游戏帧率

此章需要几次更新目前处于待更…


所谓帧同步就像阿三甩飞饼玩的就是节奏,当甩飞饼与贴飞饼节奏一致时画面很美好;当甩的节奏快了自然甩贴的人一脸, 当贴的节奏快了更像鬼画符(画面很美➹,^_^


帧率

“Frame rate (expressed in frames per second or fps) is the frequency (rate) at which consecutive images called frames appear on a display. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be called the frame frequency, and be expressed in hertz.” —wikipedia

帧率用来表示显示器每秒播放连续图片数,常用于电影、相机、计算机图形渲染及动画片
无声电影

“Early silent films had stated frame rates anywhere from 16 to 24 frames per second (fps), but since the cameras were hand-cranked, the rate often changed during the scene to fit the mood. Projectionists could also change the frame rate in the theater by adjusting a rheostat controlling the voltage powering the film-carrying mechanism in the projector. Film companies often intended that theaters show their silent films at higher frame rates than they were filmed at.These frame rates were enough for the sense of motion, but it was perceived as jerky motion. To minimize the perceived flicker, projectors employed dual- and triple-blade shutters, so each frame was displayed two or three times, increasing the flicker rate to 48 or 72 Hertz and reducing eye strain. Thomas Edison said that 46 frames per second was the minimum needed for the eye to perceive motion: “Anything less will strain the eye.” In the mid to late 1920s, the frame rate for silent films increased to between 20 and 26 fps.”

早期手摇式无声电影放映机为了能够播放相对流畅的电影每秒控制16到24幅画面的播放速度,随着相关设备的发明及人眼舒适度调整,20世纪二十年代中增加到20到26幅
有声电影

“When sound film was introduced in 1926, variations in film speed were no longer tolerated, as the human ear is more sensitive to changes in audio frequency. Many theaters had shown silent films at 22 to 26 fps—which is why the industry chose 24 fps for sound as a compromise.From 1927 to 1930, as various studios updated equipment, the rate of 24 fps became standard for 35 mm sound film. At 24 fps the film travels through the projector at a rate of 456 millimetres (18.0 in) per second. This allowed for simple two-blade shutters to give a projected series of images at 48 per second, satisfying Edison’s recommendation. Many modern 35 mm film projectors use three-blade shutters to give 72 images per second—each frame is flashed on screen three times.”

随着有声电影的到来,由于人们听力敏感度电影默认24帧为流畅,后来又有了更加流畅的48帧、72...

显示器刷新率: 通俗讲就是显示器每秒刷新次数,与帧率对应,共同决定显示画面的流畅度(质量)。


帧同步

卡顿现象
    由于显卡(GPU)渲染图像受制于CPU输出,所以每帧绘制时间(帧率)不一定相同.
    当显示器刷新时(刷新间隔时间基本一致):
        当绘制时间快于显示时间,显示器上将会出现一屏多图(不同图)的“卡顿”现象。
        当绘制时间慢于显示时间,显示器将会出现一屏多图(同图)的“卡顿”现象。
垂直同步
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