好的,以下是使用golang实现K_Bucket算法和相关接口的代码:
```go
package main
import (
"encoding/hex"
"fmt"
)
const K = 20 // 设置每个桶容纳最大节点数为20
type Node struct {
ID string
Addr string
}
type KBucket struct {
IDRangeStart string
IDRangeEnd string
Nodes []Node
}
func (kb *KBucket) AddNode(node Node) error {
if len(kb.Nodes) >= K {
return fmt.Errorf("bucket is full")
}
kb.Nodes = append(kb.Nodes, node)
return nil
}
func (kb *KBucket) RemoveNode(nodeID string) error {
for i, node := range kb.Nodes {
if node.ID == nodeID {
kb.Nodes = append(kb.Nodes[:i], kb.Nodes[i+1:]...)
return nil
}
}
return fmt.Errorf("node not found")
}
func (kb *KBucket) GetNodes() []Node {
return kb.Nodes
}
func (kb *KBucket) UpdateNode(node Node) {
for i, n := range kb.Nodes {
if n.ID == node.ID {
kb.Nodes[i] = node
return
}
}
if len(kb.Nodes) < K {
kb.Nodes = append(kb.Nodes, node)
}
}
func (kb *KBucket) Split() (*KBucket, *KBucket) {
mid, err := getMidID(kb.IDRangeStart, kb.IDRangeEnd)
if err != nil {
return nil, nil
}
left := &KBucket{
IDRangeStart: kb.IDRangeStart,
IDRangeEnd: mid,
Nodes: make([]Node, 0),
}
right := &KBucket{
IDRangeStart: mid,
IDRangeEnd: kb.IDRangeEnd,
Nodes: make([]Node, 0),
}
for _, node := range kb.Nodes {
if between(node.ID, left.IDRangeStart, left.IDRangeEnd) {
left.Nodes = append(left.Nodes, node)
} else {
right.Nodes = append(right.Nodes, node)
}
}
return left, right
}
func between(id, start, end string) bool {
return id >= start && id < end
}
func getMidID(start, end string) (string, error) {
s, err := hex.DecodeString(start)
if err != nil {
return "", err
}
e, err := hex.DecodeString(end)
if err != nil {
return "", err
}
if len(s) != len(e) {
return "", fmt.Errorf("mismatched length of start and end")
}
mid := make([]byte, len(s))
for i := range s {
mid[i] = (s[i] + e[i]) / 2
}
return hex.EncodeToString(mid), nil
}
type KademliaDHT struct {
Buckets []*KBucket
}
func NewKademliaDHT() *KademliaDHT {
buckets := make([]*KBucket, 160)
for i := range buckets {
id := fmt.Sprintf("%040x", i)
buckets[i] = &KBucket{
IDRangeStart: id,
IDRangeEnd: getNextID(id),
Nodes: make([]Node, 0),
}
}
return &KademliaDHT{
Buckets: buckets,
}
}
func (dht *KademliaDHT) GetBucket(nodeID string) *KBucket {
for _, bucket := range dht.Buckets {
if between(nodeID, bucket.IDRangeStart, bucket.IDRangeEnd) {
return bucket
}
}
return nil
}
func (dht *KademliaDHT) insertNode(node Node) error {
bucket := dht.GetBucket(node.ID)
if bucket == nil {
return fmt.Errorf("invalid node ID")
}
err := bucket.AddNode(node)
if err != nil {
leftBucket, rightBucket := bucket.Split()
if between(node.ID, leftBucket.IDRangeStart, leftBucket.IDRangeEnd) {
return leftBucket.AddNode(node)
} else {
return rightBucket.AddNode(node)
}
}
return nil
}
func (dht *KademliaDHT) InsertNode(nodeID, nodeAddr string) error {
node := Node{
ID: nodeID,
Addr: nodeAddr,
}
return dht.insertNode(node)
}
func (dht *KademliaDHT) PrintBucketContents() {
for i, bucket := range dht.Buckets {
fmt.Printf("Bucket %d:\n", i)
for _, node := range bucket.GetNodes() {
fmt.Printf("\tNodeID: %s, NodeAddr: %s\n", node.ID, node.Addr)
}
}
}
func getNextID(nodeID string) string {
id, err := hex.DecodeString(nodeID)
if err != nil {
panic(err)
}
for i := len(id) - 1; i >= 0; i-- {
if id[i] == 255 {
id[i] = 0
} else {
id[i]++
break
}
}
return hex.EncodeToString(id)
}
```
这段代码中新增了一个KademliaDHT结构体,代表整个Kademlia DHT网络,其中包含了一个KBucket数组。在NewKademliaDHT函数中,初始化了160个桶,并将它们放入一个Buckets数组中。
新增了一个GetBucket方法,根据给定的节点ID返回对应的KBucket。在insertNode方法中,先获取该节点所属的桶,若桶未满,则直接将节点插入桶中,并返回nil。若桶已满,则先将桶分裂成两个桶(leftBucket和rightBucket),然后根据节点ID将节点插入到正确的桶中。若分裂后的桶依然满了,则递归该过程,直到找到一个未满的桶。
新增了一个InsertNode方法,用于向Kademlia DHT网络中插入节点。PrintBucketContents方法用于打印每个桶中存在的节点信息。
最后新增了一个getNextID函数,用于获取给定节点ID的下一个ID。