leetcode1529 Bulb Switcher IV

161 篇文章 0 订阅

题目:

There is a room with n bulbs, numbered from 0 to n-1, arranged in a row from left to right. Initially all the bulbs are turned off.

Your task is to obtain the configuration represented by target where target[i] is '1' if the i-th bulb is turned on and is '0' if it is turned off.

You have a switch to flip the state of the bulb, a flip operation is defined as follows:

  • Choose any bulb (index i) of your current configuration.
  • Flip each bulb from index i to n-1.

When any bulb is flipped it means that if it is 0 it changes to 1 and if it is 1 it changes to 0.

Return the minimum number of flips required to form target.

Example 1:

Input: target = "10111"
Output: 3
Explanation: Initial configuration "00000".
flip from the third bulb:  "00000" -> "00111"
flip from the first bulb:  "00111" -> "11000"
flip from the second bulb:  "11000" -> "10111"
We need at least 3 flip operations to form target.

Example 2:

Input: target = "101"
Output: 3
Explanation: "000" -> "111" -> "100" -> "101".

Example 3:

Input: target = "00000"
Output: 0

Example 4:

Input: target = "001011101"
Output: 5

Constraints:

  • 1 <= target.length <= 10^5
  • target[i] == '0' or target[i] == '1'

代码如下:

使用flag={‘0’,‘1’}来标记当前位及当前位后面的位的状态,如果相等,继续比较下一位,不相等,反转并计数加1

class Solution {
public:
    int minFlips(string target) {
        int len = target.length();
        string flag({'0','1'});
        int cnt = 0;
        int ires = 0;
        for(int i = 0; i < len; i++)
        {
            if(target[i] == flag[cnt])
            {
                continue;
            }
            else
            {
                ires++;
                cnt = (cnt + 1)%2;
            }
        }
        return ires;
    }
};

 

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值