在对pygame游戏的程序创建飞船的过程出现AttributeError。
代码如下:
import pygame
class Ship():
def __init__(self, screen):
"""初始化飞船并设置其初始位置"""
self.screen = screen
#加载飞船图像并获取其外界矩形
self.image = pygame.image.load('images/ship.bmp')
self.rect = self.image.get_rect()
*self.screen_rect = screen.get_rect()*#刚开始未些这一句,导致后面进行调去屏幕属性时出错
#将每艘新飞船放在屏幕底部中央
self.rect.centerx = self.screen_rect.centerx
self.rect.bottom = self.screen_rect.bottom
def blitme(self):
"""在指定位置绘制飞船"""
self.screen.blit(self.image, self.rect)
c:\py文件\alien_ship>python alien_invasion.py
Traceback (most recent call last):
File “alien_invasion.py”, line 35, in
run_game()
File “alien_invasion.py”, line 16, in run_game
ship = Ship(screen)
File “c:\py文件\alien_ship\ship.py”, line 14, in init
self.rect.centerx = self.screen_rect.centerx
AttributeError: ‘Ship’ object has no attribute ‘screen_rect’
此AttributeError是因为没有可获取的屏幕属性导致,就是少些了self.screen_rect = screen.get_rect()