下面是socket本地套接字使用的示例,代码中有详细注释,仅供参考
server.c
//server.c
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h> //struct sockaddr
//#include <netinet/in.h> //struct sockaddr_in
#include <sys/un.h> //struct sockaddr_un
#include <netdb.h>
#include <time.h>
#include <strings.h>
#include <sys/un.h>
#include <sys/un.h>
#include <time.h>
#include <unistd.h> //socklen_t
int main()
{
int fd;
int sock_id;
printf("server before socket\n");
sock_id = socket(AF_LOCAL, SOCK_STREAM, 0);//PF_LOCAL,PF_INET,PF_UNIX,AF_INET
if(sock_id == -1)
{
perror("socket");
printf("%d:socket error\n",__LINE__);
return -1;
}
// 如果套接字文件存在, 删除套接字文件
unlink("server.sock");
struct sockaddr_un serv;
serv.sun_family=AF_LOCAL;
strcpy(serv.sun_path, "server.sock");//文件现在还不存在
printf("server before bind\n");
int ret = bind(sock_id, (struct sockaddr*)&serv, sizeof(serv));
if(ret == -1)
{
perror("bind error");
exit(1);
}
// 监听
printf("server before listen\n");
if(listen(sock_id,36) != 0)//非阻塞
{
printf("%d:error\n",__LINE__);
return -1;
}
// 等待接收连接请求
struct sockaddr_un client;
socklen_t len = sizeof(client);
printf("server before accept\n");
//block wait client connet,自动拿到client socket file path
fd = accept(sock_id,(struct sockaddr*)&client,&len);//阻塞
if(fd == -1)
{
printf("%d:warn!\n",__LINE__);
//break;
}
printf("======client bind file: %s\n", client.sun_path);//client.sock
int i = 0;
char ser_rec_buf[128] = {0};
while(1)
{
usleep(1000*1000);
time_t now;
char* cp;
time(&now);
cp = ctime(&now);
printf("cp:%s",cp);
printf("strlen of cp:%d fd:%d\n",(int)strlen(cp),fd);
send(fd,cp,strlen(cp),0);
recv(fd,ser_rec_buf,sizeof(ser_rec_buf),0);
printf("server process end,ser_rec_buf:%s\n",ser_rec_buf);
}
close(fd);
}
client.c
//client.c
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h> //struct sockaddr
//#include <netinet/in.h> //struct sockaddr_in
#include <sys/un.h> //struct sockaddr_un
#include <netdb.h>
#include <time.h>
#include <strings.h>
#include <sys/un.h>
client.c#include <stdio.h>
#define BUF_LEN (128)
int main()
{
int sock,fd;
printf("client before socket\n");
sock = socket(AF_LOCAL, SOCK_STREAM, 0);//非阻塞
if(sock == -1)
{
printf("%d:error\n",__LINE__);
return -1;
}
unlink("client.sock");
// 给客户端绑定一个套接字文件,这一步可以省取码?
struct sockaddr_un client;
client.sun_family = AF_LOCAL;
strcpy(client.sun_path, "client.sock");
printf("client before bind\n");
int ret = bind(sock, (struct sockaddr*)&client, sizeof(client));
if(ret == -1)
{
perror("bind error");
exit(1);
}
// 初始化server信息
struct sockaddr_un serv;
serv.sun_family = AF_LOCAL;
//client 自己要指定server socket file path,指定错了connet报错
strcpy(serv.sun_path, "server.sock");
// 连接服务器,若server未开启监听,或者上一步server socet path指定错了这里都会退出
printf("client before connect\n");
ret = connect(sock,(struct sockaddr*)&serv,sizeof(serv)) ;
if(ret !=0)
{
perror("connect");
return -1;
}
printf("ret:%d, after client connect\n",ret);
char cli_rec_buf[BUF_LEN]; //client reciving buffer
char cli_send_buf[BUF_LEN];//client sending buffer
int i = 0;
int n = 0;
while(1)
{
i++;
usleep(1000*1000);
sprintf(cli_send_buf,"client send the %dth time!",i);
memset(cli_rec_buf,0,128);
n=recv(sock,cli_rec_buf,BUF_LEN,0);
send(sock,cli_send_buf,sizeof(cli_send_buf),0);
printf("n=%d sock=%d\n",n,sock);
printf("cli_rec_buf:%s\n",cli_rec_buf);
printf(" client proccess end, i:%d\n",i);
}
close(fd);
}
也看参照:
https://blog.csdn.net/zhangzhi2ma/article/details/82414704