main1.c
#include <stdlib.h>
#include <stdio.h>
int main(void)
{
char *buff;
void *buff2;
buff = malloc(1024); // ∏≥÷µ ±Ω¯––¡À¿‡–Õ◊™ªª
//µ»Õ¨”⁄: buff = (char*)malloc(1024);
printf("buff addr is %p \n", buff);
sprintf(buff, "hello !\n");
printf("buff: %s", buff);
buff2 = malloc(1024);
//int x = *buff2; // ≤ªƒ‹÷±Ω”∂‘void*÷∏’ÎΩ¯––∂¡–¥£¨–Ë“™œ»Ω¯––¿‡–Õ◊™ªª°£
return 0;
}
main2.c
#include <stdio.h>
#include <stdlib.h>
#define MEM_SIZE (1024*2) /*UNIT: M*/
int main(void)
{
char *buff;
int count = 0;
while (count++ < MEM_SIZE) {
buff = (char*)malloc(1024*1024);
if (buff) {
sprintf(buff, "hello");
printf("malloc %d M bytes memory!\n", count);
} else {
printf("malloc faile!\n");
break;
}
}
return 0;
}
main3.c
#include <stdio.h>
#include <stdlib.h>
int main(void)
{
char *buff;
int count = 0;
while (1) {
buff = (char*)malloc(1024*1024);
if (buff) {
sprintf(buff, "hello");
printf("malloc %d M bytes memory!\n", ++count);
} else {
printf("malloc faile!\n");
break;
}
}
return 0;
}
main4.c
#include <stdlib.h>
#include <stdio.h>
int main(void)
{
char *buff;
char *p;
buff = (char*)malloc(1024);
*(buff+1025) = 0;
p = buff + 1025;
while (1) {
*p = 0;
p++;
}
return 0;
}
main5.c
#include <stdio.h>
#include <stdlib.h>
int main(void)
{
char *p = 0;
*p = 1;
return 0;
}
main6.c
#include <stdio.h>
#include <stdlib.h>
int main(void)
{
char * buff;
char *p;
buff = (char*)malloc(1024);
p = buff + 1;
//free(buff);
free(p); //Ω´≤˙…˙∂Œ¥ÌŒÛ
return 0;
}