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原创 VMware Workstation Pro 虚拟机安装 macOS【转载】
VMware Workstation Pro 虚拟机安装 macOS
2024-06-22 17:08:41
451
原创 Unity使用Loom实现多线程
在主线程中初始化Loom.Initialize();新建线程 Loom.RunAsync(() => { //TODO });在其他线程使用主线程Loom.QueueOnMainThread(()=>{});Loom.csusing UnityEngine;using System.Collections;using System.Collections.Generic;usin.
2020-08-24 16:01:11
2571
原创 Unity断点续传下载
Unity使用System.Net下载using UnityEngine;using System.Collections;using System;using System.Net;using System.IO;public class Downloader : MonoBehaviour{ AsyncOperation l; private string savePath; void Start() { // Application..
2020-08-20 19:22:28
498
原创 Unity控制摄像机跟随人物,可调节远近及调节视角
using System.Collections;using System.Collections.Generic;using UnityEngine;public class FollowPlayer : MonoBehaviour{ private Transform player; private Vector3 offsetPosition;//位置偏移 ...
2020-04-22 11:03:00
1133
原创 Unity异步加载场景(有进度条,百分比)
using UnityEngine;using System.Collections;using UnityEngine.UI;using UnityEngine.SceneManagement;public class AsyncLoadScene : MonoBehaviour{ public Slider loadingSlider; public Text...
2020-03-24 21:19:54
565
转载 Unity中一键删除所有已失效的脚本
//删除所有Miss的脚本 using UnityEngine;using UnityEditor; public class DeleteMissingScripts{ [MenuItem("MyTools/Delete Missing Scripts")] static void CleanupMissingScript() { GameO...
2020-03-23 16:09:58
3616
6
原创 Unity使用射线达到移动物体至鼠标点击处的效果
using System.Collections;using System.Collections.Generic;using UnityEngine;public class MouseMove : MonoBehaviour { //在场景中鼠标点击地面后,角色可以移动到目标位置 private Vector3 target; private bool i...
2020-03-18 11:20:54
420
转载 U3D导出资源(不会导出插件等无用资源)
using UnityEditor;class AssetsMenu{ [MenuItem("Assets/导出Unity资源包", true)] static bool ExportPackageValidation() { for (var i = 0; i < Selection.objects.Length; i++) ...
2020-01-15 15:52:18
871
Editor+Console+Pro.unitypackage.zip
2020-04-05
AAAStylizedProjectilesVol.1.unitypackage.zip
2020-03-24
Rewired.zip
2020-03-24
IIS Media Services 4.1.msi.zip
2020-02-16
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