Android (Java/Kotlin)gjijg.com
使用Java的Android示例(仅包含一个简单的Activity):
java
import android.app.Activity;
import android.os.Bundle;
import android.widget.TextView;
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
TextView textView = findViewById(R.id.textView);
textView.setText("Hello, World!");
}
}
使用Kotlin的Android示例(类似上面的Java示例):
kotlin
import android.os.Bundle
import androidx.appcompat.app.AppCompatActivity
import kotlinx.android.synthetic.main.activity_main.*
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
textView.text = "Hello, World!"
}
}
iOS (Swift/Objective-C)
使用Swift的iOS示例(仅包含一个简单的ViewController):
swift
import UIKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
let label = UILabel()
label.text = "Hello, World!"
label.frame = CGRect(x: 50, y: 100, width: 200, height: 20)
self.view.addSubview(label)
}
}
使用Objective-C的iOS示例(类似上面的Swift示例):
objective-c
#import “ViewController.h”
@interface ViewController ()
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(50, 100, 200, 20)];
label.text = @“Hello, World!”;
[self.view addSubview:label];
}
@end
Flutter (Dart)
Flutter允许你使用Dart语言为iOS和Android开发跨平台App。以下是一个简单的Flutter示例:
dart
import ‘package:flutter/material.dart’;
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: ‘Flutter Demo’,
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: ‘Flutter Demo Home Page’),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State {
int _counter = 0;
void _incrementCounter() {
setState(() {
_counter++;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
‘You have pushed the button this many times:’,
),
Text(
‘$_counter’,
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: ‘Increment’,
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
请注意,这些示例只是基本的框架由于生成一个完整的App代码涉及多个方面(如UI设计、后端逻辑、数据库连接等),并且不同的操作系统(如iOS、Android)有不同的开发框架和工具,这里我将为你提供几种流行编程语言的基本App框架或代码示例。
Android (Java/Kotlin)
使用Java的Android示例(仅包含一个简单的Activity):
java
import android.app.Activity;
import android.os.Bundle;
import android.widget.TextView;
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
TextView textView = findViewById(R.id.textView);
textView.setText("Hello, World!");
}
}
使用Kotlin的Android示例(类似上面的Java示例):
kotlin
import android.os.Bundle
import androidx.appcompat.app.AppCompatActivity
import kotlinx.android.synthetic.main.activity_main.*
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
textView.text = "Hello, World!"
}
}
iOS (Swift/Objective-C)
使用Swift的iOS示例(仅包含一个简单的ViewController):
swift
import UIKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
let label = UILabel()
label.text = "Hello, World!"
label.frame = CGRect(x: 50, y: 100, width: 200, height: 20)
self.view.addSubview(label)
}
}
使用Objective-C的iOS示例(类似上面的Swift示例):
objective-c
#import “ViewController.h”
@interface ViewController ()
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(50, 100, 200, 20)];
label.text = @“Hello, World!”;
[self.view addSubview:label];
}
@end
Flutter (Dart)
Flutter允许你使用Dart语言为iOS和Android开发跨平台App。以下是一个简单的Flutter示例:
dart
import ‘package:flutter/material.dart’;
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: ‘Flutter Demo’,
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: ‘Flutter Demo Home Page’),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State {
int _counter = 0;
void _incrementCounter() {
setState(() {
_counter++;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
‘You have pushed the button this many times:’,
),
Text(
‘$_counter’,
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: ‘Increment’,
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
请注意,这些示例只是基本的框架