RIPEMD-160哈希算法实现示例
参考:
Bitcoin (0.16.0)实现源码:
// Internal implementation code.
namespace
{
/// Internal RIPEMD-160 implementation.
namespace ripemd160
{
uint32_t inline f1(uint32_t x, uint32_t y, uint32_t z) { return x ^ y ^ z; }
uint32_t inline f2(uint32_t x, uint32_t y, uint32_t z) { return (x & y) | (~x & z); }
uint32_t inline f3(uint32_t x, uint32_t y, uint32_t z) { return (x | ~y) ^ z; }
uint32_t inline f4(uint32_t x, uint32_t y, uint32_t z) { return (x & z) | (y & ~z); }
uint32_t inline f5(uint32_t x, uint32_t y, uint32_t z) { return x ^ (y | ~z); }
/** Initialize RIPEMD-160 state. */
void inline Initialize(uint32_t* s)
{
s[0] = 0x67452301ul;
s[1] = 0xEFCDAB89ul;
s[2] = 0x98BADCFEul;
s[3] = 0x10325476ul;
s[4] = 0xC3D2E1F0ul;
}
uint32_t inline rol(uint32_t x, int i) { return (x << i) | (x >> (32 - i)); }
void inline Round(uint32_t& a, uint32_t b, uint32_t& c, uint32_t d, uint32_t e, uint32_t f, uint32_t x, uint32_t k, int r)
{
a = rol(a + f + x + k, r) + e;
c = rol(c, 10);
}
void inline R11(uint32_t& a, uint32_t b, uint32_t& c, uint32_t d, uint32_t e, uint32_t x, int r) { Round(a, b, c, d, e, f1(b, c, d), x, 0, r); }
void inline R21(uint32_t& a, uint32_t b, uint32_t& c, uint32_t d, uint32_t e, uint32_t x, int r) { Round(a, b, c, d, e, f2(b, c, d), x, 0x5A827999ul, r); }
void inline R31(uint32_t& a, uint32_t b, uint32_t& c, uint32_t d, uint32_t e, uint32_t x, int r) { Round(a, b, c, d, e, f3(b, c, d), x, 0x6ED9EBA1ul, r); }
void inline R41(uint32_t& a, uint32_t b, uint32_t& c, uint32_t d, uint32_t e, uint32_t x, int r) { Round(a, b, c, d, e, f4(b, c, d), x, 0x8F1BBCDCul, r); }
void inline R51(uint32_t& a, uint32_t b, uint32_t& c, uint32_t d, uint32_t e, uint32_t x, int r) { Round(a, b, c, d, e, f5(b, c, d), x, 0xA953FD4Eul, r); }
void inline R12(uint32_t& a, uint32_t b, uint32_t& c, uint32_t d, uint32_t e, uint32_t x, int r) { Round(a, b, c, d, e, f5(b, c, d), x, 0x50A28BE6ul, r); }
void inline R22(uint32_t& a, uint32_t b, uint32_t& c, uint32_t d, uint32_t e, uint32_t x, int r) { Round(a, b, c, d, e, f4(b, c, d), x, 0x5C4DD124ul, r); }
void inline R32(uint32_t& a, uint32_t b, uint32_t& c, uint32_t d, uint32_t e, uint32_t x, int r) { Round(a, b, c, d, e, f3(b, c, d), x, 0x6D703EF3ul, r); }
void inline R42(uint32_t& a, uint32_t b, uint32_t& c, uint32_t d, uint32_t e, uint32_t x, int r) { Round(a, b, c, d, e, f2(b, c, d), x, 0x7A6D76E9ul, r); }
void inline R52(uint32_t& a, uint32_t b, uint32_t& c, uint32_t d, uint32_t e, uint32_t x, int r) { Round(a, b, c, d, e, f1(b, c, d), x, 0, r); }
/** Perform a RIPEMD-160 transformation, processing a 64-byte chunk. */
void Transform(uint32_t* s, const unsigned char* chunk)
{
uint32_t a1 = s[0], b1 = s[1], c1 = s[2], d1 = s[3