else if (AVMATCH(&methodInvoked, &av_createStream))
{
r->m_stream_id = (int)AMFProp_GetNumber(AMF_GetProp(&obj, NULL, 3));
// 删除无关代码***
if (r->Link.protocol & RTMP_FEATURE_WRITE)
{
SendPublish(r);
}
else
{
if (r->Link.lFlags & RTMP_LF_PLST)
SendPlaylist(r);
// 发送播放命令
SendPlay(r);
RTMP_SendCtrl(r, 3, r->m_stream_id, r->m_nBufferMS);
}
}
else if (AVMATCH(&methodInvoked, &av_play) ||
AVMATCH(&methodInvoked, &av_publish))
{
r->m_bPlaying = TRUE;
}
free(methodInvoked.av_val);
}
else if (AVMATCH(&method, &av_onBWDone))
{
if (!r->m_nBWCheckCounter)
SendCheckBW(r);
}
// 删除其他代码***
// ***
// 删除其他代码***
leave:
AMF_Reset(&obj);
return ret;
}
可以看到,创建流完成之后,即else if (AVMATCH(&methodInvoked, &av_createStream))条件判断里面,调用了SendPlay函数,用来发送播放命令。
客户端发送播放命令
static int
SendPlay(RTMP *r)
{
RTMPPacket packet;
char pbuf[1024], *pend = pbuf + sizeof(pbuf);
char *enc;
packet.m_nChannel = 0x08; /* we make 8 our stream channel */
packet.m_headerType = RTMP_PACKET_SIZE_LARGE;
packet.m_packetType = RTMP_PACKET_TYPE_INVOKE;
packet.m_nTimeStamp = 0;
packet.m_nInfoField2 = r->m_stream_id; /*0x01000000; */
packet.m_hasAbsTimestamp = 0;
packet.m_body = pbuf + RTMP_MAX_HEADER_SIZE;
enc = packet.m_body;
// 播放命令
enc = AMF_EncodeString(enc, pend, &av_play);
enc = AMF_EncodeNumber(enc, pend, ++r->m_numInvokes);
*enc++ = AMF_NULL;
RTMP_Log(RTMP_LOGDEBUG, "%s, seekTime=%d, stopTime=%d, sending play: %s",
__FUNCTION__, r->Link.seekTime, r->Link.stopTime,
r->Link.playpath.av_val);
enc = AMF_EncodeString(enc, pend, &r->Link.playpath);
if (!enc)
return FALSE;
/* Optional parameters start and len.
*
* start: -2, -1, 0, positive number
* -2: looks for a live stream, then a recorded stream,
* if not found any open a live stream
* -1: plays a live stream
* >=0: plays a recorded streams from 'start' milliseconds
*/
if (r->Link.lFlags & RTMP_LF_LIVE)
enc = AMF_EncodeNumber(enc, pend, -1000.0);
else
{
if (r->Link.seekTime > 0.0 || r->Link.stopTime)
enc = AMF_EncodeNumber(enc, pend, r->Link.seekTime); /* resume from here */
}
if (!enc)
return FALSE;
/* len: -1, 0, positive number
* -1: plays live or recorded stream to the end (default)
* 0: plays a frame 'start' ms away from the beginning
* >0: plays a live or recoded stream for 'len' milliseconds
*/
/*enc += EncodeNumber(enc, -1.0); */ /* len */
if (r->Link.stopTime)
{
enc = AMF_EncodeNumber(enc, pend, r->Link.stopTime - r->Link.seekTime);
if (!enc)
return FALSE;
}
packet.m_nBodySize = enc - packet.m_body;
// 发送数据包
return RTMP_SendPacket(r, &packet, TRUE);
}
服务器发送“设置块大小”命令
服务器接收到“播放”命令之后,就向客户端回应“设置块大小”命令,处理这个命令的函数是HandleChangeChunkSize
static void
HandleChangeChunkSize(RTMP *r, const RTMPPacket *packet)
{
if (packet->m_nBodySize >= 4)
{
r->m_inChunkSize = AMF_DecodeInt32(packet->m_body);
RTMP_Log(RTMP_LOGDEBUG, "%s, received: chunk size change to %d", __FUNCTION__,
r->m_inChunkSize);
}
}
服务器发送“stream begin”命令
服务器发送完“设置块大小”命令之后,还会继续发送“stream begin”命令,这个命令由HandleCtrl函数处理
/*
** 处理用户控制消息,主要用于控制流的各种状态
*/
static void
HandleCtrl(RTMP *r, const RTMPPacket *packet)
{
short nType = -1;
unsigned int tmp;
if (packet->m_body && packet->m_nBodySize >= 2)
nType = AMF_DecodeInt16(packet->m_body);
RTMP_Log(RTMP_LOGDEBUG, "%s, received ctrl, type: %d, len: %d", __FUNCTION__, nType,
packet->m_nBodySize);
/*RTMP_LogHex(packet.m_body, packet.m_nBodySize); */
if (packet->m_nBodySize >= 6)
{
switch (nType)
{
// 流开始
case 0:
tmp = AMF_DecodeInt32(packet->m_body + 2);
RTMP_Log(RTMP_LOGDEBUG, "%s, Stream Begin %d", __FUNCTION__, tmp);
break;
// 删除无关代码***
}
}
// 删除无关代码***
}
服务器发送“响应状态”信息
服务器发送完“stream begin”之后,根据播放是否成功发送“响应状态”信息给客户端,处理这个消息的函数是HandleInvoke
/*
** 处理命令消息
** 这些命令消息是使用AMF0格式进行编码的
*/
static int
HandleInvoke(RTMP *r, const char *body, unsigned int nBodySize)
{
AMFObject obj;
AVal method;
double txn;
int ret = 0, nRes;
char pbuf[256], *pend = pbuf + sizeof(pbuf), *enc, **params = NULL;
char *host = r->Link.hostname.av_len ? r->Link.hostname.av_val : "";
char *pageUrl = r->Link.pageUrl.av_len ? r->Link.pageUrl.av_val : "";
int param_count;
AVal av_Command, av_Response;
if (body[0] != 0x02) /* make sure it is a string method name we start with */
{
RTMP_Log(RTMP_LOGWARNING, "%s, Sanity failed. no string method in invoke packet",
__FUNCTION__);
return 0;
}
nRes = AMF_Decode(&obj, body, nBodySize, FALSE);
if (nRes < 0)
{
RTMP_Log(RTMP_LOGERROR, "%s, error decoding invoke packet", __FUNCTION__);
return 0;
}
AMF_Dump(&obj);
AMFProp_GetString(AMF_GetProp(&obj, NULL, 0), &method);
txn = AMFProp_GetNumber(AMF_GetProp(&obj, NULL, 1));
RTMP_Log(RTMP_LOGDEBUG, "%s, server invoking <%s>", __FUNCTION__, method.av_val);
if (AVMATCH(&method, &av__result))
{
AVal methodInvoked = { 0 };
int i;
for (i = 0; i < r->m_numCalls; i++) {
if (r->m_methodCalls[i].num == (int)txn) {
methodInvoked = r->m_methodCalls[i].name;
AV_erase(r->m_methodCalls, &r->m_numCalls, i, FALSE);
break;
}
}
if (!methodInvoked.av_val) {
RTMP_Log(RTMP_LOGDEBUG, "%s, received result id %f without matching request",
__FUNCTION__, txn);
goto leave;
}
RTMP_Log(RTMP_LOGDEBUG, "%s, received result for method call <%s>", __FUNCTION__,
methodInvoked.av_val);
// 设置播放成功
if (AVMATCH(&methodInvoked, &av_play) ||
AVMATCH(&methodInvoked, &av_publish))
{
r->m_bPlaying = TRUE;
}
free(methodInvoked.av_val);
}
// 删除无关代码***
// 处理响应状态
else if (AVMATCH(&method, &av_onStatus))
{
AMFObject obj2;
AVal code, level;
AMFProp_GetObject(AMF_GetProp(&obj, NULL, 3), &obj2);
AMFProp_GetString(AMF_GetProp(&obj2, &av_code, -1), &code);
AMFProp_GetString(AMF_GetProp(&obj2, &av_level, -1), &level);
RTMP_Log(RTMP_LOGDEBUG, "%s, onStatus: %s", __FUNCTION__, code.av_val);
if (AVMATCH(&code, &av_NetStream_Failed)
|| AVMATCH(&code, &av_NetStream_Play_Failed)
|| AVMATCH(&code, &av_NetStream_Play_StreamNotFound)
|| AVMATCH(&code, &av_NetConnection_Connect_InvalidApp))
{
r->m_stream_id = -1;
RTMP_Close(r);
RTMP_Log(RTMP_LOGERROR, "Closing connection: %s", code.av_val);
}
// 判断播放是否成功
else if (AVMATCH(&code, &av_NetStream_Play_Start)
|| AVMATCH(&code, &av_NetStream_Play_PublishNotify))
{
int i;
r->m_bPlaying = TRUE;
for (i = 0; i < r->m_numCalls; i++)
{
if (AVMATCH(&r->m_methodCalls[i].name, &av_play))
{
AV_erase(r->m_methodCalls, &r->m_numCalls, i, TRUE);
break;
}
}
}
else if (AVMATCH(&code, &av_NetStream_Publish_Start))
{
int i;
r->m_bPlaying = TRUE;
for (i = 0; i < r->m_numCalls; i++)
{
if (AVMATCH(&r->m_methodCalls[i].name, &av_publish))
{
AV_erase(r->m_methodCalls, &r->m_numCalls, i, TRUE);
break;
}
}
}
/* Return 1 if this is a Play.Complete or Play.Stop */
else if (AVMATCH(&code, &av_NetStream_Play_Complete)
|| AVMATCH(&code, &av_NetStream_Play_Stop)
|| AVMATCH(&code, &av_NetStream_Play_UnpublishNotify))
{
RTMP_Close(r);
ret = 1;
}
else if (AVMATCH(&code, &av_NetStream_Seek_Notify))
{
r->m_read.flags &= ~RTMP_READ_SEEKING;
}
else if (AVMATCH(&code, &av_NetStream_Pause_Notify))
{
if (r->m_pausing == 1 || r->m_pausing == 2)
{
RTMP_SendPause(r, FALSE, r->m_pauseStamp);
r->m_pausing = 3;
}
}
}
// 删除无关代码***
leave:
AMF_Reset(&obj);
return ret;
}
处理完上面的步骤之后,播放就可以开始了!