子线程与主线程通过Handler进行通信

有可能需要在主线程中循环执行某个操作,但在主线程中延时超过5s,就会被系统强制结束。所以这种情况下必须要在子线程中完成这样的循环或费时的操作。


参考了网络上的资料:

handler/ runOnUiThread /AsyncTask

http://blog.csdn.net/qeqeqe236/article/details/6908701


解析Android中的main线程与子线程

http://blog.csdn.net/a3015440/article/details/5666647



下面是例子代码:

package com.phoneman.android.keydown;

import android.app.Activity;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.Toast;

public class KeyDownActivity extends Activity {
	private final static int MSG_CLICK_BUTTON1 = 1;
	
    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        
        Button button = (Button)findViewById(R.id.button1);
        button.setOnClickListener(pushListener);
        
        newSubThread();
    }
    
    private OnClickListener pushListener = new OnClickListener()
    {
		public void onClick(View arg0) {
			// TODO Auto-generated method stub
			Toast.makeText(getApplicationContext(), "Push Button", Toast.LENGTH_SHORT).show();
			// System.out.println("Push the Button");
			// Log.i("Main", "Push The Button");
		}
    };
    
    private void emulateClickButton() {
    	Button pushButton = (Button) findViewById(R.id.button1);
    	pushButton.requestFocus();
    	pushButton.performClick();
    }
    
	private Handler handle = new Handler() {
		public void handleMessage(Message msg) {
			switch (msg.what) {
			case MSG_CLICK_BUTTON1:
				emulateClickButton();
				break;
			}
			super.handleMessage(msg);
		}
	};

	private void newSubThread() {
		new Thread() {
			public void run() {
				while (true) {
					try {
						sendMsg(MSG_CLICK_BUTTON1);
						Thread.sleep(5000);
					} catch (Exception e) {
						e.printStackTrace();
					}
				}
			}
		}.start();
	}
	
	private void sendMsg(int m) {
		Message msg = new Message();
		msg.what = m;
		handle.sendMessage(msg);
	}
}


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