UnityEditor报错或总是Crash闪退,有提示:
d3d12: Profiler is enabled, but stable power state is not. GPU timing errors
解决办法:可以去ProjectSettings->Player->OtherSettings中把Windows平台的GraphicsAPI手动从DX12改为DX11。
UnityEditor报错或总是Crash闪退,有提示:
d3d12: Profiler is enabled, but stable power state is not. GPU timing errors
解决办法:可以去ProjectSettings->Player->OtherSettings中把Windows平台的GraphicsAPI手动从DX12改为DX11。