Qt 小例子学习29
LIMITS_T.h
#ifndef LIMITS_T_H
#define LIMITS_T_H
#include <QObject>
class LIMITS_T : public QObject
{
Q_OBJECT
Q_PROPERTY(float min READ readMin WRITE writeMin NOTIFY minChanged)
public:
explicit LIMITS_T(QObject *parent = nullptr) : QObject(parent) {}
float readMin() const { return mMin; }
void writeMin(float min)
{
mMin = min;
emit minChanged();
}
signals:
void minChanged();
private:
float mMin;
};
#endif // LIMITS_T_H
main.qml
import QtQuick 2.9
import QtQuick.Window 2.2
import EngineModule 1.0
Window {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
Text {
x:200
y:200
id: name
text:s.limits.min
}
SplitBarGauge {
id: s
height: 200
width: 200
limits: Limits {
id: qtyLimits
min: 4
}
}
Timer{
interval: 1000; running: true; repeat: true
onTriggered: qtyLimits.min += 12;
}
}
SplitDialGauge.h
#ifndef SPLITDIALGAUGE_H
#define SPLITDIALGAUGE_H
#include "limits_t.h"
#include <QPainter>
#include <QQuickPaintedItem>
class SplitDialGauge : public QQuickPaintedItem
{
Q_OBJECT
Q_PROPERTY(
LIMITS_T *limits READ getLimits WRITE setLimits NOTIFY limitsChanged)
public:
SplitDialGauge(QQuickItem *parent = 0) : QQuickPaintedItem(parent) {}
void paint(QPainter *painter)
{
painter->fillRect(contentsBoundingRect(), Qt::red);
// test
painter->drawRect(0, 0, limits->readMin(), limits->readMin());
}
LIMITS_T *getLimits() const { return limits; }
void setLimits(LIMITS_T *value)
{
limits = value;
connect(limits, &LIMITS_T::minChanged, [this]() { update(); });
update();
emit limitsChanged();
}
private:
LIMITS_T *limits;
signals:
void limitsChanged();
};
#endif // SPLITDIALGAUGE_H
main.cpp
#include "limits_t.h"
#include "splitdialgauge.h"
#include <QGuiApplication>
#include <QQmlApplicationEngine>
int main(int argc, char *argv[])
{
#if defined(Q_OS_WIN)
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
#endif
QGuiApplication app(argc, argv);
qmlRegisterType<SplitDialGauge>("EngineModule", 1, 0, "SplitBarGauge");
qmlRegisterType<LIMITS_T>("EngineModule", 1, 0, "Limits");
// qRegisterMetaType<LIMITS_T>();
QQmlApplicationEngine engine;
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
if (engine.rootObjects().isEmpty())
return -1;
return app.exec();
}