GUI编程(2)
事件监听
package GUI.lesson01.lesson02;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
//事件监听案例
public class TestAction {
public static void main(String[] args) {
//按下按钮,触发事件
Frame frame = new Frame();
Button button = new Button();
MyActionListener myActionListener = new MyActionListener();
button.addActionListener(myActionListener);
frame.setVisible(true);
frame.add(button);
frame.pack();
WindowClose(frame);
}
private static void WindowClose(Frame frame){
frame.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
}
class MyActionListener implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
System.out.println("aaa");
}
}
多个按钮执行一个事件
package GUI.lesson01.lesson02;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class TestAction02 {
public static void main(String[] args) {
Frame frame = new Frame();
Button b1 = new Button("start");
Button b2 = new Button("stop");
b1.setActionCommand("我是谁");
MyAction myAction = new MyAction();
b1.addActionListener(myAction);
b2.addActionListener(myAction);
frame.setVisible(true);
frame.add(b1, BorderLayout.WEST);
frame.add(b2, BorderLayout.EAST);
frame.pack();
}
}
class MyAction implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
//获得按钮的信息
System.out.println(e.getActionCommand());
}
}
简易计算器,组合+内部类回顾复习
package GUI.lesson01.lesson02;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class TestCalc {
public static void main(String[] args) {
Calculator calculator = new Calculator();
}
}
//计算器类
class Calculator extends Frame{
public Calculator() throws HeadlessException {
//三个文本框
TextField t1 = new TextField(10);
TextField t2 = new TextField(10);
TextField t3 = new TextField(20);
//一个按钮
Button button = new Button("=");
button.addActionListener(new Listener(t1,t2,t3));
//一个标签
Label label = new Label("+");
//布局
setLayout(new FlowLayout());
add(t1);
add(label);
add(t2);
add(button);
add(t3);
pack();
setVisible(true);
}
}
//监听器类
class Listener implements ActionListener{
//获取三个变量
private TextField num1,num2,num3;
public Listener(TextField t1,TextField t2,TextField t3) {
this.num1= t1;
this.num2= t2;
this.num3= t3;
}
@Override
public void actionPerformed(ActionEvent e) {
//1. 获得加数和被加数
int n1 = Integer.parseInt(num1.getText());
int n2 = Integer.parseInt(num2.getText());
//2. 将这个值 + 法运算后,放到第三个框
num3.setText(""+(n1+n2));
//3. 清除前两个框
num1.setText("");
num2.setText("");
}
}
完全改为面向对象的写法,使用了组合的方法
package GUI.lesson01.lesson02;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
//法二:以对象的形式编写代码
public class TestCalc02 {
public static void main(String[] args) {
new Calculator02().loadFrame();
}
}
//计算器类
class Calculator02 extends Frame {
TextField num1,num2,num3;
public void loadFrame(){
//三个文本框
num1 = new TextField(10);
num2 = new TextField(10);
num3 = new TextField(20);
//一个按钮
Button button = new Button("=");
button.addActionListener(new Listener02(this));
//一个标签
Label label = new Label("+");
//布局
setLayout(new FlowLayout());
add(num1);
add(label);
add(num2);
add(button);
add(num3);
pack();
setVisible(true);
}
}
//监听器类
class Listener02 implements ActionListener {
Calculator02 calculator02;
public Listener02(Calculator02 calc) {
this.calculator02 = calc;
}
@Override
public void actionPerformed(ActionEvent e) {
//1. 获得加数和被加数
int n1 = Integer.parseInt(calculator02.num1.getText());
int n2 = Integer.parseInt(calculator02.num2.getText());
//2. 将这个值 + 法运算后,放到第三个框
calculator02.num3.setText(""+(n1+n2));
//3. 清除前两个框
calculator02.num1.setText("");
calculator02.num2.setText("");
}
}
内部类的方法
package GUI.lesson01.lesson02;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class Test {
public static void main(String[] args) {
new Calculator03().load();
}
}
class Calculator03 extends Frame{
TextField num1,num2,num3;
public void load(){
num1 = new TextField();
num2 = new TextField();
num3 = new TextField();
Button button = new Button("=");
button.addActionListener(new Listener03());
Label label = new Label();
label.setText("+");
setLayout(new FlowLayout());
add(num1);
add(label);
add(num2);
add(button);
add(num3);
setVisible(true);
pack();
}
//内部类最大的好处就是可以畅通无阻的访问外部的属性和方法
private class Listener03 implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
int n1 = Integer.parseInt(num1.getText());
int n2 = Integer.parseInt(num2.getText());
num3.setText(""+(n1+n2));
num1.setText("");
num2.setText("");
}
}
}
画笔
package GUI.lesson01.lesson03;
import java.awt.*;
public class TestPaint {
public static void main(String[] args) {
new MyPaint().loadFrame();
}
}
class MyPaint extends Frame{
public void loadFrame(){
setVisible(true);
setBounds(200,200,1920,1080);
}
@Override
public void paint(Graphics g) {
//g.setColor(new Color(0xFF06C0F8, true));
g.fillOval(100,100,100,100);
//g.setColor(new Color(245, 241, 4));
g.fillRect(150,200,200,200);
//养成习惯,画笔用完,将他还原到最初的颜色
}
}
鼠标监听
目标:实现鼠标画画
package GUI.lesson01.lesson03;
import java.awt.*;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.ArrayList;
//演示鼠标监听
public class TestMouseListener {
public static void main(String[] args) {
new MyFrame("画图");
}
}
class MyFrame extends Frame{
//画画需要画笔,需要监听鼠标当前的位置,需要集合来存储这个点
ArrayList<Point> points;
public MyFrame(String title) throws HeadlessException {
super(title);
points = new ArrayList<>();
setBounds(200,200,400,300);
setVisible(true);
addMouseListener(new MyMouseListener());
}
@Override
public void paint(Graphics g) {
for (Point point : points) {
g.setColor(Color.BLUE);
g.fillOval(point.x, point.y, 10, 10);
}
}
private static class MyMouseListener extends MouseAdapter {
@Override
public void mousePressed(MouseEvent e) {
MyFrame myFrame = (MyFrame) e.getSource();
myFrame.addPaint(new Point(e.getX(),e.getY()));
myFrame.repaint();
}
}
public void addPaint(Point point){
points.add(point);
}
}
窗口监听
略
键盘监听
package GUI.lesson01.lesson03;
import java.awt.*;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
//演示键盘监听
public class TestKeyListener {
public static void main(String[] args) {
new KeyFrame();
}
}
class KeyFrame extends Frame{
public KeyFrame() throws HeadlessException {
setBounds(100,100,1920,1080);
setVisible(true);
addKeyListener(new KeyAdapter() {
@Override
public void keyPressed(KeyEvent e) {
int keyCode = e.getKeyCode();
if (keyCode==KeyEvent.VK_ENTER){
System.out.println("按到了");
}else {
System.out.println(keyCode);
}
}
});
}
}