如下给出了调用C语言或Fluent中自带随机函数的例子。利用VC++ UDF Studio插件编译通过。
//利用VC++ UDF Studio插件编译通过
#include "udf.h"
#include "stdio.h"
#include "time.h"
extern "C"
{
#include "random.h"
};
real gaussrand()
{
static double U, V;
static int phase = 0;
real Z;
if(phase == 0)
{
U = rand() / (RAND_MAX + 1.0);
V = rand() / (RAND_MAX + 1.0);
Z = sqrt(-2.0 * log(U))* sin(2.0 * M_PI * V);
}
else
{
Z = sqrt(-2.0 * log(U)) * cos(2.0 * M_PI * V);
}
phase = 1 - phase;
return Z;
}
DEFINE_ON_DEMAND(test)
{
srand((unsigned)time(NULL));
for (int i = 0; i < 5; i++)
{
Message("C/C++ uniform random,[0,1]=%f, [3,7]=%d\n", 1.0*rand()/RAND_MAX,rand()%5+3); //C语言均匀随机函数
}
for (int i = 0; i < 5; i++)
{
Message("C/C++ gauss random=%f\n", gaussrand()); //C语言高斯随机函数
}
for (int i = 0; i < 5; i++)
{
//fluent中定义的均匀随机函数
Message("Fluent uniform random=%f,cheap random=%f\n", uniform_random(),cheap_uniform_random());
}
for (int i = 0; i < 5; i++)
{
//fluent中定义的高斯随机函数
Message("Fluent gauss random=%f,cheap random=%f\n", gauss_random(), cheap_gauss_random());
}
}
运行结果如下: