Java网络编程(2)

关于网络编程上一章内容,可以参考:
https://blog.csdn.net/Raine_Yang/article/details/128697335?spm=1001.2014.3001.5501

使用服务器处理多个客户端

一般来说,同一服务器要持续运行处理多个客户端的请求。我们可以为每一个客户端请求分配一个单独的线程进行处理,从而实现处理多客户端

服务器端

package networking;

import java.io.*;
import java.net.*;


public class MultiThreadServer implements Runnable{
	
	private int clientNo = 0;
	
	private ServerSocket serverSocket;
	
	public MultiThreadServer(int port) {
		clientNo = 0;
		try {
			serverSocket = new ServerSocket(port);
		} catch (IOException e) {
			e.printStackTrace();
		}
	}
	
	public void run() {
		try {
			while (true) {
				Socket socket = serverSocket.accept();
				clientNo++;
				InetAddress inetAddress = socket.getInetAddress();
				System.out.println(inetAddress.getHostName() + " " + inetAddress.getHostAddress());
				new Thread(new HandleClient(socket)).start();
			}
		} catch (IOException e) {
			System.err.println(e);
		}
	}

	public static void main(String[] args) {
		// TODO Auto-generated method stub

		Thread server = new Thread(new MultiThreadServer(8000));
		server.start();
	}

}

1

public MultiThreadServer(int port) {
	clientNo = 0;
	try {
		serverSocket = new ServerSocket(port);
	} catch (IOException e) {
		e.printStackTrace();
	}
}

在指定port上新建服务器socket

2

while (true) {
	Socket socket = serverSocket.accept();
	clientNo++;
	InetAddress inetAddress = socket.getInetAddress();
	System.out.println(inetAddress.getHostName() + " " + inetAddress.getHostAddress());
	new Thread(new HandleClient(socket)).start();
}

无限循环接受客户端请求。每当接收到客户端请求建立连接后创建新线程运行HandleClient

HandleClient程序:

package networking;

import java.net.*;
import java.io.*;

public class HandleClient implements Runnable{
	
	private Socket socket;
	
	public HandleClient(Socket socket) {
		this.socket = socket;
	}
	
	public void run() {
		try {
			DataInputStream inputFromClient = new DataInputStream(socket.getInputStream());
			DataOutputStream outputToClient = new DataOutputStream(socket.getOutputStream());
			
			while (true) {
				double radius = inputFromClient.readDouble();
				double area = radius * radius * Math.PI;
				outputToClient.writeDouble(area);
			}
		} catch(IOException e) {
			e.printStackTrace();
		}
	}

	public static void main(String[] args) {
		// TODO Auto-generated method stub

	}

}

该线程处理单个客户端请求,从客户端读入输入半径,返回圆的面积(和上一章同一示例)

客户端程序:

package networking;

import java.io.*;
import java.net.*;


public class Client implements Runnable{
	
	private String hostName;
	private int port;
	
	private double radius;
	
	public Client(String hostName, int port, double radius) {
		this.hostName = hostName;
		this.port = port;
		this.radius = radius;
	}
	
	public void run() {
		try {
			Socket socket = new Socket(hostName, port);
			DataOutputStream toServer = new DataOutputStream(socket.getOutputStream());
			DataInputStream fromServer = new DataInputStream(socket.getInputStream());
			while(true) {
				try {
					toServer.writeDouble(radius);
					toServer.flush();

					double area = fromServer.readDouble();
					System.out.println("Area: " + area);
					Thread.sleep(1000);
				} catch (InterruptedException e) {
					e.printStackTrace();
				}
			}
		} catch (IOException ex) {
			System.out.println(ex.toString());
		}
	}


	public static void main(String[] args) {
		// TODO Auto-generated method stub
		Thread client1 = new Thread(new Client("localhost", 8000, 5));
		Thread client2 = new Thread(new Client("localhost", 8000, 6));
		Thread client3 = new Thread(new Client("localhost", 8000, 7));
		Thread client4 = new Thread(new Client("localhost", 8000, 8));
		client1.start();
		client2.start();
		client3.start();
		client4.start();
	}

}

这里我们创建了4个客户端同时向服务器发送请求,执行效果如下:
在这里插入图片描述
可以看到服务器同时处理多个客户端请求

网络传输对象

在之前的示例中,我们一直在使用DataInputStream和DataOutputStream传输基础数据类型。要在客户端和服务器间传输对象我们需要使用ObjectInputStream和ObjectOutputStream实现

下一示例中客户端向服务器发送一个StudentAddress类对象,服务器得到对象后写入到一个名为student.dat的文件中

StudentAddress类:

package networking;

public class StudentAddress implements java.io.Serializable {
	
	private String name;
	private String street;
	private String city;
	
	public StudentAddress(String name, String street, String city) {
		this.name = name;
		this.street = street;
		this.city = city;
	}
	
	public String getName() {
		return name;
	}
	
	public String getStreet() {
		return street;
	}
	
	public String getCity() {
		return city;
	}

}

服务器端:

package networking;

import java.io.*;
import java.net.*;

public class StudentServer implements Runnable{
	
	public void run() {
		ObjectInputStream inputFromClient = null;
		ObjectOutputStream outputToFile = null;
		
		
		try {
			ServerSocket serverSocket = new ServerSocket(8000);
			outputToFile = new ObjectOutputStream(new FileOutputStream("student.dat", true));
			
			while (true) {
				Socket socket = serverSocket.accept();
				inputFromClient = new ObjectInputStream(socket.getInputStream());
				Object object = inputFromClient.readObject();
				outputToFile.writeObject(object);
			}
		} catch (Exception e) {
			e.printStackTrace();
		} finally {
			try {
				inputFromClient.close();
				outputToFile.close();
			} catch (Exception ex) {
				ex.printStackTrace();
			}
		}
	}
	
	

	public static void main(String[] args) {
		// TODO Auto-generated method stub

		Thread server = new Thread(new StudentServer());
		server.start();
	}

}

1

outputToFile = new ObjectOutputStream(new FileOutputStream("student.dat", true));

创建输出对象数据流,将数据写入student.dat文件

2

inputFromClient = new ObjectInputStream(socket.getInputStream());
Object object = inputFromClient.readObject();
outputToFile.writeObject(object);

创建对象输入数据流,从socket得到输入数据。利用readObject()方法获取对象,并通过writeObject()方法将对象输入文件

3

finally {
	try {
		inputFromClient.close();
		outputToFile.close();
	} catch (Exception ex) {
		ex.printStackTrace();
	}
}

这里要使用finally方法的目的是保证无论前面获取对象时是否抛出异常,输入流和输出流都可以正常关闭。

客户端:

package networking;

import java.net.*;
import java.io.*;

public class StudentClient implements Runnable {
	
	public void run() {
		try {
			StudentAddress s1 = new StudentAddress("a", "a", "a");
			Socket socket = new Socket("localhost", 8000);
			ObjectOutputStream toServer = new ObjectOutputStream(socket.getOutputStream());
			toServer.writeObject(s1);
		} catch (IOException ex) {
			ex.printStackTrace();
		}
	}

	public static void main(String[] args) {
		// TODO Auto-generated method stub
		
		Thread client = new Thread(new StudentClient());
		client.start();
		
	}

}

1

ObjectOutputStream toServer = new ObjectOutputStream(socket.getOutputStream());
toServer.writeObject(s1);

在客户端创建数据输出流,并发送StudentAddress对象

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