iOS 一个页面支持一个方向上横屏,其他页面全部竖屏

1,项目中开启横竖屏   






2,自定义一个 UINavigationController ,并实现以上几个方法

- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation
{
    UIViewController *vc =  self.topViewController;
    if([vc isKindOfClass:[RemoteController class]]){//要横屏的界面
        return (toInterfaceOrientation == UIInterfaceOrientationLandscapeRight);
    }
    return (toInterfaceOrientation == UIInterfaceOrientationPortrait);
}

- (BOOL)shouldAutorotate

{
    UIViewController *vc =  self.topViewController;
    if([vc isKindOfClass:[RemoteController class]]){//要横屏的界面
        return YES;
    }
    //横屏的上一个界面,要返回为YES,否则横屏返回的时候上一界面不能还原成竖屏
    if([vc isKindOfClass:[ConnectHome class]]){
        return YES;
    }
    return NO;
}

- (NSUInteger)supportedInterfaceOrientations
{
    UIViewController *vc =  self.topViewController;
    if([vc isKindOfClass:[RemoteController class]]){//要横屏的界面
        return UIInterfaceOrientationMaskLandscapeRight;
    }
    return UIInterfaceOrientationMaskPortrait;
}

3,在需要横屏的界面

//进入界面时强制横屏
- (void)viewWillAppear:(BOOL)animated
{
    if ([[UIDevice currentDevice] respondsToSelector:@selector(setOrientation:)]) {
        SEL selector = NSSelectorFromString(@"setOrientation:");
        NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:[UIDevice instanceMethodSignatureForSelector:selector]];
        [invocation setSelector:selector];
        [invocation setTarget:[UIDevice currentDevice]];
        int val = UIInterfaceOrientationLandscapeRight;
        [invocation setArgument:&val atIndex:2];
        [invocation invoke];
    }

}
//退出界面时强制竖屏
- (void)viewWillDisappear:(BOOL)animated
{
    
    if ([[UIDevice currentDevice] respondsToSelector:@selector(setOrientation:)]) {
        SEL selector = NSSelectorFromString(@"setOrientation:");
        NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:[UIDevice instanceMethodSignatureForSelector:selector]];
        [invocation setSelector:selector];
        [invocation setTarget:[UIDevice currentDevice]];
        int val = UIDeviceOrientationPortrait;
        [invocation setArgument:&val atIndex:2];
        [invocation invoke];
    }
}






  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值