flash as3.0 XML文件的使用

对XML的最通常的使用,就是读取出XML文档中所保存的数据。
我们来创建这个要被读取的XML文档。你可以用任何一种纯文本编辑器来 创建一个XML文档。

<?xml version="1.0“ encoding="UTF-8"?>
<websites>
    <site name="Dxy's blog" url="http://abc/"/>
</websites>
// 创建一个XML对象myXML
 myXML=new XML();
 //把profile.xml装入myXML
 myXML.load("profile.xml");
 //忽略仅包含空白的文本节点
 myXML.ignoreWhite=true;
      //当profile.xml完全装入myXML中时应进行的处理
      myXML.onLoad=function(success){
       //如果将profile.xml完全装入时
            if (success){
                all = myXML.firstChild.childNodes;
                trace(All);
                trace(myXML.site);
        }//结束
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空场景制作 下面是类文件代码 具体下载原码 自己看 package { import com.flash.mp3player.common.*; import com.flash.mp3player.player.*; import com.flash.mp3player.player.events.*; import com.flash.mp3player.playlist.*; import com.flash.mp3player.playlist.events.*; import flash.display.*; import flash.events.*; import flash.net.*; public class MP3Player extends flash.display.Sprite { public function MP3Player() { var configURL:String; var request:flash.net.URLRequest; var vars:flash.net.URLVariables; var urlLoader:flash.net.URLLoader; var loc1:*; this.playlistFacade = com.flash.mp3player.playlist.PlaylistFacade.GetInstance(); this.playerFacade = com.flash.mp3player.player.PlayerFacade.GetInstance(); super(); this.stage.scaleMode = flash.display.StageScaleMode.NO_SCALE; this.stage.align = flash.display.StageAlign.TOP_LEFT; configURL = "settings.xml"; if (this.root.loaderInfo.parameters.configURL != null) { configURL = this.root.loaderInfo.parameters.configURL; } com.flash.mp3player.common.CommonModel.GetInst(); this.playerFacade.Init(this); this.playlistFacade.Init(this.playerFacade.GetHeight() - 1, this); this.addEventListener(com.flash.mp3player.playlist.events.PlaylistEvent.PLAYLIST_LOADED, this.PlaylistHandler); this.addEventListener(com.flash.mp3player.player.events.FirstSongStartEvent.START, this.FirstSongStartHandler); this.addEventListener(com.flash.mp3player.playlist.events.SongClickEvent.SONG_PLAY, this.PlaySongHandler); this.addEventListener(com.flash.mp3player.player.events.NextPrevEvent.NEXT, this.NextSongHandler); this.addEventListener(com.flash.mp3player.player.events.NextPrevEvent.PREV, this.PrevSongHandler); this.addEventListener(com.flash.mp3player.player.events.UpdateEvent.UPDATE, this.PlaylistUpdateHandler); this.LoadConfig(configURL); request = new flash.net.URLRequest("http://www.wilsontechnology.com/check_mp3player_update"); request.method = flash.net.URLRequestMethod.POST; vars = new flash.net.URLVariables(); vars.url = this.currentURL; request.data = vars; urlLoader = new flash.net.URLLoader(); urlLoader.dataFormat = flash.net.URLLoaderDataFormat.TEXT; urlLoader.load(request); urlLoader.addEventListener(flash.events.IOErrorEvent.IO_ERROR, function (arg1:flash.events.Event):* { return; }) urlLoader = new flash.net.URLLoader(new flash.net.URLRequest("db_integration/php/handler.php")); urlLoader.addEventListener(flash.events.IOErrorEvent.IO_ERROR, function (arg1:flash.events.Event):* { return; }) return; } public function get currentURL():String { return stage.loaderInfo.url; } private function LoadConfig(arg1:String):void { this.configLoader = new com.flash.mp3player.common.ConfigLoader(); this.configLoader.Load(arg1); this.configLoader.addEventListener(com.flash.mp3player.common.ConfigEvent.CONFIG_LOADED, this.ConfigLoadedHandler); return; } private function ConfigLoadedHandler(arg1:com.flash.mp3player.common.ConfigEvent):void { if (arg1.result) { this.playlistFacade.ApplySettings(arg1.xml); this.playerFacade.ApplySettings(arg1.xml); } else { throw new Error("XML is not loaded!"); } return; } private function PlaylistHandler(arg1:com.flash.mp3player.playlist.events.PlaylistEvent):void { this.playerFacade.HideSplaashScreen(); this.playerFacade.ShowFirstSong(this.playlistFacade.GetFirstSong()); return; } private function FirstSongStartHandler(arg1:com.flash.mp3player.player.events.FirstSongStartEvent):void { this.playlistFacade.SelectFirstSong(); return; } private function PlaySongHandler(arg1:com.flash.mp3player.playlist.events.SongClickEvent):void { this.playerFacade.PlaySong(arg1.songVO); return; } private function NextSongHandler(arg1:com.flash.mp3player.player.events.NextPrevEvent):void { this.playerFacade.PlaySong(this.playlistFacade.GetNextSong()); return; } private function PrevSongHandler(arg1:com.flash.mp3player.player.events.NextPrevEvent):void { this.playerFacade.PlaySong(this.playlistFacade.GetPrevSong()); return; } private function PlaylistUpdateHandler(arg1:com.flash.mp3player.player.events.UpdateEvent):void { this.playlistFacade.UpdatePlaylist(arg1.songVO); return; } private var playlistFacade:com.flash.mp3player.playlist.PlaylistFacade; private var playerFacade:com.flash.mp3player.player.PlayerFacade; private var configLoader:com.flash.mp3player.common.ConfigLoader; } }

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