实现Android立体翻页效果的工具类!

下面我介绍一个工具类,直接运用这个类就可以实现酷炫的3D立体旋转效果。先上代码:
public class ScrollLayout extends ViewGroup {

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private static final String TAG = "ScrollLayout";
// 用于滑动的类
private Scroller mScroller;
// 用来跟踪触摸速度的类
private VelocityTracker mVelocityTracker;
// 当前的屏幕视图
private int mCurScreen;
// 默认的显示视图
private int mDefaultScreen = 0;
// 无事件的状态
private static final int TOUCH_STATE_REST = 0;
// 处于拖动的状态
private static final int TOUCH_STATE_SCROLLING = 1;
// 滑动的速度
private static final int SNAP_VELOCITY = 600;

private int mTouchState = TOUCH_STATE_REST;
private int mTouchSlop;
private float mLastMotionX;
// 用来处理立体效果的类
private Camera mCamera;
private Matrix mMatrix;
// 旋转的角度
private float angle = 0;

public ScrollLayout(Context context, AttributeSet attrs) {
    this(context, attrs, 0);
    // TODO Auto-generated constructor stub
}

// 在构造器中初始化
public ScrollLayout(Context context, AttributeSet attrs, int defStyle) {
    super(context, attrs, defStyle);
    // TODO Auto-generated constructor stub
    mScroller = new Scroller(context);

    mCurScreen = mDefaultScreen;
    mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop();

    mCamera = new Camera();
    mMatrix = new Matrix();
}

/*
 * 
 * 为子View指定位置
 */
protected void onLayout(boolean changed, int left, int top, int right,
        int bottom) {
    // TODO Auto-generated method stub
    Log.e(TAG, "onLayout");

    if (changed) {
        int childLeft = 0;
        final int childCount = getChildCount();

        for (int i = 0; i < childCount; i++) {
            final View childView = getChildAt(i);
            if (childView.getVisibility() != View.GONE) {
                final int childWidth = childView.getMeasuredWidth();
                childView.layout(childLeft, 0, childLeft + childWidth,
                        childView.getMeasuredHeight());
                childLeft += childWidth;
            }
        }
    }
}

// 重写此方法用来计算高度和宽度
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    Log.e(TAG, "onMeasure");
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);

    final int width = MeasureSpec.getSize(widthMeasureSpec);
    final int widthMode = MeasureSpec.getMode(widthMeasureSpec);
    // Exactly:width代表的是精确的尺寸
    // AT_MOST:width代表的是最大可获得的空间
    if (widthMode != MeasureSpec.EXACTLY) {
        throw new IllegalStateException(
                "ScrollLayout only canmCurScreen run at EXACTLY mode!");
    }

    final int heightMode = MeasureSpec.getMode(heightMeasureSpec);
    if (heightMode != MeasureSpec.EXACTLY) {
        throw new IllegalStateException(
                "ScrollLayout only can run at EXACTLY mode!");
    }

    // The children are given the same width and height as the scrollLayout
    // 得到多少页(子View)并设置他们的宽和高
    final int count = getChildCount();
    System.out.println("count----->" + count);
    for (int i = 0; i < count; i++) {
        getChildAt(i).measure(widthMeasureSpec, heightMeasureSpec);
    }
    // Log.e(TAG, "moving to screen "+mCurScreen);
    scrollTo(mCurScreen * width, 0);
}

/*
 * 当进行View滑动时,会导致当前的View无效,该函数的作用是对View进行重新绘制 调用drawScreen函数
 */
protected void dispatchDraw(Canvas canvas) {
    // TODO Auto-generated method stub
    final long drawingTime = getDrawingTime();
    final int count = getChildCount();
    for (int i = 0; i < count; i++) {
        drawScreen(canvas, i, drawingTime);
    }
}

/*
 * 立体效果的实现函数 ,screen为哪一个子View
 */
public void drawScreen(Canvas canvas, int screen, long drawingTime) {
    // 得到当前子View的宽度
    final int width = getWidth();
    final int scrollWidth = screen * width;
    System.out.println("scrollWidth--->" + scrollWidth);
    final int scrollX = this.getScrollX();
    System.out.println("scrollX---->" + scrollX);
    if (scrollWidth > scrollX + width || scrollWidth + width < scrollX) {
        return;
    }
    final View child = getChildAt(screen);
    final int faceIndex = screen;
    final float currentDegree = getScrollX() * (angle / getMeasuredWidth());
    System.out.println("getMeasuredWidth---->" + getMeasuredWidth() + "getScrollX()----->" + getScrollX() + "currentDegree--->" + currentDegree);
    final float faceDegree = currentDegree - faceIndex * angle;
    System.out.println("faceDegree--->" + faceDegree);
    if (faceDegree > 90 || faceDegree < -90) {
        return;
    }
    final float centerX = (scrollWidth < scrollX) ? scrollWidth + width
            : scrollWidth;
    final float centerY = getHeight() / 2;
    final Camera camera = mCamera;
    final Matrix matrix = mMatrix;
    canvas.save();
    camera.save();
    camera.rotateY(-faceDegree);
    camera.getMatrix(matrix);
    camera.restore();
    matrix.preTranslate(-centerX, -centerY);
    matrix.postTranslate(centerX, centerY);
    canvas.concat(matrix);
    drawChild(canvas, child, drawingTime);
    canvas.restore();
}

/**
 * 根据目前的位置滚动到下一个视图位置.
 */
public void snapToDestination() {
    final int screenWidth = getWidth();
    // 根据View的宽度以及滑动的值来判断是哪个View
    final int destScreen = (getScrollX() + screenWidth / 2) / screenWidth;
    System.out.println("destScreen---->" + destScreen);
    System.out.println("getScrollX()----->" + getScrollX());
    snapToScreen(destScreen);
}

public void snapToScreen(int whichScreen) {
    // get the valid layout page
    System.out.println("whichScreen<------" + whichScreen);
    whichScreen = Math.max(0, Math.min(whichScreen, getChildCount() - 1));
    System.out.println("whichScreen------>" + whichScreen);
    if (getScrollX() != (whichScreen * getWidth())) {

        final int delta = whichScreen * getWidth() - getScrollX();
        mScroller.startScroll(getScrollX(), 0, delta, 0,
                Math.abs(delta) * 2);
        mCurScreen = whichScreen;
        invalidate(); // 重新布局
    }
}

public void setToScreen(int whichScreen) {
    whichScreen = Math.max(0, Math.min(whichScreen, getChildCount() - 1));
    mCurScreen = whichScreen;
    scrollTo(whichScreen * getWidth(), 0);
}

public int getCurScreen() {
    return mCurScreen;
}

@Override
public void computeScroll() {
    // TODO Auto-generated method stub
    if (mScroller.computeScrollOffset()) {
        System.out.println(mScroller.computeScrollOffset());
        scrollTo(mScroller.getCurrX(), mScroller.getCurrY());
        postInvalidate();
    }
}

public boolean onTouchEvent(MotionEvent event) {
    // TODO Auto-generated method stub

    if (mVelocityTracker == null) {
        // 使用obtain方法得到VelocityTracker的一个对象
        mVelocityTracker = VelocityTracker.obtain();
    }
    // 将当前的触摸事件传递给VelocityTracker对象
    mVelocityTracker.addMovement(event);
    // 得到触摸事件的类型
    final int action = event.getAction();
    final float x = event.getX();

    switch (action) {
    case MotionEvent.ACTION_DOWN:
        Log.e(TAG, "event down!");
        if (!mScroller.isFinished()) {
            mScroller.abortAnimation();
        }
        mLastMotionX = x;
        break;

    case MotionEvent.ACTION_MOVE:
        int deltaX = (int) (mLastMotionX - x);
        mLastMotionX = x;

        scrollBy(deltaX, 0);
        break;

    case MotionEvent.ACTION_UP:
        Log.e(TAG, "event : up");
        // if (mTouchState == TOUCH_STATE_SCROLLING) {
        final VelocityTracker velocityTracker = mVelocityTracker;
        // 计算当前的速度
        velocityTracker.computeCurrentVelocity(1000);
        // 获得当前的速度
        int velocityX = (int) velocityTracker.getXVelocity();

        Log.e(TAG, "velocityX:" + velocityX);

        if (velocityX > SNAP_VELOCITY && mCurScreen > 0) {
            // Fling enough to move left
            Log.e(TAG, "snap left");
            snapToScreen(mCurScreen - 1);
        } else if (velocityX < -SNAP_VELOCITY
                && mCurScreen < getChildCount() - 1) {
            // Fling enough to move right
            Log.e(TAG, "snap right");
            snapToScreen(mCurScreen + 1);
        } else {
            snapToDestination();
        }

        if (mVelocityTracker != null) {
            mVelocityTracker.recycle();
            mVelocityTracker = null;
        }
        // }
        mTouchState = TOUCH_STATE_REST;
        break;
    case MotionEvent.ACTION_CANCEL:
        mTouchState = TOUCH_STATE_REST;
        break;
    }

    return true;
}

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    // TODO Auto-generated method stub
    Log.e(TAG, "onInterceptTouchEvent-slop:" + mTouchSlop);

    final int action = ev.getAction();
    if ((action == MotionEvent.ACTION_MOVE)
            && (mTouchState != TOUCH_STATE_REST)) {
        return true;
    }

    final float x = ev.getX();

    switch (action) {
    case MotionEvent.ACTION_MOVE:
        final int xDiff = (int) Math.abs(mLastMotionX - x);
        if (xDiff > mTouchSlop) {
            mTouchState = TOUCH_STATE_SCROLLING;

        }
        break;

    case MotionEvent.ACTION_DOWN:
        mLastMotionX = x;
        mTouchState = mScroller.isFinished() ? TOUCH_STATE_REST
                : TOUCH_STATE_SCROLLING;
        break;

    case MotionEvent.ACTION_CANCEL:
    case MotionEvent.ACTION_UP:
        mTouchState = TOUCH_STATE_REST;
        break;
    }

    return mTouchState != TOUCH_STATE_REST;
}

}

具体使用步骤:
1、首先实例化: mScrollLayout = (ScrollLayout)findViewById(R.id.ScrollLayoutTest);
2、添加组件: mScrollLayout.addView(View v);//这里可以添加多个view。

怎么样!简单吧!很实用的!

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