0:首先还是通过纯的代码来实现
0:删除3个文件ViewController.h,ViewController.m,Main.storyboard
1:修改点击左边的蓝色按钮,然后选择general-》developer info-》main interface ,将这个main interface 晴空
2:然后再创建一个MainUIViewController ,它继承自UIViewController
1:AppDelegate.m的didfinshlaunchingwithoptions方法的更新
2:
//
// MainUiViewController.m
// FourthDemo
//
// Created by 千雅爸爸 on 16/10/9.
// Copyright © 2016年 kodulf. All rights reserved.
//
#import "MainUiViewController.h"
@interface MainUiViewController ()
@end
@implementation MainUiViewController
- (void)viewDidLoad {
[super viewDidLoad];
[self.view setBackgroundColor:[UIColor whiteColor]];
//使用宏定义来注释掉if 0 endif
#if 0
UILabel *label =[[UILabel alloc] initWithFrame:CGRectMake(100, 100, 200, 200)];
[self.view addSubview:label];
label.text = @"Hello World";
//UILable 默认的就是没有背景色的
label.backgroundColor =[UIColor greenColor];
label.textColor = [UIColor whiteColor];// 字体颜色
label.font = [UIFont systemFontOfSize:20];//字体大小
label.textAlignment = NSTextAlignmentCenter;//居中显示
//查找支持的肢体
NSArray *fontList = [UIFont familyNames];
NSLog(@"字体%@",fontList);
//设置字体和大小
label.font =[UIFont fontWithName:@"Papyrus" size:20];
label.text=@"888888888888888888888/默认的行数为1,如果是0表示无数行;这里是88888888888888888888888888888888888888888888888888888888888";
label.numberOfLines=4;//默认的行数为1,如果是0表示无数行;这里是4行,如果只能显示3行,显示不下了还是使用省略号
//考虑文本的大小根据文本的内容改变++++++开始+++++++
label.numberOfLines = 0;
CGSize maxSize = CGSizeMake(CGRectGetWidth(label.frame), CGFLOAT_MAX);//这里的lable.frame来获取长度,
CGSize textSize = [label.text boundingRectWithSize:maxSize options:NSStringDrawingUsesLineFragmentOrigin|NSStringDrawingUsesFontLeading attributes:@{NSFontAttributeName:[UIFont fontWithName:@"Papyrus" size:20]} context:nil].size;
//NSStringDrawingUsesLineFragmentOrigin如果没有这个选项,可能会导致我们计算出错,这个事必须加入的
//NSStringDrawingUsesFontLeading 考虑行高的计算的
//attributes 是label 原有的属性例如这里是attributes:{NSFontAttributeName:[UIFont fontWithName:@"Papyrus" size:20]}
//context一般都是传nil
//别忘了最后的.size
CGRect frame = label.frame;
frame.size = textSize;//更改size
label.frame = frame;
//考虑文本的大小根据文本的内容改变++++++结束+++++++
#endif
//风格化的文本显示内容
NSString *aString = @"iOS";
UILabel *uiLabel = [[UILabel alloc]initWithFrame:CGRectMake(0, 200, 375, 45)];
[self.view addSubview:uiLabel];
uiLabel.text=aString;
uiLabel.textAlignment = NSTextAlignmentCenter;
NSLog(@"属性的文字%@",uiLabel.attributedText);
NSMutableAttributedString *attributeString = [[NSMutableAttributedString alloc]initWithString:aString];//可变的属性后的字符串,
[attributeString addAttribute:NSFontAttributeName value:[UIFont systemFontOfSize:50] range:NSMakeRange(0, 1)];//这个太溜了,可以分开来定义字体,和java相比太溜了。
[attributeString addAttribute:NSBackgroundColorAttributeName value:[UIColor greenColor] range:NSMakeRange(0, 1)];
[attributeString addAttribute:NSBackgroundColorAttributeName value:[UIColor yellowColor] range:NSMakeRange(1, 2)];
uiLabel.attributedText = [attributeString copy];//可以直接赋值,但是为了防止误操作,因为attributeString是可变的,而uiLabel.attributedText是不可变的,所以最好是用copy来做
// Do any additional setup after loading the view.
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
/*
#pragma mark - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/
@end