#include<cstdio>
#include<cstring>
#include<algorithm>
#include<cmath>
#include<climits>
#include<queue>
#include<map>
#include<vector>
#include<iostream>
#include<stack>
#include<string>
#include<set>
using namespace std;
const int maxe=10000+10;
const int maxn=100+10;
struct Point
{
double x,y;
Point(double x=0.0,double y=0.0):x(x),y(y){}
};
struct edge
{
int u,v;
double cost;
edge(int u=0,int v=0,double cost=0.0):u(u),v(v),cost(cost){}
};
bool cmp(const edge& e1,const edge& e2)
{
return e1.cost<e2.cost;
}
edge es[maxe];
int E;
int p[maxn];
int n;
Point point[maxn];
int find(int x)
{
return p[x]==x? x:p[x]=find(p[x]);
}
double kruskal()
{
sort(es,es+E,cmp);
for(int i=0;i<n;i++)
p[i]=i;
double res=0;
for(int i=0;i<E;i++)
{
edge e=es[i];
int x=find(es[i].u);
int y=find(es[i].v);
if(x!=y)
{
res+=es[i].cost;
p[x]=y;
}
}
return res;
}
int main()
{
int t;
scanf("%d",&t);
while(t--)
{
scanf("%d",&n);
for(int i=0;i<n;i++)
{
scanf("%lf%lf",&point[i].x,&point[i].y);
}
E=0;
for(int i=0;i<n;i++)
{
for(int j=i+1;j<n;j++)
{
double d=sqrt((point[i].x-point[j].x)*(point[i].x-point[j].x)+(point[i].y-point[j].y)*(point[i].y-point[j].y));
es[E++]=edge(i,j,d);
}
}
printf("%.2lf\n",kruskal());
if(t)printf("\n");
}
return 0;
}
UVa 10034 Freckles (最小生成树+kruskal)
最新推荐文章于 2023-01-31 23:35:02 发布