编译iOS上的libevent库

前言:昨天正好在Android上把libevent跑通了,就是用了之前一篇文章中提到的流程方案。今天索性把iOS上的libevent也编译了下。iOS上的交叉编译比NDK的要顺利许多,大概是找到了对应比较好的文章做参考吧。

准备工作

有OS X系统,我这里装的是10.8 64-bit。
Xcode是4.5.2,对应的SDK版本为6.0
下载libevent版本,可是是官方最新的2.0.21或者是git上对应的那个for Android的版本,都可以。git上那份我记得是2.0.20的,差距应该不大。

下载openssl库,目前最新是1.0.1e的版本

编译

生成configure文件

如果是官方的2.0.21-stable版本,则文件中已经有configure文件生成了,这步骤可以跳过。如果没有,则执行目录下的autogen.sh脚本,生成configure。其间可能需要安装autoconf、automake和libtool等工具,直接下载对应的源码,然后编译安装即可。至于如何安装,我给个命令列表,有需要的看下即可:
./configure && make
sudo make install

经过以上的步骤,libevent源码目录下应该已经有configure等文件生成了。

编辑build_libevent.sh脚本


接下来就是编写编译脚本了,实际上就是使用configure工具,指定对应的生成目录。这里可以给一个洋葱浏览器的开源脚本,很强大,帮你直接在MAC OS X上下载编译libevent库。
我的配置基本都是抄里面的,当然,如果直接用也没什么问题,他会帮你下载libevent和openssl库,然后编译,生成对应的静态库文件。值得一提的是,Mac上可以直接用lipo命令把多份静态库整合到一起,比如i386、armv7和armv7s三种CPU架构的静态库整合成一份,这实在让人很兴奋。如果Android上也能这么搞,那该多好,当然我还没去查阅过资料,不知道linux上是否支持lipo。

编译libevent的库有个要注意的地方(这个坑了我很久),就是如果需要openssl支持,那要先编译openssl库,否则是不会带libevent_openssl.a这个静态库的。

下面我索性把那两个bash脚本放上来,首先是libevent的
#!/bin/bash
#  Builds libevent for all three current iPhone targets: iPhoneSimulator-i386,
#  iPhoneOS-armv6, iPhoneOS-armv7.
#
#  Copyright 2012 Mike Tigas <mike@tig.as>
#
#  Based on work by Felix Schulze on 16.12.10.
#  Copyright 2010 Felix Schulze. All rights reserved.
#
#  Licensed under the Apache License, Version 2.0 (the "License");
#  you may not use this file except in compliance with the License.
#  You may obtain a copy of the License at
#
#  http://www.apache.org/licenses/LICENSE-2.0
#
#  Unless required by applicable law or agreed to in writing, software
#  distributed under the License is distributed on an "AS IS" BASIS,
#  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#  See the License for the specific language governing permissions and
#  limitations under the License.
#
###########################################################################
#  Choose your libevent version and your currently-installed iOS SDK version:
#
VERSION="2.0.21-stable"
SDKVERSION="6.1"
#
#
###########################################################################
#
# Don't change anything under this line!
#
###########################################################################

# No need to change this since xcode build will only compile in the
# necessary bits from the libraries we create
ARCHS="i386 armv7 armv7s"

DEVELOPER=`xcode-select -print-path`

cd "`dirname \"$0\"`"
REPOROOT=$(pwd)

# Where we'll end up storing things in the end
OUTPUTDIR="${REPOROOT}/dependencies"
mkdir -p ${OUTPUTDIR}/include
mkdir -p ${OUTPUTDIR}/lib


BUILDDIR="${REPOROOT}/build"

# where we will keep our sources and build from.
SRCDIR="${BUILDDIR}/src"
mkdir -p $SRCDIR
# where we will store intermediary builds
INTERDIR="${BUILDDIR}/built"
mkdir -p $INTERDIR

########################################

cd $SRCDIR

# Exit the script if an error happens
set -e

if [ ! -e "${SRCDIR}/libevent-${VERSION}.tar.gz" ]; then
	echo "Downloading libevent-${VERSION}.tar.gz"
    curl -LO https://github.com/downloads/libevent/libevent/libevent-${VERSION}.tar.gz
else
	echo "Using libevent-${VERSION}.tar.gz"
fi

tar zxf libevent-${VERSION}.tar.gz -C $SRCDIR
cd "${SRCDIR}/libevent-${VERSION}"

set +e # don't bail out of bash script if ccache doesn't exist
CCACHE=`which ccache`
if [ $? == "0" ]; then
    echo "Building with ccache: $CCACHE"
    CCACHE="${CCACHE} "
else
    echo "Building without ccache"
    CCACHE=""
fi
set -e # back to regular "bail out on error" mode

for ARCH in ${ARCHS}
do
	if [ "${ARCH}" == "i386" ];
	then
		PLATFORM="iPhoneSimulator"
        EXTRA_CONFIG=""
	else
		PLATFORM="iPhoneOS"
        EXTRA_CONFIG="--host=arm-apple-darwin11"
	fi

	mkdir -p "${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk"

	./configure --disable-shared --enable-static --disable-debug-mode ${EXTRA_CONFIG} \
    --prefix="${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk" \
    CC="${CCACHE}${DEVELOPER}/Platforms/${PLATFORM}.platform/Developer/usr/bin/gcc -arch ${ARCH}" \
    LDFLAGS="$LDFLAGS -L${OUTPUTDIR}/lib" \
    CFLAGS="$CFLAGS -I${OUTPUTDIR}/include -isysroot ${DEVELOPER}/Platforms/${PLATFORM}.platform/Developer/SDKs/${PLATFORM}${SDKVERSION}.sdk" \
    CPPFLAGS="$CPPFLAGS -I${OUTPUTDIR}/include -isysroot ${DEVELOPER}/Platforms/${PLATFORM}.platform/Developer/SDKs/${PLATFORM}${SDKVERSION}.sdk"

    # Build the application and install it to the fake SDK intermediary dir
    # we have set up. Make sure to clean up afterward because we will re-use
    # this source tree to cross-compile other targets.
	make -j4
	make install
	make clean
done

########################################

echo "Build library..."

# These are the libs that comprise libevent. `libevent_openssl` and `libevent_pthreads`
# may not be compiled if those dependencies aren't available.
OUTPUT_LIBS="libevent.a libevent_core.a libevent_extra.a libevent_openssl.a libevent_pthreads.a"
for OUTPUT_LIB in ${OUTPUT_LIBS}; do
    INPUT_LIBS=""
    for ARCH in ${ARCHS}; do
        if [ "${ARCH}" == "i386" ];
        then
            PLATFORM="iPhoneSimulator"
        else
            PLATFORM="iPhoneOS"
        fi
        INPUT_ARCH_LIB="${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk/lib/${OUTPUT_LIB}"
        if [ -e $INPUT_ARCH_LIB ]; then
            INPUT_LIBS="${INPUT_LIBS} ${INPUT_ARCH_LIB}"
        fi
    done
    # Combine the three architectures into a universal library.
    if [ -n "$INPUT_LIBS"  ]; then
        lipo -create $INPUT_LIBS \
        -output "${OUTPUTDIR}/lib/${OUTPUT_LIB}"
    else
        echo "$OUTPUT_LIB does not exist, skipping (are the dependencies installed?)"
    fi
done

for ARCH in ${ARCHS}; do
    if [ "${ARCH}" == "i386" ];
    then
        PLATFORM="iPhoneSimulator"
    else
        PLATFORM="iPhoneOS"
    fi
    cp -R ${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk/include/* ${OUTPUTDIR}/include/
    if [ $? == "0" ]; then
        # We only need to copy the headers over once. (So break out of forloop
        # once we get first success.)
        break
    fi
done


####################

echo "Building done."
echo "Cleaning up..."
rm -fr ${INTERDIR}
rm -fr "${SRCDIR}/libevent-${VERSION}"
echo "Done."

这里要注意的地方有两个:
  1. 最上面的库的版本和对应SDK的版本了(执行openssl编译的时候也一样),请根据你的需要去设定,特别是SDK的版本,默认这里是6.1的,我是用Xcode4.5.2,翻看了目录里面,只有6.0的SDK,所以这里要根据你自己的Xcode中SDK的版本设定,否则会找不到编译器
  2. 设定DEVELOPER变量的地方要注意,我的机器上通过xcode-select -print-path得到的路径是/Volumne/Xcode.app/Contents/Developer,但其实我是放在桌面的,如果这个目录不对可能会同样找不到编译器,这里可以写绝对路径(不要用相对路径,会报错的)

直接在你的目录下运行这个bash即可。

如果没有openssl的库,经过上面的编译,libevent_openssl.a 这个库是没有的,在configure过程中就会检测到openssl无效,Makefile中会把对应的代码注释掉。所以如果需要openssl的支持,那就要先运行build_ssl.sh这个脚本,同样,注意事项和build_libevent.sh一致。其实这两个脚本放到同一个libevent目录下即可。
#!/bin/bash
#  Builds openssl for all three current iPhone targets: iPhoneSimulator-i386,
#  iPhoneOS-armv6, iPhoneOS-armv7.
#
#  Copyright 2012 Mike Tigas <mike@tig.as>
#
#  Based on work by Felix Schulze on 16.12.10.
#  Copyright 2010 Felix Schulze. All rights reserved.
#
#  Licensed under the Apache License, Version 2.0 (the "License");
#  you may not use this file except in compliance with the License.
#  You may obtain a copy of the License at
#
#  http://www.apache.org/licenses/LICENSE-2.0
#
#  Unless required by applicable law or agreed to in writing, software
#  distributed under the License is distributed on an "AS IS" BASIS,
#  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#  See the License for the specific language governing permissions and
#  limitations under the License.
#
###########################################################################
#  Choose your openssl version and your currently-installed iOS SDK version:
#
VERSION="1.0.1e"
SDKVERSION="6.1"
#
#
###########################################################################
#
# Don't change anything under this line!
#
###########################################################################

# No need to change this since xcode build will only compile in the
# necessary bits from the libraries we create
ARCHS="i386 armv7 armv7s"

DEVELOPER=`xcode-select -print-path`

cd "`dirname \"$0\"`"
REPOROOT=$(pwd)

# Where we'll end up storing things in the end
OUTPUTDIR="${REPOROOT}/dependencies"
mkdir -p ${OUTPUTDIR}/include
mkdir -p ${OUTPUTDIR}/lib


BUILDDIR="${REPOROOT}/build"

# where we will keep our sources and build from.
SRCDIR="${BUILDDIR}/src"
mkdir -p $SRCDIR
# where we will store intermediary builds
INTERDIR="${BUILDDIR}/built"
mkdir -p $INTERDIR

########################################

cd $SRCDIR

# Exit the script if an error happens
set -e

if [ ! -e "${SRCDIR}/openssl-${VERSION}.tar.gz" ]; then
	echo "Downloading openssl-${VERSION}.tar.gz"
    curl -O http://www.openssl.org/source/openssl-${VERSION}.tar.gz
else
	echo "Using openssl-${VERSION}.tar.gz"
fi

tar zxf openssl-${VERSION}.tar.gz -C $SRCDIR
cd "${SRCDIR}/openssl-${VERSION}"

set +e # don't bail out of bash script if ccache doesn't exist
CCACHE=`which ccache`
if [ $? == "0" ]; then
    echo "Building with ccache: $CCACHE"
    CCACHE="${CCACHE} "
else
    echo "Building without ccache"
    CCACHE=""
fi
set -e # back to regular "bail out on error" mode

for ARCH in ${ARCHS}
do
	if [ "${ARCH}" == "i386" ];
	then
		PLATFORM="iPhoneSimulator"
	else
		sed -ie "s!static volatile sig_atomic_t intr_signal;!static volatile intr_signal;!" "crypto/ui/ui_openssl.c"
		PLATFORM="iPhoneOS"
	fi
	
	echo "Building openssl-${VERSION} for ${PLATFORM} ${SDKVERSION} ${ARCH}"
	echo "Please stand by..."

	mkdir -p "${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk"
	#LOG="${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk/build-openssl-${VERSION}.log"

    export CC="${CCACHE}${DEVELOPER}/Platforms/${PLATFORM}.platform/Developer/usr/bin/gcc -arch ${ARCH}"
	./configure BSD-generic32 \
    --openssldir="${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk" #> "${LOG}" 2>&1

	# add -isysroot to configure-generated CFLAGS
	sed -ie "s!^CFLAG=!CFLAG=-isysroot ${DEVELOPER}/Platforms/${PLATFORM}.platform/Developer/SDKs/${PLATFORM}${SDKVERSION}.sdk !" "Makefile"

    # Build the application and install it to the fake SDK intermediary dir
    # we have set up. Make sure to clean up afterward because we will re-use
    # this source tree to cross-compile other targets.
	make #>> "${LOG}" 2>&1
	make install #>> "${LOG}" 2>&1
	make clean #>> "${LOG}" 2>&1
done

########################################

echo "Build library..."
OUTPUT_LIBS="libssl.a libcrypto.a"
for OUTPUT_LIB in ${OUTPUT_LIBS}; do
    INPUT_LIBS=""
    for ARCH in ${ARCHS}; do
        if [ "${ARCH}" == "i386" ];
        then
            PLATFORM="iPhoneSimulator"
        else
            PLATFORM="iPhoneOS"
        fi
        INPUT_ARCH_LIB="${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk/lib/${OUTPUT_LIB}"
        if [ -e $INPUT_ARCH_LIB ]; then
            INPUT_LIBS="${INPUT_LIBS} ${INPUT_ARCH_LIB}"
        fi
    done
    # Combine the three architectures into a universal library.
    if [ -n "$INPUT_LIBS"  ]; then
        lipo -create $INPUT_LIBS \
        -output "${OUTPUTDIR}/lib/${OUTPUT_LIB}"
    else
        echo "$OUTPUT_LIB does not exist, skipping (are the dependencies installed?)"
    fi
done

for ARCH in ${ARCHS}; do
    if [ "${ARCH}" == "i386" ];
    then
        PLATFORM="iPhoneSimulator"
    else
        PLATFORM="iPhoneOS"
    fi
    cp -R ${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk/include/* ${OUTPUTDIR}/include/
    if [ $? == "0" ]; then
        # We only need to copy the headers over once. (So break out of forloop
        # once we get first success.)
        break
    fi
done

echo "Building done."
echo "Cleaning up..."
rm -fr ${INTERDIR}
rm -fr "${SRCDIR}/openssl-${VERSION}"
echo "Done."

再次感谢洋葱浏览器的作者,好强大的脚本啊,呵呵。

编译完成后,对应的库文件存放在dependencies目录的lib目录中,外层的include是对应调用库时需要用到的头文件。好了,iOS上的libevent库就这样搞定了。

顺便丢个编译好的库文件: 下载
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