方法一:直接使用Thread
代码非常简单,开启三个线程输出线程自己的名称。
/**
* 创建线程方法一
*/
public class CreateThreadDemo1 {
public static void main(String[] args) {
Thread t1 = new Thread("A") {
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + " is running");
}
};
Thread t2 = new Thread("B") {
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + " is running");
}
};
Thread t3 = new Thread("C") {
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + " is running");
}
};
t1.start();
t2.start();
t3.start();
//main线程
System.out.println(Thread.currentThread().getName() + " is running");
}
}
先后顺序随机。因为调用start方法之后,线程并没有立刻启动,而是看操作系统有没有资源分配给你,即使你先启动,也不一定先完成,可能你运行的时候,系统没有多余的资源给你,总之,多线程先后顺序就是看运气,不用在意。
//可能的输出情况
A is running
C is running
main is running
B is running
方法二:Thread配合Runnable
/**
* 创建线程方法二:配合Runable
*/
public class CreateThreadDemo2 {
public static void main(String[] args) {
Runnable r1 = new Runnable() {
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + " is running");
}
};
Runnable r2 = new Runnable() {
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + " is running");
}
};
Runnable r3 = new Runnable() {
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + " is running");
}
};
Thread t1 = new Thread(r1, "A");
Thread t2 = new Thread(r2, "B");
Thread t3 = new Thread(r3, "C");
t1.start();
t2.start();
t3.start();
//main线程
System.out.println(Thread.currentThread().getName() + " is running");
}
}
效果是一样的。
方法三:通过继承Thread
这个和方法一本质上是一样的。
public class Thread1 extends Thread{
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + " is running");
}
}
public class Thread2 extends Thread{
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + " is running");
}
}
public class Thread3 extends Thread{
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + " is running");
}
}
public class CreateThreadDemo3 {
public static void main(String[] args) {
Thread t1 = new Thread("A");
Thread t2 = new Thread("B");
Thread t3 = new Thread("C");
t1.start();
t2.start();
t3.start();
//main线程
System.out.println(Thread.currentThread().getName() + " is running");
}
}
方法四:通过实现Runnable接口
这个和方法三本质上是一样的。
public class Runnable1 implements Runnable{
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + " is running");
}
}
public class Runnable2 implements Runnable{
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + " is running");
}
}
public class Runnable3 implements Runnable{
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + " is running");
}
}
public class CreateThreadDemo4 {
public static void main(String[] args) {
Runnable r1 = new Runable1();
Runnable r2 = new Runable2();
Runnable r3 = new Runable3();
Thread t1 = new Thread(r1, "A");
Thread t2 = new Thread(r2, "B");
Thread t3 = new Thread(r3, "C");
t1.start();
t2.start();
t3.start();
//main线程
System.out.println(Thread.currentThread().getName() + " is running");
}
}
方法五:通过FutureTask
这个是高级API。先不讲,讲到JUC包的时候再说。