内置数据类型
void test01()
{
int a = 10;
//直接修改
a = 20;
printf("a = %d\n", a);
//间接修改
int * p = &a;
*p = 100;
printf("a = %d\n", a);
}
对于自定义数据类型
struct Person
{
char a; // 0 ~ 3
int b; // 4 ~ 7
char c; // 8 ~ 11
int d; // 12 ~ 15
};
void test02()
{
struct Person p1 = { 'a', 10, 'b', 20 };
//直接修改 d 属性
p1.d = 1000;
//间接修改 d 属性
struct Person * p = &p1;
p->d = 2000;
printf("p的地址:%d\n", p);
printf("p+1的地址:%d\n", p + 1);
char * pPerson = p;
//通过地址的偏移找到内存
printf("d = %d\n", *(int*)(pPerson + 12));
printf("d = %d\n", *(int*)((int*)pPerson + 3));
}